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Message-ID: <093dcb7d-e2b7-b568-6a23-aeaf9bfb6004@linux.intel.com>
Date:   Mon, 17 Aug 2020 11:10:25 -0500
From:   Pierre-Louis Bossart <pierre-louis.bossart@...ux.intel.com>
To:     Vinod Koul <vkoul@...nel.org>,
        Bard Liao <yung-chuan.liao@...ux.intel.com>
Cc:     alsa-devel@...a-project.org, tiwai@...e.de,
        gregkh@...uxfoundation.org, linux-kernel@...r.kernel.org,
        ranjani.sridharan@...ux.intel.com, hui.wang@...onical.com,
        broonie@...nel.org, srinivas.kandagatla@...aro.org,
        jank@...ence.com, mengdong.lin@...el.com,
        slawomir.blauciak@...el.com, sanyog.r.kale@...el.com,
        rander.wang@...ux.intel.com, bard.liao@...el.com
Subject: Re: [PATCH 00/13] soundwire: intel: add power management support



>> I had applied except 3 & 9 (few skipped in middle due to conflict while
>> applying), BUT I get a build failure on patch 2 onwards :(
>>
>> drivers/soundwire/intel_init.c: In function ‘sdw_intel_cleanup’:
>> drivers/soundwire/intel_init.c:72:4: error: implicit declaration of 
>> function ‘pm_runtime_disable’ [-Werror=implicit-function-declaration]
>>     72 |    pm_runtime_disable(&link->pdev->dev);
>>
>> I suspect due to missing header? I was on x64 build with allmodconfig
>>
>> So only patch 1 is applied and pushed now
> 
> I just tried on these series applied on top of soundwire/next
> 
> commit 9b3b4b3f2f2af863d2f6dd65afd295a5a673afa2 (soundwire/next)
> 
>      soundwire: intel: Add basic power management support
> 
> And I don't see any issue?

Sorry, I misunderstood the issue. Yes indeed the #include 
<linux/pm_runtime.h> is added to the wrong patch, I see Bard fixed this 
in our tree. Not sure what happened here, I ran a patch-by-patch 
compilation test a long time ago and kbuild was silent. Thanks for 
spotting this.

> If you want to double-check merge issues, I pushed the code here: 
> https://github.com/plbossart/sound/tree/sdw/pm_runtime_soundwire_next
> 
> I am really not sure what conflicts you are referring to, git am worked 
> fine for me, only skipped the first patch that's already applied.

But the point about conflicts does remain, I am not sure why you skipped 
patches, I have no merge conflicts on my side.

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