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Message-ID: <8d6a1cd3-75cf-78c3-b83b-c5208a209f65@nvidia.com>
Date: Sat, 28 Mar 2020 21:00:26 -0700
From: John Hubbard <jhubbard@...dia.com>
To: Wei Yang <richard.weiyang@...il.com>, <akpm@...ux-foundation.org>
CC: <linux-mm@...ck.org>, <linux-kernel@...r.kernel.org>,
<jgg@...pe.ca>, <david@...hat.com>, <bhe@...hat.com>
Subject: Re: [Patch v3] mm/page_alloc.c: use NODE_MASK_NONE define used_mask
On 3/28/20 7:42 PM, Wei Yang wrote:
> For all 0 nodemask_t, we have already define macro NODE_MASK_NONE.
> Leverage this to define an all clear nodemask.
It would be a little clearer if you used wording more like this:
Subject: [Patch v3] mm/page_alloc.c: use NODE_MASK_NONE in build_zonelists()
Slightly simplify the code by initializing user_mask with
NODE_MASK_NONE, instead of later calling nodes_clear(). This saves
a line of code.
>
> Signed-off-by: Wei Yang <richard.weiyang@...il.com>
>
> ---
> v3: adjust the commit log a little
> v2: use NODE_MASK_NONE as suggested by David Hildenbrand
> ---
> mm/page_alloc.c | 3 +--
> 1 file changed, 1 insertion(+), 2 deletions(-)
>
> diff --git a/mm/page_alloc.c b/mm/page_alloc.c
> index ef790dfad6aa..dfcf2682ed40 100644
> --- a/mm/page_alloc.c
> +++ b/mm/page_alloc.c
> @@ -5587,14 +5587,13 @@ static void build_zonelists(pg_data_t *pgdat)
> {
> static int node_order[MAX_NUMNODES];
> int node, load, nr_nodes = 0;
> - nodemask_t used_mask;
> + nodemask_t used_mask = NODE_MASK_NONE;
> int local_node, prev_node;
>
> /* NUMA-aware ordering of nodes */
> local_node = pgdat->node_id;
> load = nr_online_nodes;
> prev_node = local_node;
> - nodes_clear(used_mask);
>
> memset(node_order, 0, sizeof(node_order));
> while ((node = find_next_best_node(local_node, &used_mask)) >= 0) {
>
Honestly, I don't think it's really worth doing a patch for this, but
there's nothing wrong with the diff, so:
Reviewed-by: John Hubbard <jhubbard@...dia.com>
thanks,
--
John Hubbard
NVIDIA
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