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Message-ID: <YHrcPOLJBq593z6P@google.com>
Date: Sat, 17 Apr 2021 14:01:48 +0100
From: Wedson Almeida Filho <wedsonaf@...gle.com>
To: David Laight <David.Laight@...lab.com>
Cc: 'Peter Zijlstra' <peterz@...radead.org>,
"ojeda@...nel.org" <ojeda@...nel.org>,
Linus Torvalds <torvalds@...ux-foundation.org>,
Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
"rust-for-linux@...r.kernel.org" <rust-for-linux@...r.kernel.org>,
"linux-kbuild@...r.kernel.org" <linux-kbuild@...r.kernel.org>,
"linux-doc@...r.kernel.org" <linux-doc@...r.kernel.org>,
"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH 00/13] [RFC] Rust support
On Sat, Apr 17, 2021 at 12:41:23PM +0000, David Laight wrote:
> Or the cases where the locks are released in the 'wrong' order.
> Typically for:
> lock(table)
> item = lookup(table, key)
> lock(item)
> unlock(table)
> ...
> unlock(item)
This is expressible in Rust with something like:
table = table_mutex.lock()
item = table.lookup(key).lock()
drop(table)
...
// item will be unlocked when it goes out of scope or on drop(item)
The added bonus here from Rust is that table is not accessible after
drop(table), so a developer cannot accidentally access fields after unlocking
it.
>
> (In the kernel the table lock might be RCU.)
>
> Or, with similar data:
> write_lock(table);
> foreach(item, table)
> lock(item)
> unlock(item)
> /* No items can be locked until we release the write_lock.
> ...
> unlock(table)
I think I'm missing something here. Would you help me understand what part is
out of the ordinary in the code above? It would be expressible in Rust with
something like:
table = table_mutex.write();
for (item_mutex in table)
item = item_mutex.lock
// item is unlocked at the end of the loop iteration (out of scope)
// table gets unlocked when it goes out of scope
Cheers,
-Wedson
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