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Message-ID: <20201112181426.GC21010@hoboy.vegasvil.org>
Date: Thu, 12 Nov 2020 10:14:26 -0800
From: Richard Cochran <richardcochran@...il.com>
To: Grygorii Strashko <grygorii.strashko@...com>
Cc: Arnd Bergmann <arnd@...nel.org>,
王擎 <wangqing@...o.com>,
Jakub Kicinski <kuba@...nel.org>,
"David S. Miller" <davem@...emloft.net>,
Samuel Zou <zou_wei@...wei.com>,
Kurt Kanzenbach <kurt@...utronix.de>,
Ivan Khoronzhuk <ivan.khoronzhuk@...aro.org>,
Networking <netdev@...r.kernel.org>,
"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH V4 net-bugfixs] net/ethernet: Update ret when ptp_clock
is ERROR
On Thu, Nov 12, 2020 at 12:05:25PM +0200, Grygorii Strashko wrote:
> But, as Richard mentioned [1], ptp_clock_register() may return NULL even if PTP_1588_CLOCK=y
> (which I can't confirm neither deny - from the fast look at ptp_clock_register()
> code it seems should not return NULL)
This whole "implies" thing turned out to be a colossal PITA.
I regret the fact that it got merged. It wasn't my idea.
I will push back on playing games with the Kconfig settings. Even if
that happens to work for your particular driver, still the call site
of ptp_clock_register() must follow the correct pattern.
Why? Because others will copy/paste it.
Thanks,
Richard
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