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Message-ID: <cc303a83-58eb-2b61-ddf1-672f2c8644e1@oracle.com>
Date: Fri, 24 Apr 2020 09:06:25 +0200
From: Alexandre Chartre <alexandre.chartre@...cle.com>
To: Peter Zijlstra <peterz@...radead.org>
Cc: jpoimboe@...hat.com, linux-kernel@...r.kernel.org,
jthierry@...hat.com, tglx@...utronix.de, x86@...nel.org,
mbenes@...e.cz
Subject: Re: [PATCH 3/8] objtool: Rework allocating stack_ops on decode
On 4/23/20 5:54 PM, Peter Zijlstra wrote:
> On Thu, Apr 23, 2020 at 05:40:38PM +0200, Alexandre Chartre wrote:
>
>>> @@ -77,6 +77,17 @@ unsigned long arch_jump_destination(stru
>>> return insn->offset + insn->len + insn->immediate;
>>> }
>>> +#define PUSH_OP(op) \
>>> +({ \
>>> + list_add_tail(&op->list, ops_list); \
>>> + NULL; \
>>> +})
>>> +
>>> +#define ADD_OP(op) \
>>> + if (!(op = calloc(1, sizeof(*op)))) \
>>> + return -1; \
>>> + else for (; op; op = PUSH_OP(op))
>>> +
>>
>> I would better have a function to alloc+add op instead of weird macros,
>> for example:
>>
>> static struct stack_op *add_op(void)
>> {
>> struct stack *op;
>>
>> op = calloc(1, sizeof(*op));
>> if (!op)
>> return NULL;
>> list_add_tail(&op->list, ops_list);
>> }
>>
>> Then it requires two more lines when using it but I think the code is much
>> cleaner and clearer, e.g.:
>>
>> op = add_op();
>> if (!op)
>> return -1;
>> op->src.type = OP_SRC_ADD;
>> op->src.reg = op_to_cfi_reg[modrm_reg][rex_r];
>> op->dest.type = OP_DEST_REG;
>> op->dest.reg = CFI_SP;
>
> The 'problem' which this is that it doesn't NULL op again, so any later
> use will do 'funny' things instead of crashing sensibly.
Then you can use a local variable:
{
struct stack_op *op = add_op();
if (!op)
return -1;
op->src.type = OP_SRC_ADD;
op->src.reg = op_to_cfi_reg[modrm_reg][rex_r];
op->dest.type = OP_DEST_REG;
op->dest.reg = CFI_SP;
}
> Also, I'm mightly lazy, I don't like endlessly repeating the same things.
Me too, I often try to use macros to avoid repeating the same thing, and usually
spend a lot of time trying fancy macros and eventually realize that this is
usually not worth it.
So here, we are down to a two line differences:
ADD_OP(op) {
...
}
vs.
{
struct stack *op = add_op();
if (!op)
return -1;
...
}
Anyway, I leave it up to you, that's just coding preferences.
In any case:
Reviewed-by: Alexandre Chartre <alexandre.chartre@...cle.com>
Thanks,
alex.
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