lists.openwall.net   lists  /  announce  owl-users  owl-dev  john-users  john-dev  passwdqc-users  yescrypt  popa3d-users  /  oss-security  kernel-hardening  musl  sabotage  tlsify  passwords  /  crypt-dev  xvendor  /  Bugtraq  Full-Disclosure  linux-kernel  linux-netdev  linux-ext4  linux-hardening  linux-cve-announce  PHC 
Open Source and information security mailing list archives
 
Hash Suite: Windows password security audit tool. GUI, reports in PDF.
[<prev] [next>] [day] [month] [year] [list]
Date:   Wed, 13 Oct 2021 09:30:50 -0500
From:   Pierre-Louis Bossart <pierre-louis.bossart@...ux.intel.com>
To:     alsa-devel@...a-project.org
Cc:     tiwai@...e.de, broonie@...nel.org, vkoul@...nel.org,
        Sameer Pujar <spujar@...dia.com>,
        Gyeongtaek Lee <gt82.lee@...sung.com>,
        Peter Ujfalusi <peter.ujfalusi@...ux.intel.com>,
        Kuninori Morimoto <kuninori.morimoto.gx@...esas.com>,
        Pierre-Louis Bossart <pierre-louis.bossart@...ux.intel.com>,
        Bard Liao <bard.liao@...el.com>,
        Liam Girdwood <lgirdwood@...il.com>,
        Jaroslav Kysela <perex@...ex.cz>,
        Takashi Iwai <tiwai@...e.com>,
        linux-kernel@...r.kernel.org (open list)
Subject: [RFC PATCH v3 13/13] ASoC: soc-pcm: fix BE handling of PAUSE_RELEASE

A BE connected to more than one FE, e.g. in a mixer case, can go
through the following transitions.

play FE1    -> BE state is START
pause FE1   -> BE state is PAUSED
play FE2    -> BE state is START
stop FE2    -> BE state is STOP (see note [1] below)
release FE1 -> BE state is START
stop FE1    -> BE state is STOP

play FE1    -> BE state is START
pause FE1   -> BE state is PAUSED
play FE2    -> BE state is START
release FE1 -> BE state is START
stop FE2    -> BE state is START
stop FE1    -> BE state is STOP

The existing code for PAUSE_RELEASE only allows for the case where the
BE is paused, which clearly would not work in the sequences above.

Extend the allowed states to restart the BE when PAUSE_RELEASE is
received.

[1] the existing logic does not move the BE state back to PAUSED when
the FE2 is stopped. This patch does not change the logic; it would be
painful to keep a history of changes on the FE side, the state machine
is already rather complicated with transitions based on the last BE
state and the trigger type.

Reported-by: Bard Liao <bard.liao@...el.com>
Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@...ux.intel.com>
---
 sound/soc/soc-pcm.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/sound/soc/soc-pcm.c b/sound/soc/soc-pcm.c
index 1967980d0f79..88d60d5b60a8 100644
--- a/sound/soc/soc-pcm.c
+++ b/sound/soc/soc-pcm.c
@@ -2131,7 +2131,9 @@ int dpcm_be_dai_trigger(struct snd_soc_pcm_runtime *fe, int stream,
 			be->dpcm[stream].state = SND_SOC_DPCM_STATE_START;
 			break;
 		case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
-			if ((be->dpcm[stream].state != SND_SOC_DPCM_STATE_PAUSED))
+			if ((be->dpcm[stream].state != SND_SOC_DPCM_STATE_START) &&
+			    (be->dpcm[stream].state != SND_SOC_DPCM_STATE_STOP) &&
+			    (be->dpcm[stream].state != SND_SOC_DPCM_STATE_PAUSED))
 				goto unlock_be;
 
 			be->dpcm[stream].be_start++;
-- 
2.25.1

Powered by blists - more mailing lists

Powered by Openwall GNU/*/Linux Powered by OpenVZ