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Date:   Sat, 17 Jul 2021 11:49:55 +0800
From:   Yangtao Li <frank.li@...o.com>
To:     jaegeuk@...nel.org, chao@...nel.org
Cc:     linux-f2fs-devel@...ts.sourceforge.net,
        linux-kernel@...r.kernel.org, Yangtao Li <frank.li@...o.com>
Subject: [PATCH] f2fs: fix ctx->pos in f2fs_read_inline_dir()

I recently found a case where de->name_len is 0 in f2fs_fill_dentries() easily reproduced,
and finally set the fsck flag.

Thread A					Thread B

f2fs_readdir
	f2fs_read_inline_dir
		ctx->pos = d.max
						f2fs_add_dentry
							f2fs_add_inline_entry
								do_convert_inline_dir
							f2fs_add_regular_entry
f2fs_readdir
	f2fs_fill_dentries
		set_sbi_flag(sbi, SBI_NEED_FSCK)

Process A opens the folder, and has been reading without closing it. During this period,
Process B created a file under the folder (occupying multiple f2fs_dir_entry, exceeding
the d.max of the inline dir). After creation, process A uses the d.max of inline dir to
read it again, and it will read that de->name_len is 0.

And returning early in f2fs_read_inline_dir will cause the process to be unable to see
the changes before reopening the file.

So don't return early and remove the modification of ctx->pos in f2fs_read_inline_dir().

Signed-off-by: Yangtao Li <frank.li@...o.com>
---
 fs/f2fs/inline.c | 5 -----
 1 file changed, 5 deletions(-)

diff --git a/fs/f2fs/inline.c b/fs/f2fs/inline.c
index 56a20d5c15da..fc6551139a3d 100644
--- a/fs/f2fs/inline.c
+++ b/fs/f2fs/inline.c
@@ -729,9 +729,6 @@ int f2fs_read_inline_dir(struct file *file, struct dir_context *ctx,
 
 	make_dentry_ptr_inline(inode, &d, inline_dentry);
 
-	if (ctx->pos == d.max)
-		return 0;
-
 	ipage = f2fs_get_node_page(F2FS_I_SB(inode), inode->i_ino);
 	if (IS_ERR(ipage))
 		return PTR_ERR(ipage);
@@ -747,8 +744,6 @@ int f2fs_read_inline_dir(struct file *file, struct dir_context *ctx,
 	make_dentry_ptr_inline(inode, &d, inline_dentry);
 
 	err = f2fs_fill_dentries(ctx, &d, 0, fstr);
-	if (!err)
-		ctx->pos = d.max;
 
 	f2fs_put_page(ipage, 0);
 	return err < 0 ? err : 0;
-- 
2.32.0

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