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Message-ID: <YJj9JdhgL88ivHVy@alley>
Date: Mon, 10 May 2021 11:30:13 +0200
From: Petr Mladek <pmladek@...e.com>
To: luojiaxing <luojiaxing@...wei.com>
Cc: sergey.senozhatsky@...il.com, rostedt@...dmis.org,
john.ogness@...utronix.de, linux-kernel@...r.kernel.org,
Sergey Senozhatsky <senozhatsky@...omium.org>,
linuxarm@...wei.com, bobo.shaobowang@...wei.com
Subject: Re: [PATCH] printk: stop spining waiter when console resume to flush
prb
On Mon 2021-05-10 15:41:31, luojiaxing wrote:
>
> On 2021/5/6 21:39, Petr Mladek wrote:
> Hi, Petr, I test your patch and I think it needs to make some modifications
> to fix the problem.
>
>
> My test method is as follows:
> Kernel thread A causes the console to enter suspend and then resume it 10
> seconds later.
> Kernel thread B repeatedly invokes dev_info() for 15 seconds after the
> console suspend.
Could you please provide the test code?
If kthread B starts invoking dev_info() after console_resume() then it
has nothing to do with suspend/resume. It can happen anytime that a
process starts a flood of printk() calls.
Also, do you see this problem in the real life, please?
What motivated you to investigate this scenario, please?
> > >From 574e844f512c9f450e64832f09cc389bc9915f83 Mon Sep 17 00:00:00 2001
> > From: Petr Mladek <pmladek@...e.com>
> > Date: Thu, 6 May 2021 12:40:56 +0200
> > Subject: [PATCH] printk: Prevent softlockup when resuming console
> >
> > Many printk messages might get accumulated when consoles were suspended.
> > They are proceed when console_unlock() is called in resume_console().
> >
> > --- a/kernel/printk/printk.c
> > +++ b/kernel/printk/printk.c
> > @@ -2637,13 +2636,15 @@ void console_unlock(void)
> > * finish. This task can not be preempted if there is a
> > * waiter waiting to take over.
> > */
> > - console_lock_spinning_enable();
> > + if (spinning_enabled)
> > + console_lock_spinning_enable();
>
>
> change to
>
>
> + if (!spinning_enabled) {
> + raw_spin_lock(&console_owner_lock);
> + WRITE_ONCE(console_waiter, true);
> + raw_spin_unlock(&console_owner_lock);
> + }
>
IMHO, both variants have the same result and behavior:
console_trylock_spinning() has the following condition:
if (!waiter && owner && owner != current) {
WRITE_ONCE(console_waiter, true);
spin = true;
}
My variant causes that @owner will stay "NULL".
Your variant causes that @waiter will be "true"
In both cases, the condition fails and spin will stay "false"
which means that any parallel printk() will not spin.
Best Regards,
Petr
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