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Message-ID: <CAKfTPtBBmudDKEh3PP2hDUwD7A90Hk5DG3y1ow9akgyVsWRRmQ@mail.gmail.com>
Date: Fri, 3 Jul 2020 14:39:51 +0200
From: Vincent Guittot <vincent.guittot@...aro.org>
To: Peter Zijlstra <peterz@...radead.org>
Cc: Ingo Molnar <mingo@...nel.org>,
linux-kernel <linux-kernel@...r.kernel.org>,
Mel Gorman <mgorman@...e.de>, Oleg Nesterov <oleg@...hat.com>,
Dave Chinner <david@...morbit.com>
Subject: Re: [RFC][PATCH] sched: Better document ttwu()
Hi Peter,
On Thu, 2 Jul 2020 at 14:52, Peter Zijlstra <peterz@...radead.org> wrote:
>
>
> Dave hit the problem fixed by commit:
>
> b6e13e85829f ("sched/core: Fix ttwu() race")
>
> and failed to understand much of the code involved. Per his request a
> few comments to (hopefully) clarify things.
>
> Requested-by: Dave Chinner <david@...morbit.com>
> Signed-off-by: Peter Zijlstra (Intel) <peterz@...radead.org>
LGTM
I don't have any comment/nit that has not been already mentioned by others
> ---
> include/linux/sched.h | 12 ++--
> kernel/sched/core.c | 195 +++++++++++++++++++++++++++++++++++++++++++-------
> kernel/sched/sched.h | 11 +++
> 3 files changed, 187 insertions(+), 31 deletions(-)
>
> diff --git a/include/linux/sched.h b/include/linux/sched.h
> index 9bd073a10224..ad36f70bef24 100644
> --- a/include/linux/sched.h
> +++ b/include/linux/sched.h
> @@ -158,24 +158,24 @@ struct task_group;
> *
> * for (;;) {
> * set_current_state(TASK_UNINTERRUPTIBLE);
> - * if (!need_sleep)
> - * break;
> + * if (CONDITION)
> + * break;
> *
> * schedule();
> * }
> * __set_current_state(TASK_RUNNING);
> *
> * If the caller does not need such serialisation (because, for instance, the
> - * condition test and condition change and wakeup are under the same lock) then
> + * CONDITION test and condition change and wakeup are under the same lock) then
> * use __set_current_state().
> *
> * The above is typically ordered against the wakeup, which does:
> *
> - * need_sleep = false;
> + * CONDITION = 1;
> * wake_up_state(p, TASK_UNINTERRUPTIBLE);
> *
> - * where wake_up_state() executes a full memory barrier before accessing the
> - * task state.
> + * where wake_up_state()/try_to_wake_up() executes a full memory barrier before
> + * accessing p->state.
> *
> * Wakeup will do: if (@state & p->state) p->state = TASK_RUNNING, that is,
> * once it observes the TASK_UNINTERRUPTIBLE store the waking CPU can issue a
> diff --git a/kernel/sched/core.c b/kernel/sched/core.c
> index 1d3d2d67f398..0cd6c336029f 100644
> --- a/kernel/sched/core.c
> +++ b/kernel/sched/core.c
> @@ -77,6 +77,97 @@ __read_mostly int scheduler_running;
> */
> int sysctl_sched_rt_runtime = 950000;
>
> +
> +/*
> + * Serialization rules:
> + *
> + * Lock order:
> + *
> + * p->pi_lock
> + * rq->lock
> + * hrtimer_cpu_base->lock (hrtimer_start() for bandwidth controls)
> + *
> + * rq1->lock
> + * rq2->lock where: rq1 < rq2
> + *
> + * Regular state:
> + *
> + * Normal scheduling state is serialized by rq->lock. __schedule() takes the
> + * local CPU's rq->lock, it optionally removes the task from the runqueue and
> + * always looks at the local rq data structures to find the most elegible task
> + * to run next.
> + *
> + * Task enqueue is also under rq->lock, possibly taken from another CPU.
