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Message-ID: <m3y2bmq7a4.fsf@t19.piap.pl>
Date:   Mon, 07 Jun 2021 12:49:07 +0200
From:   Krzysztof Hałasa <khalasa@...p.pl>
To:     Philipp Zabel <p.zabel@...gutronix.de>
Cc:     dri-devel@...ts.freedesktop.org,
        lkml <linux-kernel@...r.kernel.org>
Subject: [PATCH] Fix i.MX IPU-v3 offset calculations for (semi)planar U/V
 formats

Video captured in 1400x1050 resolution (bytesperline aka stride = 1408
bytes) is invalid. Fix it.

Signed-off-by: Krzysztof Halasa <khalasa@...p.pl>

--- a/drivers/gpu/ipu-v3/ipu-cpmem.c
+++ b/drivers/gpu/ipu-v3/ipu-cpmem.c
@@ -585,21 +585,21 @@ static const struct ipu_rgb def_bgra_16 = {
 	.bits_per_pixel = 16,
 };
 
-#define Y_OFFSET(pix, x, y)	((x) + pix->width * (y))
-#define U_OFFSET(pix, x, y)	((pix->width * pix->height) +		\
-				 (pix->width * ((y) / 2) / 2) + (x) / 2)
-#define V_OFFSET(pix, x, y)	((pix->width * pix->height) +		\
-				 (pix->width * pix->height / 4) +	\
-				 (pix->width * ((y) / 2) / 2) + (x) / 2)
-#define U2_OFFSET(pix, x, y)	((pix->width * pix->height) +		\
-				 (pix->width * (y) / 2) + (x) / 2)
-#define V2_OFFSET(pix, x, y)	((pix->width * pix->height) +		\
-				 (pix->width * pix->height / 2) +	\
-				 (pix->width * (y) / 2) + (x) / 2)
-#define UV_OFFSET(pix, x, y)	((pix->width * pix->height) +	\
-				 (pix->width * ((y) / 2)) + (x))
-#define UV2_OFFSET(pix, x, y)	((pix->width * pix->height) +	\
-				 (pix->width * y) + (x))
+#define Y_OFFSET(pix, x, y)	((x) + pix->bytesperline * (y))
+#define U_OFFSET(pix, x, y)	((pix->bytesperline * pix->height) +	 \
+				 (pix->bytesperline * ((y) / 2) / 2) + (x) / 2)
+#define V_OFFSET(pix, x, y)	((pix->bytesperline * pix->height) +	 \
+				 (pix->bytesperline * pix->height / 4) + \
+				 (pix->bytesperline * ((y) / 2) / 2) + (x) / 2)
+#define U2_OFFSET(pix, x, y)	((pix->bytesperline * pix->height) +	 \
+				 (pix->bytesperline * (y) / 2) + (x) / 2)
+#define V2_OFFSET(pix, x, y)	((pix->bytesperline * pix->height) +	 \
+				 (pix->bytesperline * pix->height / 2) + \
+				 (pix->bytesperline * (y) / 2) + (x) / 2)
+#define UV_OFFSET(pix, x, y)	((pix->bytesperline * pix->height) +	 \
+				 (pix->bytesperline * ((y) / 2)) + (x))
+#define UV2_OFFSET(pix, x, y)	((pix->bytesperline * pix->height) +	 \
+				 (pix->bytesperline * y) + (x))
 
 #define NUM_ALPHA_CHANNELS	7
 

-- 
Krzysztof Hałasa

Sieć Badawcza Łukasiewicz
Przemysłowy Instytut Automatyki i Pomiarów PIAP
Al. Jerozolimskie 202, 02-486 Warszawa

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