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Message-ID: <2a08b685-53c1-3ee4-0ce1-315554d63685@nvidia.com>
Date:   Mon, 3 May 2021 17:01:29 -0700
From:   John Hubbard <jhubbard@...dia.com>
To:     Logan Gunthorpe <logang@...tatee.com>,
        <linux-kernel@...r.kernel.org>, <linux-nvme@...ts.infradead.org>,
        <linux-block@...r.kernel.org>, <linux-pci@...r.kernel.org>,
        <linux-mm@...ck.org>, <iommu@...ts.linux-foundation.org>
CC:     Stephen Bates <sbates@...thlin.com>,
        Christoph Hellwig <hch@....de>,
        Dan Williams <dan.j.williams@...el.com>,
        Jason Gunthorpe <jgg@...pe.ca>,
        Christian König <christian.koenig@....com>,
        Don Dutile <ddutile@...hat.com>,
        Matthew Wilcox <willy@...radead.org>,
        Daniel Vetter <daniel.vetter@...ll.ch>,
        Jakowski Andrzej <andrzej.jakowski@...el.com>,
        Minturn Dave B <dave.b.minturn@...el.com>,
        Jason Ekstrand <jason@...kstrand.net>,
        Dave Hansen <dave.hansen@...ux.intel.com>,
        Xiong Jianxin <jianxin.xiong@...el.com>,
        Bjorn Helgaas <helgaas@...nel.org>,
        Ira Weiny <ira.weiny@...el.com>,
        Robin Murphy <robin.murphy@....com>
Subject: Re: [PATCH 09/16] dma-direct: Support PCI P2PDMA pages in dma-direct
 map_sg

On 5/3/21 10:04 AM, Logan Gunthorpe wrote:
> Oops missed a comment:
> 
> On 2021-05-02 5:28 p.m., John Hubbard wrote:
>>>    int dma_direct_map_sg(struct device *dev, struct scatterlist *sgl, int nents,
>>>    		enum dma_data_direction dir, unsigned long attrs)
>>>    {
>>> -	int i;
>>> +	struct pci_p2pdma_map_state p2pdma_state = {};
>>
>> Is it worth putting this stuff on the stack--is there a noticeable
>> performance improvement from caching the state? Because if it's
>> invisible, then simplicity is better. I suspect you're right, and that
>> it *is* worth it, but it's good to know for real.
> 
> I haven't measured it (it would be hard to measure), but I think it's
> fairly clear here. Without the state, xa_load() would need to be called
> on *every* page in an SGL that maps only P2PDMA memory from one device.
> With the state, it only needs to be called once. xa_load() is cheap, but
> it is not that cheap.

OK, thanks for spelling it out for me. :)

> 
> There's essentially the same optimization in get_user_pages for
> ZONE_DEVICE pages. So, if it is necessary there, it should be necessary
> here.
> 

Right, that's a pretty solid example.

thanks,
-- 
John Hubbard
NVIDIA

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