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Date:   Tue, 17 Nov 2020 10:37:34 +0800
From:   huang ying <huang.ying.caritas@...il.com>
To:     "Uladzislau Rezki (Sony)" <urezki@...il.com>
Cc:     Andrew Morton <akpm@...ux-foundation.org>, linux-mm@...ck.org,
        LKML <linux-kernel@...r.kernel.org>,
        Hillf Danton <hdanton@...a.com>,
        Michal Hocko <mhocko@...e.com>,
        Matthew Wilcox <willy@...radead.org>,
        Oleksiy Avramchenko <oleksiy.avramchenko@...ymobile.com>,
        Steven Rostedt <rostedt@...dmis.org>
Subject: Re: [PATCH 2/2] mm/vmalloc: rework the drain logic

On Tue, Nov 17, 2020 at 6:00 AM Uladzislau Rezki (Sony)
<urezki@...il.com> wrote:
>
> A current "lazy drain" model suffers from at least two issues.
>
> First one is related to the unsorted list of vmap areas, thus
> in order to identify the [min:max] range of areas to be drained,
> it requires a full list scan. What is a time consuming if the
> list is too long.
>
> Second one and as a next step is about merging all fragments
> with a free space. What is also a time consuming because it
> has to iterate over entire list which holds outstanding lazy
> areas.
>
> See below the "preemptirqsoff" tracer that illustrates a high
> latency. It is ~24 676us. Our workloads like audio and video
> are effected by such long latency:

This seems like a real problem.  But I found there's long latency
avoidance mechanism in the loop in __purge_vmap_area_lazy() as
follows,

        if (atomic_long_read(&vmap_lazy_nr) < resched_threshold)
            cond_resched_lock(&free_vmap_area_lock);

If it works properly, the latency problem can be solved.  Can you
check whether this doesn't work for you?

Best Reagrds,
Huang, Ying

<snip>

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