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Message-ID: <163637490726.275423.1171114801185953486@Monstersaurus>
Date: Mon, 08 Nov 2021 12:35:07 +0000
From: Kieran Bingham <kieran.bingham+renesas@...asonboard.com>
To: Geert Uytterhoeven <geert@...ux-m68k.org>,
Jeff LaBundy <jeff@...undy.com>
Cc: Dmitry Torokhov <dmitry.torokhov@...il.com>,
linux-input <linux-input@...r.kernel.org>,
Linux-Renesas <linux-renesas-soc@...r.kernel.org>,
Max Gurtovoy <mgurtovoy@...dia.com>,
Hans de Goede <hdegoede@...hat.com>,
Wu Hao <hao.wu@...el.com>, Bjorn Helgaas <bhelgaas@...gle.com>,
Dan Williams <dan.j.williams@...el.com>,
Dave Ertman <david.m.ertman@...el.com>,
Maximilian Luz <luzmaximilian@...il.com>,
Stephan Gerhold <stephan@...hold.net>,
Xu Yilun <yilun.xu@...el.com>,
open list <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH v2] Input: add 'safe' user switch codes
Quoting Geert Uytterhoeven (2021-11-08 11:00:20)
> Hi Jeff,
>
> On Sun, Nov 7, 2021 at 7:17 AM Jeff LaBundy <jeff@...undy.com> wrote:
> > On Sat, Nov 06, 2021 at 10:13:15AM +0000, Kieran Bingham wrote:
> > > Quoting Dmitry Torokhov (2021-11-05 23:04:23)
> > > > On Fri, Nov 05, 2021 at 12:00:37PM -0500, Jeff LaBundy wrote:
> > > > > On Fri, Nov 05, 2021 at 10:35:07AM +0000, Kieran Bingham wrote:
> > > > > > All existing SW input codes define an action which can be interpreted by
> > > > > > a user environment to adapt to the condition of the switch.
> > > > > >
> > > > > > For example, switches to define the audio mute, will prevent audio
> > > > > > playback, and switches to indicate lid and covers being closed may
> > > > > > disable displays.
> > > > > >
> > > > > > Many evaluation platforms provide switches which can be connected to the
> > > > > > input system but associating these to an action incorrectly could
> > > > > > provide inconsistent end user experiences due to unmarked switch
> > > > > > positions.
> > > > > >
> > > > > > Define two custom user defined switches allowing hardware descriptions
> > > > > > to be created whereby the position of the switch is not interpreted as
> > > > > > any standard condition that will affect a user experience.
> > > > > >
> > > > > > This allows wiring up custom generic switches in a way that will allow
> > > > > > them to be read and processed, without incurring undesired or otherwise
> > > > > > undocumented (by the hardware) 'default' behaviours.
> > > > > >
> > > > > > Signed-off-by: Kieran Bingham <kieran.bingham+renesas@...asonboard.com>
> > > > > > ---
> > > > > >
> > > > > > Sigh, a compile test might have at least saved the buildbots the trouble
> > > > > > of notifying me I also need to update the INPUT_DEVICE_ID_SW_MAX. But
> > > > > > even so - I'm really looking for a discussion on the best ways to
> > > > > > describe a non-defined switch in device tree.
> > > > > >
> > > > > > Here's a compiling v2 ;-) But the real questions are :
> > > > > >
> > > > > > - Should an existing feature switch be used for generic switches?
> > > > > > - Should we even have a 'user' defined switch?
> > > > > > - If we add user switches, how many?
> > > > > >
> > > > >
> > > > > This is merely my opinion, but if a hardware switch does not have a defined
> > > > > purpose, it does not seem necessary to represent it with an input device.
> > > >
> > > > Yes, exactly. For input core we are trying to avoid generic events with
> > > > no defined meaning.
