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Message-ID: <CADaigPXLOp8+cJ6XGzUm=bmyyhMO2qCGHhgAA44Auq9NvhfFhw@mail.gmail.com>
Date:   Fri, 1 May 2020 11:58:08 -0700
From:   Eric Anholt <eric@...olt.net>
To:     Jordan Crouse <jcrouse@...eaurora.org>
Cc:     linux-arm-msm@...r.kernel.org, stable@...r.kernel.org,
        Akhil P Oommen <akhilpo@...eaurora.org>,
        AngeloGioacchino Del Regno <kholk11@...il.com>,
        Ben Dooks <ben.dooks@...ethink.co.uk>,
        Daniel Vetter <daniel@...ll.ch>,
        David Airlie <airlied@...ux.ie>,
        Jeffrey Hugo <jeffrey.l.hugo@...il.com>,
        Rob Clark <robdclark@...il.com>, Sean Paul <sean@...rly.run>,
        Sharat Masetty <smasetty@...eaurora.org>,
        Stephen Boyd <swboyd@...omium.org>,
        Thomas Gleixner <tglx@...utronix.de>,
        DRI Development <dri-devel@...ts.freedesktop.org>,
        freedreno@...ts.freedesktop.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH] drm/msm: Check for powered down HW in the devfreq callbacks

On Fri, May 1, 2020 at 11:26 AM Jordan Crouse <jcrouse@...eaurora.org> wrote:
>
> Writing to the devfreq sysfs nodes while the GPU is powered down can
> result in a system crash (on a5xx) or a nasty GMU error (on a6xx):
>
>  $ /sys/class/devfreq/5000000.gpu# echo 500000000 > min_freq
>   [  104.841625] platform 506a000.gmu: [drm:a6xx_gmu_set_oob]
>         *ERROR* Timeout waiting for GMU OOB set GPU_DCVS: 0x0
>
> Despite the fact that we carefully try to suspend the devfreq device when
> the hardware is powered down there are lots of holes in the governors that
> don't check for the suspend state and blindly call into the devfreq
> callbacks that end up triggering hardware reads in the GPU driver.
>
> Check the power state in the gpu_busy() and gpu_set_freq() callbacks for
> a5xx and a6xx to make sure that the hardware is active before trying to
> access it.

Chatted on IRC -- while this avoids the instaboot on db820c when
setting /sys/class/devfreq/devfreq1/min_freq, I think we should be
using pm_runtime_get_if_in_use() to avoid the races while still
avoiding bringing up the GPU.

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