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Message-Id: <20211019110418.26874-4-linkmauve@linkmauve.fr>
Date: Tue, 19 Oct 2021 13:04:16 +0200
From: Emmanuel Gil Peyrot <linkmauve@...kmauve.fr>
To: Jiri Kosina <jikos@...nel.org>
Cc: Emmanuel Gil Peyrot <linkmauve@...kmauve.fr>,
linux-input@...r.kernel.org, Ash Logan <ash@...quark.com>,
Jonathan Neuschäfer <j.ne@...teo.net>,
Barnabás Pőcze <pobrn@...tonmail.com>,
Benjamin Tissoires <benjamin.tissoires@...hat.com>,
linux-kernel@...r.kernel.org,
"Daniel J . Ogorchock" <djogorchock@...il.com>
Subject: [PATCH v4 3/5] HID: nintendo: drc: implement touch reports
There is an inaccessible border on each side, 100 units on the left and
right sides, and 200 units at the top and bottom. The Y axis is
inverted too, these are the two main quirks of this touch panel.
I’ve been testing with weston-simple-touch mostly, but it also with the
rest of Weston and it aligns perfectly without the need of any
additional calibration.
Signed-off-by: Ash Logan <ash@...quark.com>
Signed-off-by: Emmanuel Gil Peyrot <linkmauve@...kmauve.fr>
---
drivers/hid/hid-nintendo-wiiu.c | 86 +++++++++++++++++++++++++++++++--
1 file changed, 81 insertions(+), 5 deletions(-)
diff --git a/drivers/hid/hid-nintendo-wiiu.c b/drivers/hid/hid-nintendo-wiiu.c
index 0b9df62587ed..144316d324cb 100644
--- a/drivers/hid/hid-nintendo-wiiu.c
+++ b/drivers/hid/hid-nintendo-wiiu.c
@@ -52,15 +52,29 @@
#define BUTTON_POWER BIT(25)
+/* Touch constants */
+/* Resolution in pixels */
+#define RES_X 854
+#define RES_Y 480
+/* Display/touch size in mm */
+#define WIDTH 138
+#define HEIGHT 79
+#define NUM_TOUCH_POINTS 10
+#define MAX_TOUCH_RES (1 << 12)
+#define TOUCH_BORDER_X 100
+#define TOUCH_BORDER_Y 200
+
/*
* The device is setup with multiple input devices:
* - A joypad with the buttons and sticks.
+ * - The touch area which works as a touchscreen.
*/
struct drc {
enum nintendo_driver driver;
struct hid_device *hdev;
struct input_dev *joy_input_dev;
+ struct input_dev *touch_input_dev;
};
/*
@@ -75,7 +89,7 @@ int wiiu_hid_event(struct hid_device *hdev, struct hid_report *report,
u8 *data, int len)
{
struct drc *drc = hid_get_drvdata(hdev);
- int i;
+ int i, x, y, pressure, base;
u32 buttons;
if (len != 128)
@@ -134,6 +148,42 @@ int wiiu_hid_event(struct hid_device *hdev, struct hid_report *report,
input_report_abs(drc->joy_input_dev, ABS_VOLUME, data[14]);
input_sync(drc->joy_input_dev);
+ /* touch */
+ /*
+ * Average touch points for improved accuracy. Sadly these are always
+ * reported extremely close from each other… Even when the user
+ * pressed two (or more) different points, all ten values will be
+ * approximately in the middle of the pressure points.
+ */
+ x = y = 0;
+ for (i = 0; i < NUM_TOUCH_POINTS; i++) {
+ base = 36 + 4 * i;
+
+ x += ((data[base + 1] & 0xF) << 8) | data[base];
+ y += ((data[base + 3] & 0xF) << 8) | data[base + 2];
+ }
+ x /= NUM_TOUCH_POINTS;
+ y /= NUM_TOUCH_POINTS;
+
+ /* Pressure reporting isn’t properly understood, so we don’t report it yet. */
+ pressure = 0;
+ pressure |= ((data[37] >> 4) & 7) << 0;
+ pressure |= ((data[39] >> 4) & 7) << 3;
+ pressure |= ((data[41] >> 4) & 7) << 6;
+ pressure |= ((data[43] >> 4) & 7) << 9;
+
+ if (pressure != 0) {
+ input_report_key(drc->touch_input_dev, BTN_TOUCH, 1);
+ input_report_key(drc->touch_input_dev, BTN_TOOL_FINGER, 1);
+
+ input_report_abs(drc->touch_input_dev, ABS_X, x);
+ input_report_abs(drc->touch_input_dev, ABS_Y, MAX_TOUCH_RES - y);
+ } else {
+ input_report_key(drc->touch_input_dev, BTN_TOUCH, 0);
+ input_report_key(drc->touch_input_dev, BTN_TOOL_FINGER, 0);
+ }
+ input_sync(drc->touch_input_dev);
+
/* let hidraw and hiddev handle the report */
return 0;
}
@@ -225,6 +275,30 @@ static bool drc_setup_joypad(struct drc *drc,
return true;
}
+static bool drc_setup_touch(struct drc *drc,
+ struct hid_device *hdev)
+{
+ struct input_dev *input_dev;
+
+ input_dev = allocate_and_setup(hdev, DEVICE_NAME " touchscreen");
+ if (!input_dev)
+ return false;
+
+ drc->touch_input_dev = input_dev;
+
+ set_bit(INPUT_PROP_DIRECT, input_dev->propbit);
+
+ input_set_abs_params(input_dev, ABS_X, TOUCH_BORDER_X, MAX_TOUCH_RES - TOUCH_BORDER_X, 20, 0);
+ input_abs_set_res(input_dev, ABS_X, RES_X / WIDTH);
+ input_set_abs_params(input_dev, ABS_Y, TOUCH_BORDER_Y, MAX_TOUCH_RES - TOUCH_BORDER_Y, 20, 0);
+ input_abs_set_res(input_dev, ABS_Y, RES_Y / HEIGHT);
+
+ input_set_capability(input_dev, EV_KEY, BTN_TOUCH);
+ input_set_capability(input_dev, EV_KEY, BTN_TOOL_FINGER);
+
+ return true;
+}
+
int wiiu_hid_probe(struct hid_device *hdev,
const struct hid_device_id *id)
{
@@ -246,8 +320,9 @@ int wiiu_hid_probe(struct hid_device *hdev,
return ret;
}
- if (!drc_setup_joypad(drc, hdev)) {
- hid_err(hdev, "could not allocate interface\n");
+ if (!drc_setup_joypad(drc, hdev) ||
+ !drc_setup_touch(drc, hdev)) {
+ hid_err(hdev, "could not allocate interfaces\n");
return -ENOMEM;
}
@@ -257,9 +332,10 @@ int wiiu_hid_probe(struct hid_device *hdev,
return ret;
}
- ret = input_register_device(drc->joy_input_dev);
+ ret = input_register_device(drc->joy_input_dev) ||
+ input_register_device(drc->touch_input_dev);
if (ret) {
- hid_err(hdev, "failed to register interface\n");
+ hid_err(hdev, "failed to register interfaces\n");
return ret;
}
--
2.33.1
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