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Message-Id: <20210201153354.e640247cb5ab306e909322d0@linux-foundation.org>
Date:   Mon, 1 Feb 2021 15:33:54 -0800
From:   Andrew Morton <akpm@...ux-foundation.org>
To:     Miaohe Lin <linmiaohe@...wei.com>
Cc:     <linux-mm@...ck.org>, <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH] mm: simplify the VM_BUG_ON condition in
 pmdp_huge_clear_flush()

On Mon, 1 Feb 2021 06:43:19 -0500 Miaohe Lin <linmiaohe@...wei.com> wrote:

> The condition (A && !C && !D) || !A is equivalent to !A || (A && !C && !D)
> and can be further simplified to !A || (!C && !D).
> 
> ..
>
> --- a/mm/pgtable-generic.c
> +++ b/mm/pgtable-generic.c
> @@ -135,8 +135,8 @@ pmd_t pmdp_huge_clear_flush(struct vm_area_struct *vma, unsigned long address,
>  {
>  	pmd_t pmd;
>  	VM_BUG_ON(address & ~HPAGE_PMD_MASK);
> -	VM_BUG_ON((pmd_present(*pmdp) && !pmd_trans_huge(*pmdp) &&
> -			   !pmd_devmap(*pmdp)) || !pmd_present(*pmdp));
> +	VM_BUG_ON(!pmd_present(*pmdp) || (!pmd_trans_huge(*pmdp) &&
> +					  !pmd_devmap(*pmdp)));
>  	pmd = pmdp_huge_get_and_clear(vma->vm_mm, address, pmdp);
>  	flush_pmd_tlb_range(vma, address, address + HPAGE_PMD_SIZE);
>  	return pmd;

True, and the resulting code is still readable enough.

But a problem with such a complex expression is that the developer will
have trouble figuring out why the BUG actually triggered.

If we had a VM_BUG_ON_PMD() then we could print the pmd's value and
permit diagnosis from that.  But we don't have such a thing.

So I suggest that it would be better to have

	VM_BUG_ON((pmd_present(*pmdp) && !pmd_trans_huge(*pmdp) &&
			   !pmd_devmap(*pmdp)));
	VM_BUG_ON(!pmd_present(*pmdp));

This way, the BUG()'s file-n-line output will tell us more about why the
kernel went splat.


I suppose maybe this could be optimized the same way, as

	VM_BUG_ON(!pmd_present(*pmdp));
	/* Below assumes pmd_present() is true */
	VM_BUG_ON(!pmd_trans_huge(*pmdp) && !pmd_devmap(*pmdp));

Which works because VM_BUG_ON is, depending up Kconfig, either a no-op
or a noreturn-if-it-triggered.  I'm not sure if I like this trick much though.

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