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Message-ID: <20210612205405.1233588-3-caleb@connolly.tech>
Date: Sat, 12 Jun 2021 20:54:40 +0000
From: Caleb Connolly <caleb@...nolly.tech>
To: caleb@...nolly.tech, Dmitry Torokhov <dmitry.torokhov@...il.com>
Cc: ~postmarketos/upstreaming@...ts.sr.ht, phone-devel@...r.kernel.org,
linux-arm-msm@...r.kernel.org, linux-kernel@...r.kernel.org,
linux-input@...r.kernel.org
Subject: [PATCH 2/4] input: add Qualcomm QPNP haptics driver
Add support for the haptics found in pmi8998 and related PMICs.
Based on the ff-memless interface. Currently this driver provides
a partial implementation of hardware features.
This driver only supports LRAs (Linear Resonant Actuators) in the "buffer"
mode with a single wave pattern.
Signed-off-by: Caleb Connolly <caleb@...nolly.tech>
---
drivers/input/misc/Kconfig | 11 +
drivers/input/misc/Makefile | 1 +
drivers/input/misc/qpnp-haptics.c | 1022 +++++++++++++++++++++++++++++
3 files changed, 1034 insertions(+)
create mode 100644 drivers/input/misc/qpnp-haptics.c
diff --git a/drivers/input/misc/Kconfig b/drivers/input/misc/Kconfig
index 498cde376981..b5ba03e6cf58 100644
--- a/drivers/input/misc/Kconfig
+++ b/drivers/input/misc/Kconfig
@@ -186,6 +186,17 @@ config INPUT_PMIC8XXX_PWRKEY
To compile this driver as a module, choose M here: the
module will be called pmic8xxx-pwrkey.
+config INPUT_QPNP_HAPTICS
+ tristate "Qualcomm QPNP HAPTICS"
+ depends on ARCH_QCOM
+ select INPUT_FF_MEMLESS
+ help
+ This option enables support for the haptics found in pmi8998 and
+ related PMICs. Based on the ff-memless interface.
+
+ To compile this driver as module, choose M here: the
+ module will be called qpnp-haptics.
+
config INPUT_SPARCSPKR
tristate "SPARC Speaker support"
depends on PCI && SPARC64
diff --git a/drivers/input/misc/Makefile b/drivers/input/misc/Makefile
index f593beed7e05..c43290163db0 100644
--- a/drivers/input/misc/Makefile
+++ b/drivers/input/misc/Makefile
@@ -65,6 +65,7 @@ obj-$(CONFIG_INPUT_PMIC8XXX_PWRKEY) += pmic8xxx-pwrkey.o
obj-$(CONFIG_INPUT_POWERMATE) += powermate.o
obj-$(CONFIG_INPUT_PWM_BEEPER) += pwm-beeper.o
obj-$(CONFIG_INPUT_PWM_VIBRA) += pwm-vibra.o
+obj-$(CONFIG_INPUT_QPNP_HAPTICS) += qpnp-haptics.o
obj-$(CONFIG_INPUT_RAVE_SP_PWRBUTTON) += rave-sp-pwrbutton.o
obj-$(CONFIG_INPUT_RB532_BUTTON) += rb532_button.o
obj-$(CONFIG_INPUT_REGULATOR_HAPTIC) += regulator-haptic.o
diff --git a/drivers/input/misc/qpnp-haptics.c b/drivers/input/misc/qpnp-haptics.c
new file mode 100644
index 000000000000..daa7a18ffc7d
--- /dev/null
+++ b/drivers/input/misc/qpnp-haptics.c
@@ -0,0 +1,1022 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Copyright (c) 2021, Caleb Connolly <caleb@...nolly.tech>
+ * Qualcomm Plug and Play haptics driver for pmi8998 and related PMICs.
