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Message-ID: <20201006142324.GB416765@rowland.harvard.edu>
Date: Tue, 6 Oct 2020 10:23:24 -0400
From: "stern@...land.harvard.edu" <stern@...land.harvard.edu>
To: Peter Zijlstra <peterz@...radead.org>
Cc: David Laight <David.Laight@...lab.com>,
"linux-toolchains@...r.kernel.org" <linux-toolchains@...r.kernel.org>,
Will Deacon <will@...nel.org>,
Paul McKenney <paulmck@...nel.org>,
"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>,
"parri.andrea@...il.com" <parri.andrea@...il.com>,
"boqun.feng@...il.com" <boqun.feng@...il.com>,
"npiggin@...il.com" <npiggin@...il.com>,
"dhowells@...hat.com" <dhowells@...hat.com>,
"j.alglave@....ac.uk" <j.alglave@....ac.uk>,
"luc.maranget@...ia.fr" <luc.maranget@...ia.fr>,
"akiyks@...il.com" <akiyks@...il.com>,
"dlustig@...dia.com" <dlustig@...dia.com>,
"joel@...lfernandes.org" <joel@...lfernandes.org>,
"torvalds@...ux-foundation.org" <torvalds@...ux-foundation.org>
Subject: Re: Control Dependencies vs C Compilers
On Tue, Oct 06, 2020 at 03:31:15PM +0200, Peter Zijlstra wrote:
> On Tue, Oct 06, 2020 at 12:37:06PM +0000, David Laight wrote:
> > From: Peter Zijlstra
> > > Sent: 06 October 2020 12:47
> > > Hi,
> > >
> > > Let's give this linux-toolchains thing a test-run...
> > >
> > > As some of you might know, there's a bit of a discrepancy between what
> > > compiler and kernel people consider 'valid' use of the compiler :-)
> > >
> > > One area where this shows up is in implicit (memory) ordering provided
> > > by the hardware, which we kernel people would like to use to avoid
> > > explicit fences (expensive) but which the compiler is unaware of and
> > > could ruin (bad).
> > ...
> > >
> > > In short, the control dependency relies on the hardware never
> > > speculating stores (instant OOTA) to provide a LOAD->STORE ordering.
> > > That is, a LOAD must be completed to resolve a conditional branch, the
> > > STORE is after the branch and cannot be made visible until the branch is
> > > determined (which implies the load is complete).
> > >
> > > However, our 'dear' C language has no clue of any of this.
> > >
> > > So given code like:
> > >
> > > x = *foo;
> > > if (x > 42)
> > > *bar = 1;
> > >
> > > Which, if literally translated into assembly, would provide a
> > > LOAD->STORE order between foo and bar, could, in the hands of an
> > > evil^Woptimizing compiler, become:
> > >
> > > x = *foo;
> > > *bar = 1;
> > >
> > > because it knows, through value tracking, that the condition must be
> > > true.
> > >
> > > Our Documentation/memory-barriers.txt has a Control Dependencies section
> > > (which I shall not replicate here for brevity) which lists a number of
> > > caveats. But in general the work-around we use is:
> > >
> > > x = READ_ONCE(*foo);
> > > if (x > 42)
> > > WRITE_ONCE(*bar, 1);
> >
> > An alternative is to 'persuade' the compiler that
> > any 'tracked' value for a local variable is invalid.
> > Rather like the way that barrier() 'invalidates' memory.
> > So you generate:
> >
> > x = *foo
> > asm ("" : "+r" (x));
> > if (x > 42)
> > *bar = 1;
> >
> > Since the "+r" constraint indicates that the value of 'x'
> > might have changed it can't optimise based on any
> > presumed old value.
> > (Unless it looks inside the asm opcodes...)
>
> The compiler can still try and lift the store out of the block, possibly
> by inventing more stores.
>
> Please go read memory-barriers.txt for a bunch of other examples.
>
> This thread is not to collect work-arounds that might convince a
> compiler to emit the desired code as a side effect, but to get the
> compiler people involved and get control-dependencies recognised such
> that correct code gen is guaranteed.
>
> Only if we get the compiler people on board and have them provide means
> are we guaranteed safe from the optimizer. Otherwise we'll just keep
> playing whack-a-mole with fancy new optimization techniques. And given
> how horridly painful it is to debug memory ordering problems, I feel it
> is best to make sure we're not going to have to more than necessary.
Given that you would have to add a compiler annotation, isn't it just as
easy to use READ_ONCE and WRITE_ONCE?
Or are you worried that even with READ_ONCE and WRITE_ONCE, the compiler
might still somehow defeat the control dependency?
Alan
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