> + * Wakeups from another LLC domain might use an IPI to transfer the enqueue to
> + * the local CPU to avoid bouncing the runqueue state around [ see
> + * ttwu_queue_wakelist() ]
> + *
> + * Task wakeup, specifically wakeups that involve migration, are horribly
> + * complicated to avoid having to take two rq->locks.
> + *
> + * Special state:
> + *
> + * System-calls and anything external will use task_rq_lock() which acquires
> + * both p->lock and rq->lock. As a consequence the state they change is stable
> + * while holding either lock:
> + *
> + * - sched_setaffinity(): p->cpus_ptr
> + * - set_user_nice(): p->se.load, p->static_prio
> + * - __sched_setscheduler(): p->sched_class, p->policy, p->*prio, p->se.load,
> + * p->dl.dl_{runtime, deadline, period, flags, bw, density}
> + * - sched_setnuma(): p->numa_preferred_nid
> + * - sched_move_task()/
> + * cpu_cgroup_fork(): p->sched_task_group
> + *
> + * p->state <- TASK_*:
> + *
> + * is changed locklessly using set_current_state(), __set_current_state() or
> + * set_special_state(), see their respective comments, or by
> + * try_to_wake_up(). This latter uses p->pi_lock to serialize against
> + * concurrent self.
> + *
> + * p->on_rq <- { 0, 1 = TASK_ON_RQ_QUEUED, 2 = TASK_ON_RQ_MIGRATING }:
> + *
> + * is set by activate_task() and cleared by deactivate_task(), under
> + * rq->lock. Non-zero indicates the task is runnable, the special
> + * ON_RQ_MIGRATING state is used for migration without holding both
> + * rq->locks. It indicates task_cpu() is not stable, see task_rq_lock().
> + *
> + * p->on_cpu <- { 0, 1 }:
> + *
> + * is set by prepare_task() and cleared by finish_task() such that it will be
> + * set before p is scheduled-in and cleared after p is scheduled-out, both
> + * under rq->lock. Non-zero indicates the task is running on it's CPU.
> + *
> + * [ The astute reader will observe that it is possible for two tasks on one
> + * CPU to have ->on_cpu = 1 at the same time. ]
> + *
> + * task_cpu(p): is changed by set_task_cpu(), the rules are:
> + *
> + * - Don't call set_task_cpu() on a blocked task:
> + *
> + * We don't care what CPU we're not running on, this simplifies hotplug,
> + * the CPU assignment of blocked tasks isn't required to be valid.
> + *
> + * - for try_to_wake_up(), called under p->pi_lock:
> + *
> + * This allows try_to_wake_up() to only take one rq->lock, see its comment.
> + *
> + * - for migration called under rq->lock:
> + * [ see task_on_rq_migrating() in task_rq_lock() ]
> + *
> + * o move_queued_task()
> + * o __migrate_swap_task()
> + * o detach_task()
> + *
> + * - for migration called under double_rq_lock():
> + *
> + * o push_rt_task() / pull_rt_task()
> + * o push_dl_task() / pull_dl_task()
> + * o dl_task_offline_migration()
> + *
> + */
> +
> /*
> * __task_rq_lock - lock the rq @p resides on.
> */
> @@ -1466,8 +1557,7 @@ static struct rq *move_queued_task(struct rq *rq, struct rq_flags *rf,
> {
> lockdep_assert_held(&rq->lock);
>
> - WRITE_ONCE(p->on_rq, TASK_ON_RQ_MIGRATING);
> - dequeue_task(rq, p, DEQUEUE_NOCLOCK);
> + deactivate_task(rq, p, DEQUEUE_NOCLOCK);
> set_task_cpu(p, new_cpu);
> rq_unlock(rq, rf);
>
> @@ -1475,8 +1565,7 @@ static struct rq *move_queued_task(struct rq *rq, struct rq_flags *rf,
>
> rq_lock(rq, rf);
> BUG_ON(task_cpu(p) != new_cpu);
> - enqueue_task(rq, p, 0);
> - p->on_rq = TASK_ON_RQ_QUEUED;
> + activate_task(rq, p, 0);
> check_preempt_curr(rq, p, 0);
>
> return rq;
> @@ -2241,12 +2330,31 @@ ttwu_do_activate(struct rq *rq, struct task_struct *p, int wake_flags,
> }
>
> /*
> - * Called in case the task @p isn't fully descheduled from its runqueue,
> - * in this case we must do a remote wakeup. Its a 'light' wakeup though,
> - * since all we need to do is flip p->state to TASK_RUNNING, since
> - * the task is still ->on_rq.