+ * Based on ./pm8xxx-vibrator.c
+ */
+
+#include <dt-bindings/input/qcom,qpnp-haptics.h>
+
+#include <linux/atomic.h>
+#include <linux/bits.h>
+#include <linux/errno.h>
+#include <linux/input.h>
+#include <linux/interrupt.h>
+#include <linux/kernel.h>
+#include <linux/log2.h>
+#include <linux/minmax.h>
+#include <linux/module.h>
+#include <linux/of.h>
+#include <linux/of_device.h>
+#include <linux/platform_device.h>
+#include <linux/regmap.h>
+#include <linux/slab.h>
+#include <linux/time.h>
+#include <linux/types.h>
+
+/*
+ * Register and bit definitions
+ */
+
+#define HAP_STATUS_1_REG(chip) (chip->base + 0x0A)
+#define HAP_BUSY_BIT BIT(1)
+#define SC_FLAG_BIT BIT(3)
+#define AUTO_RES_ERROR_BIT BIT(4)
+
+#define HAP_LRA_AUTO_RES_LO_REG(chip) (chip->base + 0x0B)
+#define HAP_LRA_AUTO_RES_HI_REG(chip) (chip->base + 0x0C)
+
+#define HAP_EN_CTL_REG(chip) (chip->base + 0x46)
+#define HAP_EN_BIT BIT(7)
+
+#define HAP_EN_CTL2_REG(chip) (chip->base + 0x48)
+#define BRAKE_EN_BIT BIT(0)
+
+#define HAP_AUTO_RES_CTRL_REG(chip) (chip->base + 0x4B)
+#define AUTO_RES_EN_BIT BIT(7)
+#define AUTO_RES_ERR_RECOVERY_BIT BIT(3)
+#define AUTO_RES_EN_FLAG_BIT BIT(0)
+
+#define HAP_CFG1_REG(chip) (chip->base + 0x4C)
+#define HAP_ACT_TYPE_MASK BIT(0)
+
+#define HAP_CFG2_REG(chip) (chip->base + 0x4D)
+#define HAP_LRA_RES_TYPE_MASK BIT(0)
+
+#define HAP_SEL_REG(chip) (chip->base + 0x4E)
+#define HAP_WF_SOURCE_MASK GENMASK(5, 4)
+#define HAP_WF_SOURCE_SHIFT 4
+
+#define HAP_LRA_AUTO_RES_REG(chip) (chip->base + 0x4F)
+#define LRA_AUTO_RES_MODE_MASK GENMASK(6, 4)
+#define LRA_AUTO_RES_MODE_SHIFT 4
+#define LRA_HIGH_Z_MASK GENMASK(3, 2)
+#define LRA_HIGH_Z_SHIFT 2
+#define LRA_RES_CAL_MASK GENMASK(1, 0)
+#define HAP_RES_CAL_PERIOD_MIN 4
+#define HAP_RES_CAL_PERIOD_MAX 32
+
+#define HAP_VMAX_CFG_REG(chip) (chip->base + 0x51)
+#define HAP_VMAX_OVD_BIT BIT(6)
+#define HAP_VMAX_MASK GENMASK(5, 1)
+#define HAP_VMAX_SHIFT 1
+
+#define HAP_ILIM_CFG_REG(chip) (chip->base + 0x52)
+#define HAP_ILIM_SEL_MASK BIT(0)
+#define HAP_ILIM_400_MA 0
+#define HAP_ILIM_800_MA 1
+
+#define HAP_SC_DEB_REG(chip) (chip->base + 0x53)
+#define HAP_SC_DEB_MASK GENMASK(2, 0)
+#define HAP_SC_DEB_CYCLES_MIN 0
+#define HAP_DEF_SC_DEB_CYCLES 8
+#define HAP_SC_DEB_CYCLES_MAX 32
+
+#define HAP_RATE_CFG1_REG(chip) (chip->base + 0x54)
+#define HAP_RATE_CFG1_MASK GENMASK(7, 0)
+#define HAP_RATE_CFG2_SHIFT 8 // As CFG2 is the most significant byte
+
+#define HAP_RATE_CFG2_REG(chip) (chip->base + 0x55)
+#define HAP_RATE_CFG2_MASK GENMASK(3, 0)
+
+#define HAP_SC_CLR_REG(chip) (chip->base + 0x59)
+#define SC_CLR_BIT BIT(0)
+
+#define HAP_BRAKE_REG(chip) (chip->base + 0x5C)
+#define HAP_BRAKE_PAT_MASK 0x3
+
+#define HAP_WF_REPEAT_REG(chip) (chip->base + 0x5E)
+#define WF_REPEAT_MASK GENMASK(6, 4)
+#define WF_REPEAT_SHIFT 4
+#define WF_REPEAT_MIN 1
+#define WF_REPEAT_MAX 128
+#define WF_S_REPEAT_MASK GENMASK(1, 0)
+#define WF_S_REPEAT_MIN 1
+#define WF_S_REPEAT_MAX 8
+
+#define HAP_WF_S1_REG(chip) (chip->base + 0x60)
+#define HAP_WF_SIGN_BIT BIT(7)
+#define HAP_WF_OVD_BIT BIT(6)
+#define HAP_WF_SAMP_MAX GENMASK(5, 1)
+#define HAP_WF_SAMPLE_LEN 8
+
+#define HAP_PLAY_REG(chip) (chip->base + 0x70)
+#define HAP_PLAY_BIT BIT(7)
+#define HAP_PAUSE_BIT BIT(0)
+
+#define HAP_SEC_ACCESS_REG(chip) (chip->base + 0xD0)
+#define HAP_SEC_ACCESS_UNLOCK 0xA5
+
+#define HAP_TEST2_REG(chip) (chip->base + 0xE3)
+
+// Values
+#define HAP_VMAX_MIN_MV 116
+#define HAP_VMAX_MAX_MV 3596
+#define HAP_VMAX_MAX_MV_STRONG 3596
+
+#define HAP_WAVE_PLAY_RATE_MIN_US 0
+#define HAP_WAVE_PLAY_RATE_MAX_US 20475
+#define HAP_WAVE_PLAY_TIME_MAX_MS 15000
+
+#define AUTO_RES_ERR_POLL_TIME_NS (20 * NSEC_PER_MSEC)
+#define HAPTICS_BACK_EMF_DELAY_US 20000
+
+#define HAP_BRAKE_PAT_LEN 4
+#define HAP_WAVE_SAMP_LEN 8
+#define NUM_WF_SET 4
+#define HAP_WAVE_SAMP_SET_LEN (HAP_WAVE_SAMP_LEN * NUM_WF_SET)
+#define HAP_RATE_CFG_STEP_US 5
+
+#define SC_MAX_COUNT 5
+#define SC_COUNT_RST_DELAY_US 1000000
+
+enum hap_play_control {
+ HAP_STOP,
+ HAP_PAUSE,
+ HAP_PLAY,
+};
+
+/**
+ * struct qpnp_haptics - struct for qpnp haptics data.
