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Message-ID: <63334964-d63d-7625-e46f-a6e6ec19e908@marcan.st>
Date: Mon, 13 Dec 2021 19:45:56 +0900
From: Hector Martin <marcan@...can.st>
To: Javier Martinez Canillas <javier@...hile0.org>
Cc: Maarten Lankhorst <maarten.lankhorst@...ux.intel.com>,
Maxime Ripard <mripard@...nel.org>,
Thomas Zimmermann <tzimmermann@...e.de>,
David Airlie <airlied@...ux.ie>,
Daniel Vetter <daniel@...ll.ch>,
Rob Herring <robh+dt@...nel.org>,
Hans de Goede <hdegoede@...hat.com>,
Alyssa Rosenzweig <alyssa@...enzweig.io>,
Pekka Paalanen <ppaalanen@...il.com>,
devicetree@...r.kernel.org,
dri-devel <dri-devel@...ts.freedesktop.org>,
Linux Kernel <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH v3 1/3] of: Move simple-framebuffer device handling from
simplefb to of
On 13/12/2021 17.44, Javier Martinez Canillas wrote:
> Hello Hector,
>
> On Sun, Dec 12, 2021 at 7:24 AM Hector Martin <marcan@...can.st> wrote:
>>
>> This code is required for both simplefb and simpledrm, so let's move it
>> into the OF core instead of having it as an ad-hoc initcall in the
>> drivers.
>>
>> Acked-by: Thomas Zimmermann <tzimmermann@...e.de>
>> Signed-off-by: Hector Martin <marcan@...can.st>
>> ---
>> drivers/of/platform.c | 4 ++++
>> drivers/video/fbdev/simplefb.c | 21 +--------------------
>> 2 files changed, 5 insertions(+), 20 deletions(-)
>>
>
> This is indeed a much better approach than what I suggested. I just
> have one comment.
>
>> diff --git a/drivers/of/platform.c b/drivers/of/platform.c
>> index b3faf89744aa..793350028906 100644
>> --- a/drivers/of/platform.c
>> +++ b/drivers/of/platform.c
>> @@ -540,6 +540,10 @@ static int __init of_platform_default_populate_init(void)
>> of_node_put(node);
>> }
>>
>> + node = of_get_compatible_child(of_chosen, "simple-framebuffer");
>
> You have to check if the node variable is NULL here.
>
>> + of_platform_device_create(node, NULL, NULL);
>
> Otherwise this could lead to a NULL pointer dereference if debug
> output is enabled (the node->full_name is printed).
Where is it printed? I thought I might need a NULL check, but this code
was suggested verbatim by Rob in v2 without the NULL check and digging
through I found that the NULL codepath is safe.
of_platform_device_create calls of_platform_device_create_pdata
directly, and:
static struct platform_device *of_platform_device_create_pdata(
struct device_node *np,
const char *bus_id,
void *platform_data,
struct device *parent)
{
struct platform_device *dev;
if (!of_device_is_available(np) ||
of_node_test_and_set_flag(np, OF_POPULATED))
return NULL;
of_device_is_available takes a global spinlock and then calls
__of_device_is_available, and that does:
static bool __of_device_is_available(const struct device_node *device)
{
const char *status;
int statlen;
if (!device)
return false;
... so I don't see how this can do anything but immediately return false
if node is NULL.
--
Hector Martin (marcan@...can.st)
Public Key: https://mrcn.st/pub
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