> + * Consider @p being inside a wait loop:
> + *
> + * for (;;) {
> + * set_current_state(TASK_UNINTERRUPTIBLE);
> + *
> + * if (CONDITION)
> + * break;
> + *
> + * schedule();
> + * }
> + * __set_current_state(TASK_RUNNING);
> + *
> + * between set_current_state() and schedule(). In this case @p is still
> + * runnable, so all that needs doing is change p->state back to TASK_RUNNING in
> + * an atomic manner.
> + *
> + * By taking task_rq(p)->lock we serialize against schedule(), if @p->on_rq
> + * then schedule() must still happen and p->state can be changed to
> + * TASK_RUNNING. Otherwise we lost the race, schedule() has happened, and we
> + * need to do a full wakeup with enqueue.
> + *
> + * Returns: %true when the wakeup is done,
> + * %false otherwise.
> */
> -static int ttwu_remote(struct task_struct *p, int wake_flags)
> +static int ttwu_runnable(struct task_struct *p, int wake_flags)
> {
> struct rq_flags rf;
> struct rq *rq;
> @@ -2387,6 +2495,14 @@ static bool ttwu_queue_wakelist(struct task_struct *p, int cpu, int wake_flags)
>
> return false;
> }
> +
> +#else /* !CONFIG_SMP */
> +
> +static inline bool ttwu_queue_wakelist(struct task_struct *p, int cpu, int wake_flags)
> +{
> + return false;
> +}
> +
> #endif /* CONFIG_SMP */
>
> static void ttwu_queue(struct task_struct *p, int cpu, int wake_flags)
> @@ -2394,10 +2510,8 @@ static void ttwu_queue(struct task_struct *p, int cpu, int wake_flags)
> struct rq *rq = cpu_rq(cpu);
> struct rq_flags rf;
>
> -#if defined(CONFIG_SMP)
> if (ttwu_queue_wakelist(p, cpu, wake_flags))
> return;
> -#endif
>
> rq_lock(rq, &rf);
> update_rq_clock(rq);
> @@ -2453,8 +2567,8 @@ static void ttwu_queue(struct task_struct *p, int cpu, int wake_flags)
> * migration. However the means are completely different as there is no lock
> * chain to provide order. Instead we do:
> *
> - * 1) smp_store_release(X->on_cpu, 0)
> - * 2) smp_cond_load_acquire(!X->on_cpu)
> + * 1) smp_store_release(X->on_cpu, 0) -- finish_task()
> + * 2) smp_cond_load_acquire(!X->on_cpu) -- try_to_wake_up()
> *
> * Example:
> *
> @@ -2494,15 +2608,41 @@ static void ttwu_queue(struct task_struct *p, int cpu, int wake_flags)
> * @state: the mask of task states that can be woken
> * @wake_flags: wake modifier flags (WF_*)
> *
> - * If (@state & @p->state) @p->state = TASK_RUNNING.
> + * Conceptually does:
> + *
> + * If (@state & @p->state) @p->state = TASK_RUNNING.
> *
> * If the task was not queued/runnable, also place it back on a runqueue.
> *
> - * Atomic against schedule() which would dequeue a task, also see
> - * set_current_state().
> + * This function:
> + * - is atomic against schedule() which would dequeue the task;
> + * - issues a full memory barrier before accessing @p->state.
> + * See the comment with set_current_state().
> + *
> + * Uses p->pi_lock to serialize against concurrent wake-ups.
> + *
> + * Relies on p->pi_lock stabilizing:
> + * - p->sched_class
> + * - p->cpus_ptr
> + * - p->sched_task_group
> + * in order to do migration, see its use of select_task_rq()/set_task_cpu().
> *
> - * This function executes a full memory barrier before accessing the task
> - * state; see set_current_state().
> + * Tries really hard to only take one task_rq(p)->lock for performance.