+ *
+ * @pdev: The platform device responsible for the haptics.
+ * @regmap: Register map for the hardware block.
+ * @input_dev: The input device used to receive events.
+ * @work: Work struct to play effects.
+ * @base: Base address of the regmap.
+ * @active: Atomic value used to track if haptics are currently playing.
+ * @play_irq: Fired to load the next wave pattern.
+ * @sc_irq: Short circuit irq.
+ * @last_sc_time: Time since the short circuit IRQ last fired.
+ * @sc_count: Number of times the short circuit IRQ has fired in this interval.
+ * @actuator_type: The type of actuator in use.
+ * @wave_shape: The shape of the waves to use (sine or square).
+ * @play_mode: The play mode to use (direct, buffer, pwm, audio).
+ * @magnitude: The strength we should be playing at.
+ * @vmax: Max voltage to use when playing.
+ * @current_limit: The current limit for this hardware (400mA or 800mA).
+ * @play_wave_rate: The wave rate to use for this hardware.
+ * @wave_samp: The array of wave samples to write for buffer mode.
+ * @brake_pat: The pattern to apply when braking.
+ * @play_lock: Lock to be held when updating the hardware state.
+ */
+struct qpnp_haptics {
+ struct platform_device *pdev;
+ struct regmap *regmap;
+ struct input_dev *haptics_input_dev;
+ struct work_struct work;
+ u32 base;
+
+ atomic_t active;
+
+ int play_irq;
+ int sc_irq;
+ ktime_t last_sc_time;
+ u8 sc_count;
+
+ u8 actuator_type;
+ u8 wave_shape;
+ u8 play_mode;
+ int magnitude;
+ u32 vmax;
+ u32 current_limit;
+ u32 play_wave_rate;
+
+ u32 wave_samp[HAP_WAVE_SAMP_SET_LEN];
+ u8 brake_pat[HAP_BRAKE_PAT_LEN];
+
+ struct mutex play_lock;
+};
+
+static inline bool is_secure_addr(u16 addr)
+{
+ return (addr & 0xFF) > 0xD0;
+}
+
+static int qpnp_haptics_read(struct qpnp_haptics *haptics,
+ u16 addr, u8 *val, int len)
+{
+ int ret;
+
+ ret = regmap_bulk_read(haptics->regmap, addr, val, len);
+ if (ret < 0)
+ pr_err("Error reading address: 0x%x, ret %d\n", addr, ret);
+
+ return ret;
+}
+
+static int qpnp_haptics_write(struct qpnp_haptics *haptics,
+ u16 addr, u8 *val, int len)
+{
+ int ret, i;
+
+ if (is_secure_addr(addr)) {
+ for (i = 0; i < len; i++) {
+ pr_info("%s: unlocking for addr: 0x%x, val: 0x%x", __func__,
+ addr, val[i]);
+ ret = regmap_write(haptics->regmap,
+ HAP_SEC_ACCESS_REG(haptics), HAP_SEC_ACCESS_UNLOCK);
+ if (ret < 0) {
+ pr_err("Error writing unlock code, ret %d\n",
+ ret);
+ return ret;
+ }
+
+ ret = regmap_write(haptics->regmap, addr + i, val[i]);
+ if (ret < 0) {
+ pr_err("Error writing address 0x%x, ret %d\n",
+ addr + i, ret);
+ return ret;
+ }
+ }
+ } else {
+ if (len > 1)
+ ret = regmap_bulk_write(haptics->regmap, addr, val, len);
+ else
+ ret = regmap_write(haptics->regmap, addr, *val);
+ }
+
+ if (ret < 0)
+ pr_err("%s: Error writing address: 0x%x, ret %d\n", __func__, addr, ret);
+
+ return ret;
+}
+
+static int qpnp_haptics_write_masked(struct qpnp_haptics *haptics,
+ u16 addr, u8 mask, u8 val)
+{
+ int ret;
+
+ if (is_secure_addr(addr)) {
+ ret = regmap_write(haptics->regmap,
+ HAP_SEC_ACCESS_REG(haptics), HAP_SEC_ACCESS_UNLOCK);
+ if (ret < 0) {
+ pr_err("Error writing unlock code - ret %d\n", ret);
+ return ret;
+ }
+ }
+
+ ret = regmap_update_bits(haptics->regmap, addr, mask, val);
+ if (ret < 0)
+ pr_err("Error writing address: 0x%x - ret %d\n", addr, ret);
+
+ return ret;
+}
+
+static bool is_haptics_idle(struct qpnp_haptics *haptics)
+{
+ int ret;
+ u8 val;
+
+ if (haptics->play_mode == HAP_PLAY_DIRECT ||
+ haptics->play_mode == HAP_PLAY_PWM)
+ return true;
+
+ ret = qpnp_haptics_read(haptics, HAP_STATUS_1_REG(haptics), &val, 1);
+ if (ret < 0 || (val & HAP_BUSY_BIT))
+ return false;
+
+ return true;
+}
+
+static int qpnp_haptics_module_enable(struct qpnp_haptics *haptics, bool enable)
