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Message-ID: <87sftzlnkp.fsf@intel.com>
Date: Fri, 07 Jan 2022 14:47:34 +0200
From: Jani Nikula <jani.nikula@...ux.intel.com>
To: Ashish Arora <ashisharora.linux@...look.com>,
"joonas.lahtinen@...ux.intel.com" <joonas.lahtinen@...ux.intel.com>,
"rodrigo.vivi@...el.com" <rodrigo.vivi@...el.com>
Cc: "intel-gfx@...ts.freedesktop.org" <intel-gfx@...ts.freedesktop.org>,
Linux Kernel Mailing List <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH] drm/i915: Discard large BIOS framebuffers causing
display corruption.
On Fri, 07 Jan 2022, Ashish Arora <ashisharora.linux@...look.com> wrote:
> From: Ashish Arora <ashisharora.linux@...look.com>
>
> On certain 4k panels, the BIOS framebuffer is larger than what panel
> requires causing display corruption. Introduce a check for the same.
This is quite thin on details. Is there a bug report?
Moreover, if this is what we want, this should be combined with the
conditions that follow resulting in a "!=" check instead of separate "<"
and ">".
BR,
Jani.
>
> Signed-off-by: Ashish Arora <ashisharora.linux@...look.com>
> ---
> drivers/gpu/drm/i915/display/intel_fbdev.c | 11 +++++++++++
> 1 file changed, 11 insertions(+)
>
> diff --git a/drivers/gpu/drm/i915/display/intel_fbdev.c b/drivers/gpu/drm/i915/display/intel_fbdev.c
> index adc3a81be..f9952e1f8 100644
> --- a/drivers/gpu/drm/i915/display/intel_fbdev.c
> +++ b/drivers/gpu/drm/i915/display/intel_fbdev.c
> @@ -193,6 +193,17 @@ static int intelfb_create(struct drm_fb_helper *helper,
> struct drm_i915_gem_object *obj;
> int ret;
>
> + if (intel_fb &&
> + (sizes->fb_width < intel_fb->base.width ||
> + sizes->fb_height < intel_fb->base.height)) {
> + drm_dbg_kms(&dev_priv->drm,
> + "BIOS fb too large (%dx%d), we require (%dx%d),"
> + " releasing it\n",
> + intel_fb->base.width, intel_fb->base.height,
> + sizes->fb_width, sizes->fb_height);
> + drm_framebuffer_put(&intel_fb->base);
> + intel_fb = ifbdev->fb = NULL;
> + }
> if (intel_fb &&
> (sizes->fb_width > intel_fb->base.width ||
> sizes->fb_height > intel_fb->base.height)) {
--
Jani Nikula, Intel Open Source Graphics Center
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