> + * Takes rq->lock in:
> + * - ttwu_runnable() -- old rq, unavoidable, see comment there;
> + * - ttwu_queue() -- new rq, for enqueue of the task;
> + * - psi_ttwu_dequeue() -- much sadness :-( accounting will kill us.
> + *
> + * As a concequence we race really badly with just about everything. See the
> + * many memory barriers and their comments for details. The basic order of
> + * reading things is:
> + *
> + * LOAD p->state
> + * RMB
> + * LOAD p->on_rq
> + * RMB
> + * LOAD-ACQUIRE p->on_cpu
> + * LOAD task_cpu()
> *
> * Return: %true if @p->state changes (an actual wakeup was done),
> * %false otherwise.
> @@ -2518,7 +2658,7 @@ try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags)
> /*
> * We're waking current, this means 'p->on_rq' and 'task_cpu(p)
> * == smp_processor_id()'. Together this means we can special
> - * case the whole 'p->on_rq && ttwu_remote()' case below
> + * case the whole 'p->on_rq && ttwu_runnable()' case below
> * without taking any locks.
> *
> * In particular:
> @@ -2539,8 +2679,8 @@ try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags)
> /*
> * If we are going to wake up a thread waiting for CONDITION we
> * need to ensure that CONDITION=1 done by the caller can not be
> - * reordered with p->state check below. This pairs with mb() in
> - * set_current_state() the waiting thread does.
> + * reordered with p->state check below. This pairs with smp_store_mb()
> + * in set_current_state() that the waiting thread does.
> */
> raw_spin_lock_irqsave(&p->pi_lock, flags);
> smp_mb__after_spinlock();
> @@ -2575,7 +2715,7 @@ try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags)
> * A similar smb_rmb() lives in try_invoke_on_locked_down_task().
> */
> smp_rmb();
> - if (p->on_rq && ttwu_remote(p, wake_flags))
> + if (p->on_rq && ttwu_runnable(p, wake_flags))
> goto unlock;
>
> if (p->in_iowait) {
> @@ -3134,8 +3274,12 @@ static inline void prepare_task(struct task_struct *next)
> /*
> * Claim the task as running, we do this before switching to it
> * such that any running task will have this set.
> + *
> + * __schedule()'s rq->lock and smp_mb__after_spin_lock() orders this
> + * store against prior state change of @next, also see
> + * try_to_wake_up(), specifically smp_load_acquire(&p->on_cpu).
> */
> - next->on_cpu = 1;
> + WRITE_ONCE(next->on_cpu, 1);
> #endif
> }
>
> @@ -3143,8 +3287,9 @@ static inline void finish_task(struct task_struct *prev)
> {
> #ifdef CONFIG_SMP
> /*
> - * After ->on_cpu is cleared, the task can be moved to a different CPU.
> - * We must ensure this doesn't happen until the switch is completely
> + * This must be the very last reference to @prev from this CPU. After
> + * p->on_cpu is cleared, the task can be moved to a different CPU. We
> + * must ensure this doesn't happen until the switch is completely
> * finished.
> *
> * In particular, the load of prev->state in finish_task_switch() must
> diff --git a/kernel/sched/sched.h b/kernel/sched/sched.h
> index 5aa6661ecaf1..73c0c5d0034b 100644
> --- a/kernel/sched/sched.h
> +++ b/kernel/sched/sched.h
> @@ -1197,6 +1197,17 @@ struct rq_flags {
> #endif
> };
>
> +/*
> + * Lockdep annotation that avoid accidental unlock; any
> + * raw_spin_unlock(&rq->lock) without preceding rq_unpin_lock() with the
> + * correct cookie will result in a WARN.
> + *
> + * This avoids code that has access to 'struct rq *rq' (basically everything in
> + * the scheduler) from accidentally unlocking the rq if they do not also have a
> + * copy of the (on-stack) 'struct rq_flags rf'.
> + *
> + * Also see Documentation/locking/lockdep-design.rst.
> + */
> static inline void rq_pin_lock(struct rq *rq, struct rq_flags *rf)
> {
> rf->cookie = lockdep_pin_lock(&rq->lock);
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