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Message-Id: <ccb39352a30ab39df1534efafc9415aa89b156fa.1589734179.git.vaibhav.sr@gmail.com>
Date: Sun, 17 May 2020 22:47:17 +0530
From: Vaibhav Agarwal <vaibhav.sr@...il.com>
To: Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
Alex Elder <elder@...nel.org>, Johan Hovold <johan@...nel.org>,
Mark Greer <mgreer@...malcreek.com>
Cc: greybus-dev@...ts.linaro.org, devel@...verdev.osuosl.org,
linux-kernel@...r.kernel.org,
Alexandre Belloni <alexandre.belloni@...tlin.com>,
Vaibhav Agarwal <vaibhav.sr@...il.com>
Subject: [PATCH V1 2/6] staging: greybus: audio: Maintain jack list within GB Audio module
As per the current implementation for GB codec driver, a jack list is
maintained for each module. And it expects the list to be populated by
the snd_soc_jack structure which would require modifications in
mainstream code.
However, this is not a necessary requirement and the list can be easily
maintained within gbaudio_module_info as well. This patch provides the
relevant changes for the same.
Signed-off-by: Vaibhav Agarwal <vaibhav.sr@...il.com>
---
drivers/staging/greybus/audio_codec.c | 76 ++++++++++++++++++----------------
drivers/staging/greybus/audio_codec.h | 10 ++++-
drivers/staging/greybus/audio_module.c | 20 +++++----
3 files changed, 60 insertions(+), 46 deletions(-)
diff --git a/drivers/staging/greybus/audio_codec.c b/drivers/staging/greybus/audio_codec.c
index ebf8484f0ae7..a2ee587e5a79 100644
--- a/drivers/staging/greybus/audio_codec.c
+++ b/drivers/staging/greybus/audio_codec.c
@@ -712,7 +712,7 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
struct snd_soc_card *card)
{
int ret;
-
+ struct gbaudio_jack *gba_jack, *n;
struct snd_soc_jack *jack;
struct snd_soc_jack_pin *headset, *button;
@@ -728,7 +728,8 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
headset->pin = module->jack_name;
headset->mask = module->jack_mask;
- jack = &module->headset_jack;
+ gba_jack = &module->headset;
+ jack = &gba_jack->jack;
ret = snd_soc_card_jack_new(card, module->jack_name, module->jack_mask,
jack, headset, 1);
@@ -737,6 +738,9 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
return ret;
}
+ /* Add to module's jack list */
+ list_add(&gba_jack->list, &module->jack_list);
+
if (!module->button_mask)
return 0;
@@ -745,20 +749,24 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
button = devm_kzalloc(module->dev, sizeof(*headset), GFP_KERNEL);
if (!button) {
ret = -ENOMEM;
- goto free_headset;
+ goto free_jack;
}
button->pin = module->button_name;
button->mask = module->button_mask;
- jack = &module->button_jack;
+ gba_jack = &module->button;
+ jack = &gba_jack->jack;
ret = snd_soc_card_jack_new(card, module->button_name,
module->button_mask, jack, button, 1);
if (ret) {
dev_err(module->dev, "Failed to create button jack\n");
- goto free_headset;
+ goto free_jack;
}
+ /* Add to module's jack list */
+ list_add(&gba_jack->list, &module->jack_list);
+
/*
* Currently, max 4 buttons are supported with following key mapping
* BTN_0 = KEY_MEDIA
@@ -768,58 +776,55 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
*/
if (module->button_mask & SND_JACK_BTN_0) {
- ret = snd_jack_set_key(module->button_jack.jack, SND_JACK_BTN_0,
+ ret = snd_jack_set_key(jack->jack, SND_JACK_BTN_0,
KEY_MEDIA);
if (ret) {
dev_err(module->dev, "Failed to set BTN_0\n");
- goto free_button;
+ goto free_jack;
}
}
if (module->button_mask & SND_JACK_BTN_1) {