+{
+ u8 val;
+ int rc;
+
+ dev_dbg(&haptics->pdev->dev, "Setting module enable: %d", enable);
+
+ val = enable ? HAP_EN_BIT : 0;
+ rc = qpnp_haptics_write(haptics, HAP_EN_CTL_REG(haptics), &val, 1);
+ if (rc < 0)
+ return rc;
+
+ return 0;
+}
+
+static int qpnp_haptics_write_vmax(struct qpnp_haptics *haptics)
+{
+ u8 val = 0;
+ int ret;
+ u32 vmax_mv = haptics->vmax;
+
+ vmax_mv = clamp_t(u32, vmax_mv, HAP_VMAX_MIN_MV, HAP_VMAX_MAX_MV);
+
+ dev_dbg(&haptics->pdev->dev, "Setting vmax to: %d", vmax_mv);
+
+ val = DIV_ROUND_CLOSEST(vmax_mv, HAP_VMAX_MIN_MV);
+ val <<= HAP_VMAX_SHIFT;
+ // overdrive is only supported on pm660
+ val &= ~HAP_VMAX_OVD_BIT;
+
+ ret = qpnp_haptics_write_masked(haptics, HAP_VMAX_CFG_REG(haptics),
+ HAP_VMAX_MASK | HAP_VMAX_OVD_BIT, val);
+ return ret;
+}
+
+static int qpnp_haptics_write_current_limit(struct qpnp_haptics *haptics)
+{
+ int ret;
+
+ haptics->current_limit = clamp_t(u32, haptics->current_limit,
+ HAP_ILIM_400_MA, HAP_ILIM_800_MA);
+
+ dev_dbg(&haptics->pdev->dev, "Setting current_limit to: 0x%x", haptics->current_limit);
+
+ ret = qpnp_haptics_write_masked(haptics, HAP_ILIM_CFG_REG(haptics),
+ HAP_ILIM_SEL_MASK, haptics->current_limit);
+ return ret;
+}
+
+static int qpnp_haptics_write_play_mode(struct qpnp_haptics *haptics)
+{
+ u8 val = 0;
+ int ret;
+
+ if (!is_haptics_idle(haptics))
+ return -EBUSY;
+
+ dev_dbg(&haptics->pdev->dev, "Setting play_mode to: 0x%x", haptics->play_mode);
+
+ val = haptics->play_mode << HAP_WF_SOURCE_SHIFT;
+ ret = qpnp_haptics_write_masked(haptics, HAP_SEL_REG(haptics),
+ HAP_WF_SOURCE_MASK, val);
+
+ return ret;
+}
+
+static int qpnp_haptics_write_play_rate(struct qpnp_haptics *haptics, u16 play_rate)
+{
+ int rc;
+ u8 val[2];
+
+ dev_dbg(&haptics->pdev->dev, "Setting play_rate to: %d", play_rate);
+
+ val[0] = play_rate & HAP_RATE_CFG1_MASK;
+ val[1] = (play_rate >> HAP_RATE_CFG2_SHIFT) & HAP_RATE_CFG2_MASK;
+ rc = qpnp_haptics_write(haptics, HAP_RATE_CFG1_REG(haptics), val, 2);
+ if (rc < 0)
+ return rc;
+
+ return 0;
+}
+
+/*
+ * qpnp_haptics_set_auto_res() - Auto resonance
+ * allows the haptics to automatically adjust the
+ * speed of the oscillation in order to maintain
+ * the resonant frequency.
+ */
+static int qpnp_haptics_set_auto_res(struct qpnp_haptics *haptics, bool enable)
+{
+ int rc = 0;
+ u8 val;
+
+ // LRAs are the only type to support auto res
+ if (haptics->actuator_type != HAP_TYPE_LRA)
+ return 0;
+
+ val = enable ? AUTO_RES_EN_BIT : 0;
+
+ rc = qpnp_haptics_write_masked(haptics, HAP_TEST2_REG(haptics),
+ AUTO_RES_EN_BIT, val);
+ if (rc < 0)
+ return rc;
+
+ dev_dbg(&haptics->pdev->dev, "Auto resonance enabled: %d", enable);
+ return rc;
+}
+
+static int qpnp_haptics_write_brake(struct qpnp_haptics *haptics)
+{
+ int ret, i;
+ u32 temp;
+ u8 val;
+
+ dev_dbg(&haptics->pdev->dev, "Configuring brake pattern");
+
+ ret = qpnp_haptics_write_masked(haptics, HAP_EN_CTL2_REG(haptics),
+ BRAKE_EN_BIT, 1);
+ if (ret < 0)
+ return ret;
+
+ for (i = HAP_BRAKE_PAT_LEN - 1, val = 0; i >= 0; i--) {
+ u8 p = haptics->brake_pat[i] & HAP_BRAKE_PAT_MASK;
+
+ temp = i << 1;
+ val |= p << temp;
+ }
+
+ ret = qpnp_haptics_write(haptics, HAP_BRAKE_REG(haptics), &val, 1);
+ if (ret < 0)
+ return ret;
+
+ return 0;
+}
+
+static int qpnp_haptics_write_buffer_config(struct qpnp_haptics *haptics)
+{
+ u8 buf[HAP_WAVE_SAMP_LEN];
+ int rc, i;
+
+ dev_dbg(&haptics->pdev->dev, "Writing buffer config");
+
+ for (i = 0; i < HAP_WAVE_SAMP_LEN; i++)
+ buf[i] = haptics->wave_samp[i];
+
+ rc = qpnp_haptics_write(haptics, HAP_WF_S1_REG(haptics), buf,
+ HAP_WAVE_SAMP_LEN);
+
+ return rc;
+}
+
+/**
+ * qpnp_haptics_write_wave_repeat() - write wave repeat values.
