[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-Id: <20211227164317.4146918-8-schnelle@linux.ibm.com>
Date: Mon, 27 Dec 2021 17:42:52 +0100
From: Niklas Schnelle <schnelle@...ux.ibm.com>
To: Arnd Bergmann <arnd@...nel.org>,
Bjorn Helgaas <bhelgaas@...gle.com>,
John Garry <john.garry@...wei.com>,
Nick Hu <nickhu@...estech.com>,
Greentime Hu <green.hu@...il.com>,
Vincent Chen <deanbo422@...il.com>,
Paul Walmsley <paul.walmsley@...ive.com>,
Palmer Dabbelt <palmer@...belt.com>,
Albert Ou <aou@...s.berkeley.edu>, Guo Ren <guoren@...nel.org>,
Dmitry Torokhov <dmitry.torokhov@...il.com>
Cc: linux-kernel@...r.kernel.org, linux-arch@...r.kernel.org,
linux-pci@...r.kernel.org, linux-riscv@...ts.infradead.org,
linux-csky@...r.kernel.org, linux-input@...r.kernel.org
Subject: [RFC 07/32] Input: gameport: add ISA and HAS_IOPORT dependencies
In a future patch HAS_IOPORT=n will result in inb()/outb() and friends
not being declared. As ISA already implies HAS_IOPORT we can simply add
this dependency and guard sections of code using inb()/outb() as
alternative access methods.
Co-developed-by: Arnd Bergmann <arnd@...nel.org>
Signed-off-by: Arnd Bergmann <arnd@...nel.org>
Signed-off-by: Niklas Schnelle <schnelle@...ux.ibm.com>
---
drivers/input/gameport/Kconfig | 2 ++
include/linux/gameport.h | 9 +++++++--
2 files changed, 9 insertions(+), 2 deletions(-)
diff --git a/drivers/input/gameport/Kconfig b/drivers/input/gameport/Kconfig
index 082280f95333..366a2723e9a0 100644
--- a/drivers/input/gameport/Kconfig
+++ b/drivers/input/gameport/Kconfig
@@ -25,6 +25,7 @@ if GAMEPORT
config GAMEPORT_NS558
tristate "Classic ISA and PnP gameport support"
+ depends on ISA
help
Say Y here if you have an ISA or PnP gameport.
@@ -35,6 +36,7 @@ config GAMEPORT_NS558
config GAMEPORT_L4
tristate "PDPI Lightning 4 gamecard support"
+ depends on ISA
help
Say Y here if you have a PDPI Lightning 4 gamecard.
diff --git a/include/linux/gameport.h b/include/linux/gameport.h
index 69081d899492..9e55ac748a86 100644
--- a/include/linux/gameport.h
+++ b/include/linux/gameport.h
@@ -167,16 +167,21 @@ static inline void gameport_trigger(struct gameport *gameport)
{
if (gameport->trigger)
gameport->trigger(gameport);
+#ifdef CONFIG_HAS_IOPORT
else
outb(0xff, gameport->io);
+#endif
}
static inline unsigned char gameport_read(struct gameport *gameport)
{
if (gameport->read)
return gameport->read(gameport);
- else
- return inb(gameport->io);
+#ifdef CONFIG_HAS_IOPORT
+ return inb(gameport->io);
+#else
+ return 0xff;
+#endif
}
static inline int gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons)
--
2.32.0
Powered by blists - more mailing lists