#include #define PAGEVEC_SIZE 15 struct pagevec { unsigned char nr; int vals[PAGEVEC_SIZE]; }; struct pagevec_iter { unsigned char idx; int last_index; struct pagevec pvec; }; void pagevec_release(struct pagevec *pvec) { int i; for (i = 0; i < pvec->nr; i++) printf("Freeing val %d\n", pvec->vals[i]); pvec->nr = 0; } int pagevec_lookup(struct pagevec *pvec, void *mapping, int *start, int end) { int i; for (i = 0; i < PAGEVEC_SIZE && *start < 29; i++) { pvec->vals[pvec->nr++] = 100 + *start; (*start)++; } return pvec->nr; } static inline int get_next_pvec_val(struct pagevec_iter *pvec_i, void *mapping, int end) { if (pvec_i->idx >= pvec_i->pvec.nr) { pagevec_release(&pvec_i->pvec); if (!pagevec_lookup(&pvec_i->pvec, mapping, &pvec_i->last_index, end)) return 0; pvec_i->idx = 0; } return pvec_i->pvec.vals[pvec_i->idx++]; } void pagevec_release_iter(struct pagevec_iter *pvec_i) { pagevec_release(&pvec_i->pvec); } #define for_each_page(mapping, page, start, end) \ for (struct pagevec_iter pvec_i \ __attribute__ ((cleanup (pagevec_release_iter))) = { \ .idx = 0, .last_index = start, .pvec = { .nr = 0 } }; \ (page = get_next_pvec_val(&pvec_i, mapping, end));) int main(void) { int page; for_each_page(NULL, page, 5, 32) { printf("Seeing val %d\n", page); if (page > 122) break; } return 0; }