+ */
+static int qpnp_haptics_write_wave_repeat(struct qpnp_haptics *haptics)
+{
+ int ret;
+ u8 val = 0, mask = 0;
+
+ // The number of times to repeat each wave
+ mask = WF_REPEAT_MASK;
+ val = ilog2(1) << WF_REPEAT_SHIFT; // Currently hard coded to default of 1
+
+ // the number of times to repeat each wave sample (group of waves)
+ mask |= WF_S_REPEAT_MASK;
+ val |= ilog2(1);
+
+ ret = qpnp_haptics_write_masked(haptics, HAP_WF_REPEAT_REG(haptics),
+ mask, val);
+ return ret;
+}
+
+static int qpnp_haptics_write_play_control(struct qpnp_haptics *haptics,
+ enum hap_play_control ctrl)
+{
+ u8 val;
+ int rc;
+
+ switch (ctrl) {
+ case HAP_STOP:
+ val = 0;
+ break;
+ case HAP_PAUSE:
+ val = HAP_PAUSE_BIT;
+ break;
+ case HAP_PLAY:
+ val = HAP_PLAY_BIT;
+ break;
+ default:
+ return 0;
+ }
+
+ rc = qpnp_haptics_write(haptics, HAP_PLAY_REG(haptics), &val, 1);
+ if (rc < 0) {
+ pr_err("Error writing to PLAY_REG, rc=%d\n", rc);
+ return rc;
+ }
+
+ dev_dbg(&haptics->pdev->dev, "haptics play ctrl: %d\n", ctrl);
+ return rc;
+}
+
+/*
+ * This IRQ is fired to tell us to load the next wave sample set.
+ * As we only currently support a single sample set, it's unused.
+ */
+static irqreturn_t qpnp_haptics_play_irq_handler(int irq, void *data)
+{
+ struct qpnp_haptics *haptics = data;
+
+ dev_dbg(&haptics->pdev->dev, "play_irq triggered");
+
+ return IRQ_HANDLED;
+}
+
+/*
+ * Fires every ~50ms whilst the haptics are active.
+ * If the SC_FLAG_BIT is set then that means there isn't a short circuit
+ * and we just need to clear the IRQ to indicate that the device should
+ * keep vibrating.
+ *
+ * Otherwise, it means a short circuit situation has occurred.
+ */
+static irqreturn_t qpnp_haptics_sc_irq_handler(int irq, void *data)
+{
+ struct qpnp_haptics *haptics = data;
+ int ret;
+ u8 val;
+ s64 sc_delta_time_us;
+ ktime_t temp;
+
+ ret = qpnp_haptics_read(haptics, HAP_STATUS_1_REG(haptics), &val, 1);
+ if (ret < 0)
+ return IRQ_HANDLED;
+
+ if (!(val & SC_FLAG_BIT)) {
+ haptics->sc_count = 0;
+ return IRQ_HANDLED;
+ }
+
+ temp = ktime_get();
+ sc_delta_time_us = ktime_us_delta(temp, haptics->last_sc_time);
+ haptics->last_sc_time = temp;
+
+ if (sc_delta_time_us > SC_COUNT_RST_DELAY_US)
+ haptics->sc_count = 0;
+ else
+ haptics->sc_count++;
+
+ // Clear the interrupt flag
+ val = SC_CLR_BIT;
+ ret = qpnp_haptics_write(haptics, HAP_SC_CLR_REG(haptics), &val, 1);
+ if (ret < 0) {
+ pr_err("Error writing to SC_CLR_REG, rc=%d\n", ret);
+ return IRQ_HANDLED;
+ }
+
+ if (haptics->sc_count > SC_MAX_COUNT) {
+ pr_crit("Short circuit persists, disabling haptics\n");
+ ret = qpnp_haptics_module_enable(haptics, false);
+ if (ret < 0) {
+ pr_err("Error disabling module, rc=%d\n", ret);
+ return IRQ_HANDLED;
+ }
+ }
+
+ return IRQ_HANDLED;
+}
+
+
+/**
+ * qpnp_haptics_init() - Initialise haptics hardware for use
+ * @haptics: haptics device
+ */
+static int qpnp_haptics_init(struct qpnp_haptics *haptics)
+{
+ int ret;
+ u8 val, mask;
+ u16 auto_res_mode;
+ u16 play_rate = 0;
+
+ ret = qpnp_haptics_write_masked(haptics, HAP_CFG1_REG(haptics),
+ HAP_ACT_TYPE_MASK, haptics->actuator_type);
+ if (ret < 0)
+ return ret;
+
+ // Configure auto resonance
+ // see qpnp_haptics_lra_auto_res_config downstream
+ // This is greatly simplified.
