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Message-ID: <nycvar.YFH.7.76.2110191128540.12554@cbobk.fhfr.pm>
Date: Tue, 19 Oct 2021 11:30:06 +0200 (CEST)
From: Jiri Kosina <jikos@...nel.org>
To: Emmanuel Gil Peyrot <linkmauve@...kmauve.fr>
cc: linux-input@...r.kernel.org, Ash Logan <ash@...quark.com>,
Jonathan Neuschäfer <j.ne@...teo.net>,
Barnabás Pőcze <pobrn@...tonmail.com>,
Benjamin Tissoires <benjamin.tissoires@...hat.com>,
linux-kernel@...r.kernel.org,
"Daniel J. Ogorchock" <djogorchock@...il.com>
Subject: Re: [PATCH v3 0/4] HID: wiiu-drc: Add a driver for the Wii U
gamepad
On Tue, 19 Oct 2021, Emmanuel Gil Peyrot wrote:
> > The code looks good to me, the only question/request I'd have is -- would
> > it be possible to adhere to the driver naming standards, and actually
> > incorporate the support to existing hid-nintendo driver? Or is there any
> > substantial reason which I don't see why this wouldn't be a good idea?
>
> I don’t see any existing driver named that way in mainline, would it be
> acceptable to simply rename the current patches to hid-nintendo? What
> should be done about the existing hid-wiimote driver then, should it
> also be merged alongside?
hid-nintendo has just recently been staged for 5.16 in
hid.git#for-5.16/nintendo git branch. Could you please check that?
> Another driver I’d like to submit eventually is the GameCube Controller
> Adapter for Wii U, which does exactly what its name says, but being an
> external USB adapter it also works on any USB computer; would it make
> sense to develop it alongside the current driver, just because it is
> sold by the same company?
We generally group the support for HID devices in drivers based on the
producing company, with a few exceptions where it doesn't make sense.
Thanks,
--
Jiri Kosina
SUSE Labs
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