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Message-ID: <789c746b1abc45598fe1e44c6f60104d@AcuMS.aculab.com>
Date: Thu, 22 Oct 2020 09:02:54 +0000
From: David Laight <David.Laight@...LAB.COM>
To: 'David Hildenbrand' <david@...hat.com>,
Greg KH <gregkh@...uxfoundation.org>,
Al Viro <viro@...iv.linux.org.uk>,
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CC: Christoph Hellwig <hch@....de>,
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Subject: RE: Buggy commit tracked to: "Re: [PATCH 2/9] iov_iter: move
rw_copy_check_uvector() into lib/iov_iter.c"
From: David Hildenbrand
> Sent: 22 October 2020 09:49
...
> >>> But, this looks now to be a compiler bug. I'm using the latest version
> >>> of clang and if I put "noinline" at the front of the function,
> >>> everything works.
> >>
> >> Well, the compiler can do more invasive optimizations when inlining. If
> >> you have buggy code that relies on some unspecified behavior, inlining
> >> can change the behavior ... but going over that code, there isn't too
> >> much action going on. At least nothing screamed at me.
> >
> > Apart from all the optimisations that get rid off the 'pass be reference'
> > parameters and strange conditional tests.
> > Plenty of scope for the compiler getting it wrong.
> > But nothing even vaguely illegal.
>
> Not the first time that people blame the compiler to then figure out
> that something else is wrong ... but maybe this time is different :)
Usually down to missing asm 'memory' constraints...
Need to read the obj file to see what the compiler did.
The code must be 'approximately right' or nothing would run.
So I'd guess it has to do with > 8 fragments.
David
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