- ret = snd_jack_set_key(module->button_jack.jack, SND_JACK_BTN_1,
+ ret = snd_jack_set_key(jack->jack, SND_JACK_BTN_1,
KEY_VOICECOMMAND);
if (ret) {
dev_err(module->dev, "Failed to set BTN_1\n");
- goto free_button;
+ goto free_jack;
}
}
if (module->button_mask & SND_JACK_BTN_2) {
- ret = snd_jack_set_key(module->button_jack.jack, SND_JACK_BTN_2,
+ ret = snd_jack_set_key(jack->jack, SND_JACK_BTN_2,
KEY_VOLUMEUP);
if (ret) {
dev_err(module->dev, "Failed to set BTN_2\n");
- goto free_button;
+ goto free_jack;
}
}
if (module->button_mask & SND_JACK_BTN_3) {
- ret = snd_jack_set_key(module->button_jack.jack, SND_JACK_BTN_3,
+ ret = snd_jack_set_key(jack->jack, SND_JACK_BTN_3,
KEY_VOLUMEDOWN);
if (ret) {
dev_err(module->dev, "Failed to set BTN_0\n");
- goto free_button;
+ goto free_jack;
}
}
/* FIXME
* verify if this is really required
set_bit(INPUT_PROP_NO_DUMMY_RELEASE,
- module->button_jack.jack->input_dev->propbit);
+ module->button->jack->jack->input_dev->propbit);
*/
return 0;
-free_button:
- jack = &module->button_jack;
- snd_device_free(card->snd_card, jack->jack);
- list_del(&jack->list);
-
-free_headset:
- jack = &module->headset_jack;
- snd_device_free(card->snd_card, jack->jack);
- list_del(&jack->list);
+free_jack:
+ list_for_each_entry_safe(gba_jack, n, &module->jack_list, list) {
+ jack = &gba_jack->jack;
+ snd_device_free(card->snd_card, jack->jack);
+ list_del(&gba_jack->list);
+ }
return ret;
}
@@ -829,6 +834,7 @@ int gbaudio_register_module(struct gbaudio_module_info *module)
int ret;
struct snd_soc_codec *codec;
struct snd_card *card;
+ struct gbaudio_jack *gba_jack = NULL;
struct snd_soc_jack *jack = NULL;
if (!gbcodec) {
@@ -874,11 +880,10 @@ int gbaudio_register_module(struct gbaudio_module_info *module)
* register jack devices for this module
* from codec->jack_list
*/
- list_for_each_entry(jack, &codec->jack_list, list) {
- if ((jack == &module->headset_jack) ||
- (jack == &module->button_jack))
- snd_device_register(codec->card->snd_card,
- jack->jack);
+ list_for_each_entry(gba_jack, &module->jack_list, list) {
+ jack = &gba_jack->jack;
+ snd_device_register(codec->card->snd_card,
+ jack->jack);
}
#endif
}
@@ -962,7 +967,8 @@ void gbaudio_unregister_module(struct gbaudio_module_info *module)
{
struct snd_soc_codec *codec = gbcodec->codec;
struct snd_card *card = codec->card->snd_card;
- struct snd_soc_jack *jack, *next_j;
+ struct gbaudio_jack *gba_jack, *n;
+ struct snd_soc_jack *jack;
int mask;
dev_dbg(codec->dev, "Unregister %s module\n", module->name);
@@ -975,21 +981,21 @@ void gbaudio_unregister_module(struct gbaudio_module_info *module)
mutex_unlock(&gbcodec->lock);
#ifdef CONFIG_SND_JACK
- /* free jack devices for this module from codec->jack_list */
- list_for_each_entry_safe(jack, next_j, &component->card->jack_list,
- list) {
- if (jack == &module->headset_jack)
+ /* free jack devices for this module jack_list */
+ list_for_each_entry_safe(gba_jack, n, &module->jack_list, list) {
+ if (gba_jack == &module->headset)
mask = GBCODEC_JACK_MASK;
- else if (jack == &module->button_jack)
+ else if (gba_jack == &module->button)
mask = GBCODEC_JACK_BUTTON_MASK;
else
mask = 0;
if (mask) {
+ jack = &gba_jack->jack;
dev_dbg(module->dev, "Report %s removal\n",
jack->jack->id);
snd_soc_jack_report(jack, 0, mask);
snd_device_free(codec->card->snd_card, jack->jack);
- list_del(&jack->list);
+ list_del(&gba_jack->list);
}
}
#endif
