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Message-ID: <20200402160400.cvgvd3da75x2f4qe@arch-thunder.localdomain>
Date: Thu, 2 Apr 2020 17:04:00 +0100
From: Rui Miguel Silva <rmfrfs@...il.com>
To: Dan Carpenter <dan.carpenter@...cle.com>
Cc: devel@...verdev.osuosl.org, elder@...nel.org,
Chen Zhou <chenzhou10@...wei.com>, gregkh@...uxfoundation.org,
johan@...nel.org, linux-kernel@...r.kernel.org,
greybus-dev@...ts.linaro.org
Subject: Re: [PATCH -next] staging: greybus: fix a missing-check bug in
gb_lights_light_config()
Hi,
On Thu, Apr 02, 2020 at 05:22:37PM +0300, Dan Carpenter wrote:
> On Thu, Apr 02, 2020 at 02:16:18PM +0100, Rui Miguel Silva wrote:
> > > > --- a/drivers/staging/greybus/light.c
> > > > +++ b/drivers/staging/greybus/light.c
> > > > @@ -1026,7 +1026,8 @@ static int gb_lights_light_config(struct gb_lights *glights, u8 id)
> > > >
> > > > light->channels_count = conf.channel_count;
> > > > light->name = kstrndup(conf.name, NAMES_MAX, GFP_KERNEL);
> > > > -
> > > > + if (!light->name)
> > > > + return -ENOMEM;
> > > > light->channels = kcalloc(light->channels_count,
> > > > sizeof(struct gb_channel), GFP_KERNEL);
> > > > if (!light->channels)
> > >
> > > The clean up in this function is non-existant. :(
> >
> > Yeah, this have a central point to do the cleanups, gb_lights_release,
> > since we may have other lights already configured at this point, we
> > could cleanup this specific one here, but than would need to make sure
> > all other already configure got clean also.
>
> Central clean up functions never work correctly.
I agree.
>
> For example, we allocate "cdev->name" in gb_lights_channel_config()
> before we register the channel later in gb_lights_register_all(glights);.
> Now imagine that the register fails. Then when we're freeing it in
> __gb_lights_led_unregister() we see that the ->is_registered is false
> so we don't kfree(cdev->name).
>
> That's just a small memory leak. But there are going to be tons of
> little bugs like that.
Yeah, when I have some cycles I'll go over that error codes paths and
mitigate this kind of issues.
>
> Anyway it doesn't affect this patch so it's fine.
Yeah, thanks.
------
Cheers,
Rui
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