+ auto_res_mode = HAP_AUTO_RES_ZXD_EOP << LRA_AUTO_RES_MODE_SHIFT;
+
+ //Default LRA calibration period
+ val = ilog2(32 / HAP_RES_CAL_PERIOD_MIN);
+
+ val |= (auto_res_mode << LRA_AUTO_RES_MODE_SHIFT);
+ // The 1 here is for OPT2 "High Z configuration", there are 3
+ // options and no documentation indicating the difference
+ val |= (1 << LRA_HIGH_Z_SHIFT);
+ mask = LRA_AUTO_RES_MODE_MASK | LRA_HIGH_Z_MASK | LRA_RES_CAL_MASK;
+
+ ret = qpnp_haptics_write_masked(haptics, HAP_LRA_AUTO_RES_REG(haptics),
+ mask, val);
+
+ dev_dbg(&haptics->pdev->dev, "%s: auto_res_mode: %d\n", __func__,
+ auto_res_mode);
+
+ /* Configure the PLAY MODE register */
+ ret = qpnp_haptics_write_play_mode(haptics);
+ if (ret < 0)
+ return ret;
+
+ ret = qpnp_haptics_write_vmax(haptics);
+ if (ret < 0)
+ return ret;
+
+ /* Configure the ILIM register */
+ ret = qpnp_haptics_write_current_limit(haptics);
+ if (ret < 0)
+ return ret;
+
+ // Configure the debounce for short-circuit detection.
+ val = HAP_SC_DEB_CYCLES_MAX;
+ ret = qpnp_haptics_write_masked(haptics, HAP_SC_DEB_REG(haptics),
+ HAP_SC_DEB_MASK, HAP_SC_DEB_CYCLES_MAX);
+ if (ret < 0)
+ return ret;
+
+ // write the wave shape
+ ret = qpnp_haptics_write_masked(haptics, HAP_CFG2_REG(haptics),
+ HAP_LRA_RES_TYPE_MASK, haptics->wave_shape);
+ if (ret < 0)
+ return ret;
+
+ play_rate = haptics->play_wave_rate / HAP_RATE_CFG_STEP_US;
+
+ /*
+ * Configure RATE_CFG1 and RATE_CFG2 registers.
+ * Note: For ERM these registers act as play rate and
+ * for LRA these represent resonance period
+ */
+ ret = qpnp_haptics_write_play_rate(haptics, play_rate);
+
+ ret = qpnp_haptics_write_brake(haptics);
+ if (ret < 0)
+ return ret;
+
+ if (haptics->play_mode == HAP_PLAY_BUFFER) {
+ ret = qpnp_haptics_write_wave_repeat(haptics);
+ if (ret < 0)
+ return ret;
+
+ ret = qpnp_haptics_write_buffer_config(haptics);
+ }
+
+ if (haptics->play_irq >= 0) {
+ dev_dbg(&haptics->pdev->dev, "%s: Requesting play IRQ, irq: %d", __func__,
+ haptics->play_irq);
+ ret = devm_request_threaded_irq(&haptics->pdev->dev, haptics->play_irq,
+ NULL, qpnp_haptics_play_irq_handler, IRQF_ONESHOT,
+ "haptics_play_irq", haptics);
+
+ if (ret < 0) {
+ pr_err("Unable to request play IRQ ret=%d\n", ret);
+ return ret;
+ }
+
+ /* use play_irq only for buffer mode */
+ if (haptics->play_mode != HAP_PLAY_BUFFER)
+ disable_irq(haptics->play_irq);
+ }
+
+ if (haptics->sc_irq >= 0) {
+ dev_dbg(&haptics->pdev->dev, "%s: Requesting play IRQ, irq: %d", __func__,
+ haptics->play_irq);
+ ret = devm_request_threaded_irq(&haptics->pdev->dev, haptics->sc_irq,
+ NULL, qpnp_haptics_sc_irq_handler, IRQF_ONESHOT,
+ "haptics_sc_irq", haptics);
+
+ if (ret < 0) {
+ pr_err("Unable to request sc IRQ ret=%d\n", ret);
+ return ret;
+ }
+ }
+
+ return ret;
+}
+
+/**
+ * qpnp_haptics_set - handler to start/stop vibration
+ * @haptics: pointer to haptics struct
+ * @enable: state to set
+ */
+static int qpnp_haptics_set(struct qpnp_haptics *haptics, bool enable)
+{
+ int ret;
+
+ mutex_lock(&haptics->play_lock);
+
+ if (enable) {
+ if (haptics->sc_count > SC_MAX_COUNT) {
+ pr_err("Can't play while in short circuit");
+ ret = -1;
+ goto out;
+ }
+ ret = qpnp_haptics_set_auto_res(haptics, false);
+ if (ret < 0) {
+ pr_err("Error disabling auto_res, ret=%d\n", ret);
+ goto out;
+ }
+
+ ret = qpnp_haptics_module_enable(haptics, true);
+ if (ret < 0) {
+ pr_err("Error enabling module, ret=%d\n", ret);
+ goto out;
+ }
+
+ ret = qpnp_haptics_write_play_control(haptics, HAP_PLAY);
+ if (ret < 0) {
+ pr_err("Error enabling play, ret=%d\n", ret);
+ goto out;
+ }
+
+ ret = qpnp_haptics_set_auto_res(haptics, true);
+ if (ret < 0) {
+ pr_err("Error enabling auto_res, ret=%d\n", ret);
+ goto out;
+ }
+ } else {
+ ret = qpnp_haptics_write_play_control(haptics, HAP_STOP);
+ if (ret < 0) {
+ pr_err("Error disabling play, ret=%d\n", ret);
+ goto out;
+ }
+
+ ret = qpnp_haptics_module_enable(haptics, false);
+ if (ret < 0) {
+ pr_err("Error disabling module, ret=%d\n", ret);
+ goto out;
+ }
+ }
+
+out:
+ mutex_unlock(&haptics->play_lock);
+ return ret;
+}
+
+/*
+ * Threaded function to update the haptics state.
