[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-ID: <YSONmyWL14mqV6zA@hirez.programming.kicks-ass.net>
Date: Mon, 23 Aug 2021 13:59:23 +0200
From: Peter Zijlstra <peterz@...radead.org>
To: Valentin Schneider <valentin.schneider@....com>
Cc: linux-kernel@...r.kernel.org,
Vincent Guittot <vincent.guittot@...aro.org>,
Ingo Molnar <mingo@...nel.org>,
Dietmar Eggemann <dietmar.eggemann@....com>
Subject: Re: [PATCH v3 1/2] sched/fair: Add NOHZ balancer flag for
nohz.next_balance updates
On Mon, Aug 23, 2021 at 12:16:59PM +0100, Valentin Schneider wrote:
> Gate NOHZ blocked load
> update by the presence of NOHZ_STATS_KICK - currently all NOHZ balance
> kicks will have the NOHZ_STATS_KICK flag set, so no change in behaviour is
> expected.
> @@ -10572,7 +10572,8 @@ static void _nohz_idle_balance(struct rq *this_rq, unsigned int flags,
> * setting the flag, we are sure to not clear the state and not
> * check the load of an idle cpu.
> */
> - WRITE_ONCE(nohz.has_blocked, 0);
> + if (flags & NOHZ_STATS_KICK)
> + WRITE_ONCE(nohz.has_blocked, 0);
>
> /*
> * Ensures that if we miss the CPU, we must see the has_blocked
> @@ -10594,13 +10595,15 @@ static void _nohz_idle_balance(struct rq *this_rq, unsigned int flags,
> * balancing owner will pick it up.
> */
> if (need_resched()) {
> - has_blocked_load = true;
> + if (flags & NOHZ_STATS_KICK)
> + has_blocked_load = true;
> goto abort;
> }
>
> rq = cpu_rq(balance_cpu);
>
> - has_blocked_load |= update_nohz_stats(rq);
> + if (flags & NOHZ_STATS_KICK)
> + has_blocked_load |= update_nohz_stats(rq);
>
> /*
> * If time for next balance is due,
> @@ -10631,8 +10634,9 @@ static void _nohz_idle_balance(struct rq *this_rq, unsigned int flags,
> if (likely(update_next_balance))
> nohz.next_balance = next_balance;
>
> - WRITE_ONCE(nohz.next_blocked,
> - now + msecs_to_jiffies(LOAD_AVG_PERIOD));
> + if (flags & NOHZ_STATS_KICK)
> + WRITE_ONCE(nohz.next_blocked,
> + now + msecs_to_jiffies(LOAD_AVG_PERIOD));
>
> abort:
> /* There is still blocked load, enable periodic update */
I'm a bit puzzled by this; that function has:
SCHED_WARN_ON((flags & NOHZ_KICK_MASK) == NOHZ_BALANCE_KICK);
Which:
- isn't updated
- implies STATS must be set when BALANCE
the latter gives rise to my confusion; why add that gate on STATS? It
just doesn't make sense to do a BALANCE and not update STATS.
Powered by blists - more mailing lists