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Message-Id: <28ce87a2bf6b73b01faa33b35df440effaab9a8b.1591344965.git.greentime.hu@sifive.com>
Date:   Fri, 12 Jun 2020 15:09:52 +0800
From:   Greentime Hu <greentime.hu@...ive.com>
To:     greentime.hu@...ive.com, oleg@...hat.com, guoren@...ux.alibaba.com,
        vincent.chen@...ive.com, paul.walmsley@...ive.com,
        palmerdabbelt@...gle.com, linux-riscv@...ts.infradead.org,
        linux-kernel@...r.kernel.org
Cc:     Anup Patel <anup@...infault.org>
Subject: [PATCH 03/13] riscv: Rename __switch_to_aux -> fpu

From: Guo Ren <guoren@...ux.alibaba.com>

From: Guo Ren <ren_guo@...ky.com>

The name of __switch_to_aux is not clear and rename it with the
determine function: __switch_to_fpu. Next we could add other regs'
switch.

Signed-off-by: Guo Ren <guoren@...ux.alibaba.com>
Reviewed-by: Anup Patel <anup@...infault.org>
---
 arch/riscv/include/asm/switch_to.h | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/arch/riscv/include/asm/switch_to.h b/arch/riscv/include/asm/switch_to.h
index 407bcc96a710..b9234e7178d0 100644
--- a/arch/riscv/include/asm/switch_to.h
+++ b/arch/riscv/include/asm/switch_to.h
@@ -44,7 +44,7 @@ static inline void fstate_restore(struct task_struct *task,
 	}
 }
 
-static inline void __switch_to_aux(struct task_struct *prev,
+static inline void __switch_to_fpu(struct task_struct *prev,
 				   struct task_struct *next)
 {
 	struct pt_regs *regs;
@@ -60,7 +60,7 @@ extern bool has_fpu;
 #define has_fpu false
 #define fstate_save(task, regs) do { } while (0)
 #define fstate_restore(task, regs) do { } while (0)
-#define __switch_to_aux(__prev, __next) do { } while (0)
+#define __switch_to_fpu(__prev, __next) do { } while (0)
 #endif
 
 extern struct task_struct *__switch_to(struct task_struct *,
@@ -71,7 +71,7 @@ do {							\
 	struct task_struct *__prev = (prev);		\
 	struct task_struct *__next = (next);		\
 	if (has_fpu)					\
-		__switch_to_aux(__prev, __next);	\
+		__switch_to_fpu(__prev, __next);	\
 	((last) = __switch_to(__prev, __next));		\
 } while (0)
 
-- 
2.27.0

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