+ */
+static void qpnp_haptics_work(struct work_struct *work)
+{
+ struct qpnp_haptics *haptics = container_of(work, struct qpnp_haptics, work);
+
+ int ret;
+ bool enable;
+
+ enable = atomic_read(&haptics->active);
+ dev_dbg(&haptics->pdev->dev, "%s: state: %d\n", __func__, enable);
+
+ ret = qpnp_haptics_set(haptics, enable);
+ if (ret < 0)
+ pr_err("Error setting haptics, ret=%d", ret);
+}
+
+/**
+ * qpnp_haptics_close - callback for input device close
+ * @dev: input device pointer
+ *
+ * Turns off the vibrator.
+ */
+static void qpnp_haptics_close(struct input_dev *dev)
+{
+ struct qpnp_haptics *haptics = input_get_drvdata(dev);
+
+ cancel_work_sync(&haptics->work);
+ if (atomic_read(&haptics->active)) {
+ atomic_set(&haptics->active, 0);
+ schedule_work(&haptics->work);
+ }
+}
+
+/**
+ * qpnp_haptics_play_effect - play haptics effects
+ * @dev: input device pointer
+ * @data: data of effect
+ * @effect: effect to play
+ */
+static int qpnp_haptics_play_effect(struct input_dev *dev, void *data,
+ struct ff_effect *effect)
+{
+ struct qpnp_haptics *haptics = input_get_drvdata(dev);
+
+ dev_dbg(&haptics->pdev->dev, "%s: Rumbling with strong: %d and weak: %d", __func__,
+ effect->u.rumble.strong_magnitude, effect->u.rumble.weak_magnitude);
+
+ haptics->magnitude = effect->u.rumble.strong_magnitude >> 8;
+ if (!haptics->magnitude)
+ haptics->magnitude = effect->u.rumble.weak_magnitude >> 10;
+
+ if (!haptics->magnitude) {
+ atomic_set(&haptics->active, 0);
+ goto end;
+ }
+
+ atomic_set(&haptics->active, 1);
+
+ haptics->vmax = ((HAP_VMAX_MAX_MV - HAP_VMAX_MIN_MV) * haptics->magnitude) / 100 +
+ HAP_VMAX_MIN_MV;
+
+ dev_dbg(&haptics->pdev->dev, "%s: magnitude: %d, vmax: %d", __func__,
+ haptics->magnitude, haptics->vmax);
+
+ qpnp_haptics_write_vmax(haptics);
+
+end:
+ schedule_work(&haptics->work);
+
+ return 0;
+}
+
+static int qpnp_haptics_probe(struct platform_device *pdev)
+{
+ struct qpnp_haptics *haptics;
+ struct device_node *node;
+ struct input_dev *input_dev;
+ int ret;
+ u32 val;
+ int i;
+
+ haptics = devm_kzalloc(&pdev->dev, sizeof(*haptics), GFP_KERNEL);
+ if (!haptics)
+ return -ENOMEM;
+
+ haptics->regmap = dev_get_regmap(pdev->dev.parent, NULL);
+ if (!haptics->regmap)
+ return -ENODEV;
+
+ node = pdev->dev.of_node;
+
+ haptics->pdev = pdev;
+
+ ret = of_property_read_u32(node, "reg", &haptics->base);
+ if (ret < 0) {
+ pr_err("Couldn't find reg in node = %s ret = %d\n",
+ node->full_name, ret);
+ return ret;
+ }
+
+ if (haptics->base <= 0) {
+ pr_err("Invalid base address: 0x%x\n", haptics->base);
+ return -EINVAL;
+ }
+
+ haptics->play_irq = platform_get_irq_byname(pdev, "play");
+ if (haptics->play_irq < 0) {
+ dev_err(&pdev->dev, "Unable to get play irq\n");
+ ret = haptics->play_irq;
+ goto register_fail;
+ }
+
+ haptics->sc_irq = platform_get_irq_byname(pdev, "short");
+ if (haptics->sc_irq < 0) {
+ dev_err(&pdev->dev, "Unable to get sc irq\n");
+ ret = haptics->sc_irq;
+ goto register_fail;
+ }
+
+ // We only support LRAs for now
+ haptics->actuator_type = HAP_TYPE_LRA;
+ ret = of_property_read_u32(node, "qcom,actuator-type", &val);
+ if (!ret) {
+ if (val != HAP_TYPE_LRA) {
+ dev_err(&pdev->dev, "qcom,actuator-type (%d) isn't supported\n", val);
+ ret = -EINVAL;
+ goto register_fail;
+ }
+ haptics->actuator_type = val;
+ }
+
+ // Only buffer mode is currently supported
+ haptics->play_mode = HAP_PLAY_BUFFER;
+ ret = of_property_read_u32(node, "qcom,play-mode", &val);
+ if (!ret) {
+ if (val != HAP_PLAY_BUFFER) {
+ dev_err(&pdev->dev, "qcom,play-mode (%d) isn't supported\n", val);
+ ret = -EINVAL;
+ goto register_fail;
+ }
+ haptics->play_mode = val;
+ }
+
+ ret = of_property_read_u32(node,
+ "qcom,wave-play-rate-us", &val);
