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Message-Id: <d7ab37bcddc7d7e13681dbb9841b455b0c0bdfe4.1637142905.git.mchehab+huawei@kernel.org>
Date:   Wed, 17 Nov 2021 09:56:50 +0000
From:   Mauro Carvalho Chehab <mchehab+huawei@...nel.org>
To:     unlisted-recipients:; (no To-header on input)
Cc:     linuxarm@...wei.com, mauro.chehab@...wei.com,
        Mauro Carvalho Chehab <mchehab+huawei@...nel.org>,
        Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
        Mauro Carvalho Chehab <mchehab@...nel.org>,
        Sakari Ailus <sakari.ailus@...ux.intel.com>,
        linux-kernel@...r.kernel.org, linux-media@...r.kernel.org,
        linux-staging@...ts.linux.dev
Subject: [PATCH v2 08/12] media: atomisp: get rid of USE_WINDOWS_BINNING_FACTOR tests

This is meant to select a platform-dependent factor between
Linux and Windows. It makes no sense to keep it on Kernel.

Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@...nel.org>
---

To avoid mailbombing on a large number of people, only mailing lists were C/C on the cover.
See [PATCH v2 00/12] at: https://lore.kernel.org/all/cover.1637142905.git.mchehab+huawei@kernel.org/

 .../media/atomisp/pci/ia_css_stream_public.h     | 10 ++++------
 .../media/atomisp/pci/sh_css_param_shading.c     | 16 ----------------
 2 files changed, 4 insertions(+), 22 deletions(-)

diff --git a/drivers/staging/media/atomisp/pci/ia_css_stream_public.h b/drivers/staging/media/atomisp/pci/ia_css_stream_public.h
index 649f22b03de8..47846ece8d64 100644
--- a/drivers/staging/media/atomisp/pci/ia_css_stream_public.h
+++ b/drivers/staging/media/atomisp/pci/ia_css_stream_public.h
@@ -102,12 +102,10 @@ struct ia_css_stream_config {
 		isys_config[IA_CSS_STREAM_MAX_ISYS_STREAM_PER_CH];
 	struct ia_css_stream_input_config input_config;
 
-	/* Currently, Android and Windows platforms interpret the binning_factor parameter
-	 * differently. In Android, the binning factor is expressed in the form
-	 * 2^N * 2^N, whereas in Windows platform, the binning factor is N*N
-	 * To use the Windows method of specification, the caller has to define
-	 * macro USE_WINDOWS_BINNING_FACTOR. This is for backward compatibility only
-	 * and will be deprecated. In the future,all platforms will use the N*N method
+	/*
+	 * Currently, Linux and Windows platforms interpret the binning_factor
+	 * parameter differently. In Linux, the binning factor is expressed
+	 * in the form 2^N * 2^N
 	 */
 	/* ISP2401 */
 	unsigned int sensor_binning_factor; /** Binning factor used by sensor
diff --git a/drivers/staging/media/atomisp/pci/sh_css_param_shading.c b/drivers/staging/media/atomisp/pci/sh_css_param_shading.c
index 69cc4e423d8b..dc433fd96d55 100644
--- a/drivers/staging/media/atomisp/pci/sh_css_param_shading.c
+++ b/drivers/staging/media/atomisp/pci/sh_css_param_shading.c
@@ -271,15 +271,6 @@ prepare_shading_table(const struct ia_css_shading_table *in_table,
 		      bds_denominator -
 		      binary->info->sp.pipeline.top_cropping;
 
-#if !defined(USE_WINDOWS_BINNING_FACTOR)
-	/* @deprecated{This part of the code will be replaced by the code
-	 * in the #else section below to make the calculation same across
-	 * all platforms.
-	 * Android and Windows platforms interpret the binning_factor parameter
-	 * differently. In Android, the binning factor is expressed in the form
-	 * 2^N * 2^N, whereas in Windows platform, the binning factor is N*N}
-	 */
-
 	/* We take into account the binning done by the sensor. We do this
 	   by cropping the non-binned part of the shading table and then
 	   increasing the size of a grid cell with this same binning factor. */
@@ -291,13 +282,6 @@ prepare_shading_table(const struct ia_css_shading_table *in_table,
 	left_padding  <<= sensor_binning;
 	right_padding <<= sensor_binning;
 	top_padding   <<= sensor_binning;
-#else
-	input_width   *= sensor_binning;
-	input_height  *= sensor_binning;
-	left_padding  *= sensor_binning;
-	right_padding *= sensor_binning;
-	top_padding   *= sensor_binning;
-#endif /*USE_WINDOWS_BINNING_FACTOR*/
 
 	/* during simulation, the used resolution can exceed the sensor
 	   resolution, so we clip it. */
-- 
2.33.1

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