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Date:   Sun, 10 Jan 2021 10:45:28 +0100
From:   Ard Biesheuvel <ardb@...nel.org>
To:     "Theodore Y. Ts'o" <tytso@....edu>,
        Eric Biggers <ebiggers@...nel.org>,
        Will Deacon <will@...nel.org>,
        Catalin Marinas <catalin.marinas@....com>,
        "Jason A. Donenfeld" <Jason@...c4.com>
Cc:     Linux Kernel Mailing List <linux-kernel@...r.kernel.org>,
        Linux ARM <linux-arm-kernel@...ts.infradead.org>,
        Marc Zyngier <maz@...nel.org>,
        Mark Rutland <mark.rutland@....com>,
        Mark Brown <broonie@...nel.org>,
        Andre Przywara <andre.przywara@....com>
Subject: Re: [PATCH] random: avoid arch_get_random_seed_long() when collecting
 IRQ randomness

On Mon, 4 Jan 2021 at 20:09, Ard Biesheuvel <ardb@...nel.org> wrote:
>
> On Tue, 17 Nov 2020 at 14:33, Ard Biesheuvel <ardb@...nel.org> wrote:
> >
> > On Wed, 11 Nov 2020 at 09:19, Ard Biesheuvel <ardb@...nel.org> wrote:
> > >
> > > (+ Eric)
> > >
> > > On Thu, 5 Nov 2020 at 16:29, Ard Biesheuvel <ardb@...nel.org> wrote:
> > > >
> > > > When reseeding the CRNG periodically, arch_get_random_seed_long() is
> > > > called to obtain entropy from an architecture specific source if one
> > > > is implemented. In most cases, these are special instructions, but in
> > > > some cases, such as on ARM, we may want to back this using firmware
> > > > calls, which are considerably more expensive.
> > > >
> > > > Another call to arch_get_random_seed_long() exists in the CRNG driver,
> > > > in add_interrupt_randomness(), which collects entropy by capturing
> > > > inter-interrupt timing and relying on interrupt jitter to provide
> > > > random bits. This is done by keeping a per-CPU state, and mixing in
> > > > the IRQ number, the cycle counter and the return address every time an
> > > > interrupt is taken, and mixing this per-CPU state into the entropy pool
> > > > every 64 invocations, or at least once per second. The entropy that is
> > > > gathered this way is credited as 1 bit of entropy. Every time this
> > > > happens, arch_get_random_seed_long() is invoked, and the result is
> > > > mixed in as well, and also credited with 1 bit of entropy.
> > > >
> > > > This means that arch_get_random_seed_long() is called at least once
> > > > per second on every CPU, which seems excessive, and doesn't really
> > > > scale, especially in a virtualization scenario where CPUs may be
> > > > oversubscribed: in cases where arch_get_random_seed_long() is backed
> > > > by an instruction that actually goes back to a shared hardware entropy
> > > > source (such as RNDRRS on ARM), we will end up hitting it hundreds of
> > > > times per second.
> > > >
> > > > So let's drop the call to arch_get_random_seed_long() from
> > > > add_interrupt_randomness(), and instead, rely on crng_reseed() to call
> > > > the arch hook to get random seed material from the platform.
> > > >
> > > > Signed-off-by: Ard Biesheuvel <ardb@...nel.org>
> > > > ---
> > > >  drivers/char/random.c | 15 +--------------
> > > >  1 file changed, 1 insertion(+), 14 deletions(-)
> > > >
> > > > diff --git a/drivers/char/random.c b/drivers/char/random.c
> > > > index 2a41b21623ae..a9c393c1466d 100644
> > > > --- a/drivers/char/random.c
> > > > +++ b/drivers/char/random.c
> > > > @@ -1261,8 +1261,6 @@ void add_interrupt_randomness(int irq, int irq_flags)
> > > >         cycles_t                cycles = random_get_entropy();
> > > >         __u32                   c_high, j_high;
> > > >         __u64                   ip;
> > > > -       unsigned long           seed;
> > > > -       int                     credit = 0;
> > > >
> > > >         if (cycles == 0)
> > > >                 cycles = get_reg(fast_pool, regs);
> > > > @@ -1298,23 +1296,12 @@ void add_interrupt_randomness(int irq, int irq_flags)
> > > >
> > > >         fast_pool->last = now;
> > > >         __mix_pool_bytes(r, &fast_pool->pool, sizeof(fast_pool->pool));
> > > > -
> > > > -       /*
> > > > -        * If we have architectural seed generator, produce a seed and
> > > > -        * add it to the pool.  For the sake of paranoia don't let the
> > > > -        * architectural seed generator dominate the input from the
> > > > -        * interrupt noise.
> > > > -        */
> > > > -       if (arch_get_random_seed_long(&seed)) {
> > > > -               __mix_pool_bytes(r, &seed, sizeof(seed));
> > > > -               credit = 1;
> > > > -       }
> > > >         spin_unlock(&r->lock);
> > > >
> > > >         fast_pool->count = 0;
> > > >
> > > >         /* award one bit for the contents of the fast pool */
> > > > -       credit_entropy_bits(r, credit + 1);
> > > > +       credit_entropy_bits(r, 1);
> > > >  }
> > > >  EXPORT_SYMBOL_GPL(add_interrupt_randomness);
> > > >
> > > > --
> > > > 2.17.1
> > > >
> >
> > Ping?
>
> Ping?

Ping again?

Ted,

Acceptance of this patch is now blocking RNG related work that is in
flight for ARM and arm64. [0]

So please shout if you have any objections to this patch, or if you
don't, please ack it so it can be taken through one of the ARM trees.

Thanks,
Ard.

[0] https://lore.kernel.org/kvmarm/20210106103453.152275-1-andre.przywara@arm.com/

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