+ if (!ret) {
+ haptics->play_wave_rate = val;
+ } else if (ret != -EINVAL) {
+ pr_err("Unable to read play rate ret=%d\n", ret);
+ goto register_fail;
+ }
+
+ haptics->wave_shape = HAP_WAVE_SINE;
+ ret = of_property_read_u32(node, "qcom,wave-shape", &val);
+ if (!ret) {
+ if (val != HAP_WAVE_SINE && val != HAP_WAVE_SQUARE) {
+ dev_err(&pdev->dev, "qcom,wave-shape is invalid: %d\n", val);
+ ret = -EINVAL;
+ goto register_fail;
+ }
+ haptics->wave_shape = val;
+ }
+
+ ret = of_property_read_u8_array(node, "qcom,brake-pattern", haptics->brake_pat, 4);
+ // Default if not set
+ if (ret == -EINVAL) {
+ haptics->brake_pat[0] = 0x3;
+ haptics->brake_pat[1] = 0x3;
+ haptics->brake_pat[2] = 0x2;
+ haptics->brake_pat[3] = 0x1;
+ } else if (ret) {
+ dev_err(&pdev->dev, "qcom,brake-pattern is invalid, ret = %d\n", ret);
+ }
+
+ haptics->current_limit = HAP_ILIM_400_MA;
+
+ for (i = 0; i < HAP_WAVE_SAMP_LEN; i++)
+ haptics->wave_samp[i] = HAP_WF_SAMP_MAX;
+
+ haptics->play_wave_rate =
+ clamp_t(u32, haptics->play_wave_rate,
+ HAP_WAVE_PLAY_RATE_MIN_US, HAP_WAVE_PLAY_RATE_MAX_US);
+
+ ret = qpnp_haptics_init(haptics);
+ if (ret < 0) {
+ dev_err(&pdev->dev, "Error initialising haptics, ret=%d\n",
+ ret);
+ goto register_fail;
+ }
+
+ platform_set_drvdata(pdev, haptics);
+
+ input_dev = devm_input_allocate_device(&pdev->dev);
+ if (!input_dev)
+ return -ENOMEM;
+
+ INIT_WORK(&haptics->work, qpnp_haptics_work);
+ haptics->haptics_input_dev = input_dev;
+
+ input_dev->name = "qpnp_haptics";
+ input_dev->id.version = 1;
+ input_dev->close = qpnp_haptics_close;
+ input_set_drvdata(input_dev, haptics);
+ // Figure out how to make this FF_PERIODIC
+ input_set_capability(haptics->haptics_input_dev, EV_FF, FF_RUMBLE);
+
+ ret = input_ff_create_memless(input_dev, NULL,
+ qpnp_haptics_play_effect);
+ if (ret) {
+ dev_err(&pdev->dev,
+ "couldn't register vibrator as FF device\n");
+ goto register_fail;
+ }
+
+ ret = input_register_device(input_dev);
+ if (ret) {
+ dev_err(&pdev->dev, "couldn't register input device\n");
+ goto register_fail;
+ }
+
+ return 0;
+
+register_fail:
+ cancel_work_sync(&haptics->work);
+ mutex_destroy(&haptics->play_lock);
+
+ return ret;
+}
+
+static int __maybe_unused qpnp_haptics_suspend(struct device *dev)
+{
+ struct qpnp_haptics *haptics = dev_get_drvdata(dev);
+
+ cancel_work_sync(&haptics->work);
+ qpnp_haptics_set(haptics, false);
+
+ return 0;
+}
+
+static SIMPLE_DEV_PM_OPS(qpnp_haptics_pm_ops, qpnp_haptics_suspend, NULL);
+
+static int qpnp_haptics_remove(struct platform_device *pdev)
+{
+ struct qpnp_haptics *haptics = dev_get_drvdata(&pdev->dev);
+
+ cancel_work_sync(&haptics->work);
+ mutex_destroy(&haptics->play_lock);
+ dev_set_drvdata(&pdev->dev, NULL);
+
+ return 0;
+}
+
+static void qpnp_haptics_shutdown(struct platform_device *pdev)
+{
+ struct qpnp_haptics *haptics = dev_get_drvdata(&pdev->dev);
+
+ cancel_work_sync(&haptics->work);
+
+ qpnp_haptics_set(haptics, false);
+}
+
+static const struct of_device_id qpnp_haptics_match_table[] = {
+ { .compatible = "qcom,qpnp-haptics" },
+ { }
+};
+MODULE_DEVICE_TABLE(of, qpnp_haptics_match_table);
+
+static struct platform_driver qpnp_haptics_driver = {
+ .probe = qpnp_haptics_probe,
+ .remove = qpnp_haptics_remove,
+ .shutdown = qpnp_haptics_shutdown,
+ .driver = {
+ .name = "qpnp-haptics",
+ .pm = &qpnp_haptics_pm_ops,
+ .of_match_table = qpnp_haptics_match_table,
+ },
+};
+module_platform_driver(qpnp_haptics_driver);
+
+MODULE_ALIAS("platform:qpnp_haptics");
+MODULE_DESCRIPTION("QPNP haptics driver using ff-memless framework");
+MODULE_LICENSE("GPL v2");
+MODULE_AUTHOR("Caleb Connolly <caleb@...nolly.tech>");
--
2.31.1
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