diff --git a/drivers/staging/greybus/audio_codec.h b/drivers/staging/greybus/audio_codec.h
index cb5d271da1a5..af9195eceb3a 100644
--- a/drivers/staging/greybus/audio_codec.h
+++ b/drivers/staging/greybus/audio_codec.h
@@ -106,6 +106,11 @@ enum gbaudio_module_state {
GBAUDIO_MODULE_ON,
};
+struct gbaudio_jack {
+ struct snd_soc_jack jack;
+ struct list_head list;
+};
+
struct gbaudio_module_info {
/* module info */
struct device *dev;
@@ -130,8 +135,8 @@ struct gbaudio_module_info {
int jack_mask;
int button_mask;
int button_status;
- struct snd_soc_jack headset_jack;
- struct snd_soc_jack button_jack;
+ struct gbaudio_jack headset;
+ struct gbaudio_jack button;
/* connection info */
struct gb_connection *mgmt_connection;
@@ -155,6 +160,7 @@ struct gbaudio_module_info {
struct list_head widget_list;
struct list_head ctl_list;
struct list_head widget_ctl_list;
+ struct list_head jack_list;
struct gb_audio_topology *topology;
};
diff --git a/drivers/staging/greybus/audio_module.c b/drivers/staging/greybus/audio_module.c
index 300a2b4f3fc7..cdd4b6be5e9c 100644
--- a/drivers/staging/greybus/audio_module.c
+++ b/drivers/staging/greybus/audio_module.c
@@ -21,8 +21,10 @@ static int gbaudio_request_jack(struct gbaudio_module_info *module,
struct gb_audio_jack_event_request *req)
{
int report;
- struct snd_jack *jack = module->headset_jack.jack;
- struct snd_jack *btn_jack = module->button_jack.jack;
+ struct snd_soc_jack *hs = &module->headset.jack;
+ struct snd_soc_jack *btn = &module->button.jack;
+ struct snd_jack *jack = hs->jack;
+ struct snd_jack *btn_jack = btn->jack;
if (!jack) {
dev_err_ratelimited(module->dev,
@@ -38,12 +40,10 @@ static int gbaudio_request_jack(struct gbaudio_module_info *module,
if (req->event == GB_AUDIO_JACK_EVENT_REMOVAL) {
module->jack_type = 0;
if (btn_jack && module->button_status) {
- snd_soc_jack_report(&module->button_jack, 0,
- module->button_mask);
+ snd_soc_jack_report(btn, 0, module->button_mask);
module->button_status = 0;
}
- snd_soc_jack_report(&module->headset_jack, 0,
- module->jack_mask);
+ snd_soc_jack_report(hs, 0, module->jack_mask);
return 0;
}
@@ -61,7 +61,7 @@ static int gbaudio_request_jack(struct gbaudio_module_info *module,
module->jack_type, report);
module->jack_type = report;
- snd_soc_jack_report(&module->headset_jack, report, module->jack_mask);
+ snd_soc_jack_report(hs, report, module->jack_mask);
return 0;
}
@@ -70,7 +70,8 @@ static int gbaudio_request_button(struct gbaudio_module_info *module,
struct gb_audio_button_event_request *req)
{
int soc_button_id, report;
- struct snd_jack *btn_jack = module->button_jack.jack;
+ struct snd_soc_jack *btn = &module->button.jack;
+ struct snd_jack *btn_jack = btn->jack;
if (!btn_jack) {
dev_err_ratelimited(module->dev,
@@ -124,7 +125,7 @@ static int gbaudio_request_button(struct gbaudio_module_info *module,
module->button_status = report;
- snd_soc_jack_report(&module->button_jack, report, module->button_mask);
+ snd_soc_jack_report(btn, report, module->button_mask);
return 0;
}
@@ -258,6 +259,7 @@ static int gb_audio_probe(struct gb_bundle *bundle,
INIT_LIST_HEAD(&gbmodule->widget_list);
INIT_LIST_HEAD(&gbmodule->ctl_list);
INIT_LIST_HEAD(&gbmodule->widget_ctl_list);
+ INIT_LIST_HEAD(&gbmodule->jack_list);
gbmodule->dev = dev;
snprintf(gbmodule->name, NAME_SIZE, "%s.%s", dev->driver->name,
dev_name(dev));
--
2.7.4
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