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Date:   Mon, 16 Aug 2021 14:31:09 +0200
From:   Peter Zijlstra <peterz@...radead.org>
To:     Josh Don <joshdon@...gle.com>
Cc:     Ingo Molnar <mingo@...hat.com>, Juri Lelli <juri.lelli@...hat.com>,
        Vincent Guittot <vincent.guittot@...aro.org>,
        Dietmar Eggemann <dietmar.eggemann@....com>,
        Steven Rostedt <rostedt@...dmis.org>,
        Ben Segall <bsegall@...gle.com>, Mel Gorman <mgorman@...e.de>,
        Daniel Bristot de Oliveira <bristot@...hat.com>,
        Paul Turner <pjt@...gle.com>,
        Oleg Rombakh <olegrom@...gle.com>,
        Viresh Kumar <viresh.kumar@...aro.org>,
        Steve Sistare <steven.sistare@...cle.com>,
        Tejun Heo <tj@...nel.org>, Rik van Riel <riel@...riel.com>,
        linux-kernel@...r.kernel.org
Subject: Re: [PATCH 2/2] sched: adjust SCHED_IDLE interactions

On Thu, Jul 29, 2021 at 07:00:19PM -0700, Josh Don wrote:
> 1) Ignore min_granularity for determining the sched_slide of a
> SCHED_IDLE entity when it is competing with a non SCHED_IDLE entity.
> This reduces the latency of getting a non SCHED_IDLE entity back on cpu,
> at the expense of increased context switch frequency of SCHED_IDLE
> entities.

> 2) Don't give sleeper credit to SCHED_IDLE entities when they wake onto
> a cfs_rq with non SCHED_IDLE entities. As a result, newly woken
> SCHED_IDLE entities will take longer to preempt non SCHED_IDLE entities.

ISTR we had a rule about one change per patch :-)

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