> > >
> > > That's understandable, particularly as I could then ponder - how do we
> > > even define generic switches, and how many ;-) I wanted to discuss it
> > > because otherwise these switches will be defined in DT as buttons. And
> > > they are not buttons...
> > >
> > > > What are these switches? GPIOs? Maybe it would be better to use GPIO
> > > > layer to test the state for them?
> > >
> > > They are physical slide switches on the board. But they have no defined
> > > purpose by the hardware designer. The purpose would be defined by the
> > > end user, as otherwise they are generic test switches.
> > >
> > > These have been previously handled as gpio-key buttons, for instance
> > > key-1 to key-4 at [0] are actually four slides switches.
> > >
> > > [0] https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/commit/?id=e3414b8c45afa5cdfb1ffd10f5334da3458c4aa5
> > >
> > > What I'm trying to determine/promote is that they are not push buttons,
> > > and shouldn't be described as such. I have posted [1] to add support for
> > > these switches, but I am limited to chosing 'functions' which will have
> > > an impact on the system...
> > >
> > > [1] https://lore.kernel.org/all/20211025130457.935122-1-kieran.bingham+renesas@ideasonboard.com/
> > >
> > > Presently in [1] I have chosen SW_LID and SW_DOCK as very arbitrary
> > > functions for the switches. But my concern is that in doing so, the
> > > SW_LID position could for instance suggest to a window environment or
> > > power management system that the lid is closed, and the system should
> > > be suspended (of course depending upon configurations). That would mean
> > > that the board would now be potentially always heading into a suspend
> > > after power up which would not be at all clear from the switch.
> > >
> > > I believe a 'switch' is the correct way to define this hardware, so that
> > > both positions can be determined, and read, and events generated on
> > > state change - but that there shouldn't be any artificially imposed side
> > > effects from the description.
> > >
> > > If the answer is "no we can't have generic switches" then so be it, but
> > > it feels wrong to further propogate the definition of these test
> > > switches as keys.
> >
> > I agree that a slide switch tied to a GPIO is indeed a switch in terms of
> > input core. Note, however, that definitions from your first example (such
> > as KEY_1) are not any less generic; those have specific meanings too.
>
> But at least the KEY_* events are less likely to cause harmful side
> effects than the SW_* events. I have no idea which daemon in e.g. a
> generic Ubuntu userspace would act on the SW_* events.
The fact that they are no-less generic is precisely another reason why I
don't think these switches should be bound to KEY_0/N either.
If the switch is in the 'on' position - then it will cause repeated key
press events... as the key will be permanantly in the active state.
Holding KEY_0 down isn't necessarily as harmful to the user as having
the screen disabled, but I'm sure it would have a painful impact
depending upon various key repeat delays and such of course.
The examples defined in [0] are (IMO) wrong, and have been implemented
incorrectly because of a lack of a generic test switch position.
If we can come up with a solution, I think those definitions should be
fixed up (if we're allowed to modify them now they exist? I expect so?).
> > If the concern is that toggling a switch effects undesired behavior, such
> > as turning a display on or off, then the switch should not be represented
> > with a gpio-keys node in the first place.
> >
> > Stated another way, the fact that the GPIO are connected to something does
> > not necessarily mean they need to be supported. Only once they map to some
> > function should they be defined, in my opinion.
>
> Following the mantra "DT describes hardware, not software policy", I
> think we should describe generic switches in DT, and perhaps have a way
> to configure the actual event code from userspace (e.g. using sysfs?).
> Without such configuration, perhaps they could emit a SW_* event with
> the MSB set, so at least their state can be queried using e.g. evtest?
The hardware exists, and it's permanantly wired this way, we 'just' need
to describe it somehow...
> Gr{oetje,eeting}s,
>
> Geert
>
> --
> Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@...ux-m68k.org
>
> In personal conversations with technical people, I call myself a hacker. But
> when I'm talking to journalists I just say "programmer" or something like that.
> -- Linus Torvalds
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