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Message-ID: <YJ5ekZAddvWI3Hzk@hirez.programming.kicks-ass.net>
Date: Fri, 14 May 2021 13:27:13 +0200
From: Peter Zijlstra <peterz@...radead.org>
To: Liam Howlett <liam.howlett@...cle.com>
Cc: "linux-mm@...ck.org" <linux-mm@...ck.org>,
"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>,
Andrew Morton <akpm@...ux-foundation.org>,
Song Liu <songliubraving@...com>,
Davidlohr Bueso <dave@...olabs.net>,
"Paul E . McKenney" <paulmck@...nel.org>,
Matthew Wilcox <willy@...radead.org>,
Laurent Dufour <ldufour@...ux.ibm.com>,
David Rientjes <rientjes@...gle.com>,
Axel Rasmussen <axelrasmussen@...gle.com>,
Suren Baghdasaryan <surenb@...gle.com>,
Vlastimil Babka <vbabka@...e.cz>,
Rik van Riel <riel@...riel.com>,
Michel Lespinasse <walken.cr@...il.com>
Subject: Re: [PATCH 26/94] Maple Tree: Add new data structure
On Fri, May 14, 2021 at 01:13:51PM +0200, Peter Zijlstra wrote:
> On Wed, Apr 28, 2021 at 03:36:02PM +0000, Liam Howlett wrote:
> > +static inline struct maple_node *mte_to_node(const struct maple_enode *entry)
> > +{
> > + return (struct maple_node *)((unsigned long)entry & ~127);
> > +}
>
> > +static inline struct maple_topiary *mte_to_mat(const struct maple_enode *entry)
> > +{
> > + return (struct maple_topiary *)((unsigned long)entry & ~127);
> > +}
>
> Can we please write masks as hex, also do they want a pretty name?
>
>
> This has more magic mask values, proper names might be good:
>
> > +static inline void mte_set_parent(struct maple_enode *enode,
> > + const struct maple_enode *parent,
> > + unsigned char slot)
> > +{
> > + unsigned long bitmask = 0x78;
> > + unsigned long val = (unsigned long) parent;
> > + unsigned long type = 0;
> > +
> > + switch (mte_node_type(parent)) {
> > + case maple_range_64:
> > + case maple_arange_64:
> > + type = 6;
> > + break;
> > + default:
> > + break;
> > + }
> > +
> > + val &= ~bitmask; // Remove any old slot number.
> > + val |= (slot << MAPLE_PARENT_SHIFT); // Set the slot.
> > + val |= type;
> > + mte_to_node(enode)->parent = ma_parent_ptr(val);
> > +}
>
> > +static inline unsigned int mte_parent_slot(const struct maple_enode *enode)
> > +{
> > + unsigned long bitmask = 0x7C;
> > + unsigned long val = (unsigned long) mte_to_node(enode)->parent;
> > +
> > + if (val & 1)
> > + return 0; // Root.
> > +
> > + return (val & bitmask) >> MAPLE_PARENT_SHIFT;
>
> 7c is 1111100, but then you're shifting out the one bit that makes the
> difference from the above magic 0x78. What gives?
IMO the more obvious way is something like:
(val >> MAPLE_PARENT_SHIFT) & ((1 << MAPLE_SLOT_BITS)-1);
And then we also see that 3+4 gives 7, which is that magical 127 above,
are them the same? Related names would be good in that case.
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