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Date:   Tue, 24 Aug 2021 12:14:02 -0400
From:   Nicolas Dufresne <nicolas@...fresne.ca>
To:     sidraya.bj@...hpartnertech.com, gregkh@...uxfoundation.org,
        linux-staging@...ts.linux.dev, linux-kernel@...r.kernel.org
Cc:     prashanth.ka@...hpartnertech.com, praneeth@...com,
        mchehab@...nel.org, linux-media@...r.kernel.org,
        praveen.ap@...hpartnertech.com
Subject: Re: [PATCH 25/30] v4l: videodev2: Add 10bit definitions for NV12
 and NV16 color formats

Le mercredi 18 août 2021 à 19:40 +0530, sidraya.bj@...hpartnertech.com a écrit :
> From: Sidraya <sidraya.bj@...hpartnertech.com>
> 
> The default color formats support only 8bit color depth. This patch
> adds 10bit definitions for NV12 and NV16.
> 
> Signed-off-by: Sunita Nadampalli <sunitan@...com>
> Signed-off-by: Sidraya <sidraya.bj@...hpartnertech.com>
> ---
>  drivers/media/v4l2-core/v4l2-ioctl.c | 2 ++
>  include/uapi/linux/videodev2.h       | 2 ++
>  2 files changed, 4 insertions(+)
> 
> diff --git a/drivers/media/v4l2-core/v4l2-ioctl.c b/drivers/media/v4l2-core/v4l2-ioctl.c
> index 05d5db3d85e5..445458c15168 100644
> --- a/drivers/media/v4l2-core/v4l2-ioctl.c
> +++ b/drivers/media/v4l2-core/v4l2-ioctl.c
> @@ -1367,6 +1367,8 @@ static void v4l_fill_fmtdesc(struct v4l2_fmtdesc *fmt)
>  	case V4L2_META_FMT_VIVID:       descr = "Vivid Metadata"; break;
>  	case V4L2_META_FMT_RK_ISP1_PARAMS:	descr = "Rockchip ISP1 3A Parameters"; break;
>  	case V4L2_META_FMT_RK_ISP1_STAT_3A:	descr = "Rockchip ISP1 3A Statistics"; break;
> +	case V4L2_PIX_FMT_TI1210:       descr = "10-bit YUV 4:2:0 (NV12)"; break;
> +	case V4L2_PIX_FMT_TI1610:       descr = "10-bit YUV 4:2:2 (NV16)"; break;
>  
>  	default:
>  		/* Compressed formats */
> diff --git a/include/uapi/linux/videodev2.h b/include/uapi/linux/videodev2.h
> index 9260791b8438..a71ffd686050 100644
> --- a/include/uapi/linux/videodev2.h
> +++ b/include/uapi/linux/videodev2.h
> @@ -737,6 +737,8 @@ struct v4l2_pix_format {
>  #define V4L2_PIX_FMT_SUNXI_TILED_NV12 v4l2_fourcc('S', 'T', '1', '2') /* Sunxi Tiled NV12 Format */
>  #define V4L2_PIX_FMT_CNF4     v4l2_fourcc('C', 'N', 'F', '4') /* Intel 4-bit packed depth confidence information */
>  #define V4L2_PIX_FMT_HI240    v4l2_fourcc('H', 'I', '2', '4') /* BTTV 8-bit dithered RGB */
> +#define V4L2_PIX_FMT_TI1210   v4l2_fourcc('T', 'I', '1', '2') /* TI NV12 10-bit, two bytes per channel */
> +#define V4L2_PIX_FMT_TI1610   v4l2_fourcc('T', 'I', '1', '6') /* TI NV16 10-bit, two bytes per channel */

As we try and avoid past mistakes (consider HM12 and Sunxi Tiled format as an
example), what makes your pixel format 100% TI specific ? The only valid answer
is usually compression or a very odd pixel arrangement that only makes sense for
a specific HW, in any case, please provide all the information you can about
this format (tiling pattern, block size, compression is any). This way we can
judge if allocating  a vendor format actually make sense. It would be sad if
this turns out to be just another 16x16 tiled format (yes, we have multiple
already).

>From past experience with OMAP, TI CODECs uses linear tiling very similar to all
other platforms, if that is the case, it should be added a generic format with
with enough documentation for a third party to understand it. Of course, if any
of the HW specification in this regard is public, please share or link to the
related documents.

>  
>  /* 10bit raw bayer packed, 32 bytes for every 25 pixels, last LSB 6 bits unused */
>  #define V4L2_PIX_FMT_IPU3_SBGGR10	v4l2_fourcc('i', 'p', '3', 'b') /* IPU3 packed 10-bit BGGR bayer */
> -- 
> 2.17.1
> 
> 


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