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Message-ID: <CAJiuCce58Gaxf_Qg2cnMwvOgUqYU__eKb3MDX1Fe_+47htg2bA@mail.gmail.com>
Date: Mon, 3 Aug 2020 09:54:05 +0200
From: Clément Péron <peron.clem@...il.com>
To: Maxime Ripard <maxime@...no.tech>
Cc: Rob Herring <robh@...nel.org>,
Tomeu Vizoso <tomeu.vizoso@...labora.com>,
Steven Price <steven.price@....com>,
Alyssa Rosenzweig <alyssa.rosenzweig@...labora.com>,
Viresh Kumar <vireshk@...nel.org>, Nishanth Menon <nm@...com>,
Stephen Boyd <sboyd@...nel.org>, Chen-Yu Tsai <wens@...e.org>,
dri-devel <dri-devel@...ts.freedesktop.org>,
linux-kernel <linux-kernel@...r.kernel.org>,
Ondrej Jirman <megous@...ous.com>,
linux-sunxi <linux-sunxi@...glegroups.com>
Subject: Re: [PATCH v2 13/14] [DO NOT MERGE] arm64: dts: allwinner: h6: Add
GPU OPP table
Hi Maxime and All,
On Sat, 4 Jul 2020 at 16:56, Clément Péron <peron.clem@...il.com> wrote:
>
> Hi Maxime,
>
> On Sat, 4 Jul 2020 at 14:13, Maxime Ripard <maxime@...no.tech> wrote:
> >
> > Hi,
> >
> > On Sat, Jul 04, 2020 at 12:25:34PM +0200, Clément Péron wrote:
> > > Add an Operating Performance Points table for the GPU to
> > > enable Dynamic Voltage & Frequency Scaling on the H6.
> > >
> > > The voltage range is set with minival voltage set to the target
> > > and the maximal voltage set to 1.2V. This allow DVFS framework to
> > > work properly on board with fixed regulator.
> > >
> > > Signed-off-by: Clément Péron <peron.clem@...il.com>
> >
> > That patch seems reasonable, why shouldn't we merge it?
>
> I didn't test it a lot and last time I did, some frequencies looked unstable.
> https://lore.kernel.org/patchwork/cover/1239739/
>
> This series adds regulator support to Panfrost devfreq, I will send a
> new one if DVFS on the H6 GPU is stable.
>
> I got this running glmark2 last time
> # glmark2-es2-drm
> =======================================================
> glmark2 2017.07
> =======================================================
> OpenGL Information
> GL_VENDOR: Panfrost
> GL_RENDERER: Mali T720 (Panfrost)
> GL_VERSION: OpenGL ES 2.0 Mesa 20.0.5
> =======================================================
>
> [ 93.550063] panfrost 1800000.gpu: GPU Fault 0x00000088 (UNKNOWN) at
> 0x0000000080117100
> [ 94.045401] panfrost 1800000.gpu: gpu sched timeout, js=0,
> config=0x3700, status=0x8, head=0x21d6c00, tail=0x21d6c00,
> sched_job=00000000e3c2132f
>
> [ 328.871070] panfrost 1800000.gpu: Unhandled Page fault in AS0 at VA
> 0x0000000000000000
> [ 328.871070] Reason: TODO
> [ 328.871070] raw fault status: 0xAA0003C2
> [ 328.871070] decoded fault status: SLAVE FAULT
> [ 328.871070] exception type 0xC2: TRANSLATION_FAULT_LEVEL2
> [ 328.871070] access type 0x3: WRITE
> [ 328.871070] source id 0xAA00
> [ 329.373327] panfrost 1800000.gpu: gpu sched timeout, js=1,
> config=0x3700, status=0x8, head=0xa1a4900, tail=0xa1a4900,
> sched_job=000000007ac31097
> [ 329.386527] panfrost 1800000.gpu: js fault, js=0,
> status=DATA_INVALID_FAULT, head=0xa1a4c00, tail=0xa1a4c00
> [ 329.396293] panfrost 1800000.gpu: gpu sched timeout, js=0,
> config=0x3700, status=0x58, head=0xa1a4c00, tail=0xa1a4c00,
> sched_job=0000000004c90381
> [ 329.411521] panfrost 1800000.gpu: Unhandled Page fault in AS0 at VA
> 0x0000000000000000
> [ 329.411521] Reason: TODO
> [ 329.411521] raw fault status: 0xAA0003C2
> [ 329.411521] decoded fault status: SLAVE FAULT
> [ 329.411521] exception type 0xC2: TRANSLATION_FAULT_LEVEL2
> [ 329.411521] access type 0x3: WRITE
> [ 329.411521] source id 0xAA00
Just to keep a track of this issue.
Piotr Oniszczuk give more test and seems to be software related:
https://www.spinics.net/lists/dri-devel/msg264279.html
Ondrej gave a great explanation about a possible origin of this issue:
https://freenode.irclog.whitequark.org/linux-sunxi/2020-07-11
20:12 <megi> looks like gpu pll on H6 is NKMP clock, and those are
implemented in such a way in mainline that they are prone to
overshooting the frequency during output divider reduction
20:13 <megi> so disabling P divider may help
20:13 <megi> or fixing the dividers
20:14 <megi> and just allowing N to change
20:22 <megi> hmm, I haven't looked at this for quite some time, but H6
BSP way of setting PLL factors actually makes the most sense out of
everything I've seen/tested so far
20:23 <megi> it waits for lock not after setting NK factors, but after
reducing the M factor (pre-divider)
20:24 <megi> I might as well re-run my CPU PLL tester with this
algorithm, to see if it fixes the lockups
20:26 <megi> it makes sense to wait for PLL to stabilize "after"
changing all the factors that actually affect the VCO, and not just
some of them
20:27 <megi> warpme_: ^
20:28 <megi> it may be the same thing that plagues the CPU PLL rate
changes at runtime
Regards,
Clement
>
> Regards,
> Clement
>
> >
> > > ---
> > > arch/arm64/boot/dts/allwinner/sun50i-h6.dtsi | 80 ++++++++++++++++++++
> > > 1 file changed, 80 insertions(+)
> > >
> > > diff --git a/arch/arm64/boot/dts/allwinner/sun50i-h6.dtsi b/arch/arm64/boot/dts/allwinner/sun50i-h6.dtsi
> > > index 8f514a2169aa..a69f9e09a829 100644
> > > --- a/arch/arm64/boot/dts/allwinner/sun50i-h6.dtsi
> > > +++ b/arch/arm64/boot/dts/allwinner/sun50i-h6.dtsi
> > > @@ -174,6 +174,7 @@ gpu: gpu@...0000 {
> > > clocks = <&ccu CLK_GPU>, <&ccu CLK_BUS_GPU>;
> > > clock-names = "core", "bus";
> > > resets = <&ccu RST_BUS_GPU>;
> > > + operating-points-v2 = <&gpu_opp_table>;
> > > #cooling-cells = <2>;
> > > status = "disabled";
> > > };
> > > @@ -1036,4 +1037,83 @@ map0 {
> > > };
> > > };
> > > };
> > > +
> > > + gpu_opp_table: gpu-opp-table {
> > > + compatible = "operating-points-v2";
> > > +
> > > + opp@...000000 {
> > > + opp-hz = /bits/ 64 <216000000>;
> > > + opp-microvolt = <810000 810000 1200000>;
> > > + };
> >
> > All those nodes will create DTC warnings though.
> >
> > Maxime
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