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Message-ID: <YgLJqeRX0BWF4j29@phenom.ffwll.local>
Date: Tue, 8 Feb 2022 20:51:05 +0100
From: Daniel Vetter <daniel@...ll.ch>
To: Sam Ravnborg <sam@...nborg.org>
Cc: DRI Development <dri-devel@...ts.freedesktop.org>,
linux-fbdev@...r.kernel.org, Du Cheng <ducheng2@...il.com>,
Tetsuo Handa <penguin-kernel@...ove.sakura.ne.jp>,
Intel Graphics Development <intel-gfx@...ts.freedesktop.org>,
LKML <linux-kernel@...r.kernel.org>,
Claudio Suarez <cssk@...-c.es>,
Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
Daniel Vetter <daniel.vetter@...el.com>
Subject: Re: [Intel-gfx] [PATCH 11/21] fbcon: Extract fbcon_open/release
helpers
On Tue, Feb 08, 2022 at 07:24:03PM +0100, Sam Ravnborg wrote:
> Hi Daniel,
>
> On Tue, Feb 08, 2022 at 02:48:29PM +0100, Daniel Vetter wrote:
> > On Thu, Feb 03, 2022 at 10:15:14PM +0100, Sam Ravnborg wrote:
> > > Hi Daniel,
> > >
> > > On Mon, Jan 31, 2022 at 10:05:42PM +0100, Daniel Vetter wrote:
> > > > There's two minor behaviour changes in here:
> > > > - in error paths we now consistently call fb_ops->fb_release
> > > > - fb_release really can't fail (fbmem.c ignores it too) and there's no
> > > > reasonable cleanup we can do anyway.
> > > >
> > > > Signed-off-by: Daniel Vetter <daniel.vetter@...el.com>
> > > > Cc: Daniel Vetter <daniel@...ll.ch>
> > > > Cc: Claudio Suarez <cssk@...-c.es>
> > > > Cc: Greg Kroah-Hartman <gregkh@...uxfoundation.org>
> > > > Cc: Tetsuo Handa <penguin-kernel@...ove.SAKURA.ne.jp>
> > > > Cc: Du Cheng <ducheng2@...il.com>
> > > > ---
> > > > drivers/video/fbdev/core/fbcon.c | 107 +++++++++++++++----------------
> > > > 1 file changed, 53 insertions(+), 54 deletions(-)
> > > >
> > > > diff --git a/drivers/video/fbdev/core/fbcon.c b/drivers/video/fbdev/core/fbcon.c
> > > > index fa30e1909164..eea2ee14b64c 100644
> > > > --- a/drivers/video/fbdev/core/fbcon.c
> > > > +++ b/drivers/video/fbdev/core/fbcon.c
> > > > @@ -680,19 +680,37 @@ static int fbcon_invalid_charcount(struct fb_info *info, unsigned charcount)
> > > >
> > > > #endif /* CONFIG_MISC_TILEBLITTING */
> > > >
> > > > +static int fbcon_open(struct fb_info *info)
> > > > +{
> > > > + if (!try_module_get(info->fbops->owner))
> > > > + return -ENODEV;
> > > > +
> > > > + if (info->fbops->fb_open &&
> > > > + info->fbops->fb_open(info, 0)) {
> > > > + module_put(info->fbops->owner);
> > > > + return -ENODEV;
> > > > + }
> > > > +
> > > > + return 0;
> > > > +}
> > > > +
> > > > +static void fbcon_release(struct fb_info *info)
> > > > +{
> > > > + if (info->fbops->fb_release)
> > > > + info->fbops->fb_release(info, 0);
> > > > +
> > > > + module_put(info->fbops->owner);
> > > > +}
> > > >
> > > > static int con2fb_acquire_newinfo(struct vc_data *vc, struct fb_info *info,
> > > > int unit, int oldidx)
> > > > {
> > > > struct fbcon_ops *ops = NULL;
> > > > - int err = 0;
> > > > -
> > > > - if (!try_module_get(info->fbops->owner))
> > > > - err = -ENODEV;
> > > > + int err;
> > > >
> > > > - if (!err && info->fbops->fb_open &&
> > > > - info->fbops->fb_open(info, 0))
> > > > - err = -ENODEV;
> > > > + err = fbcon_open(info);
> > > > + if (err)
> > > > + return err;
> > > >
> > > > if (!err) {
> > > > ops = kzalloc(sizeof(struct fbcon_ops), GFP_KERNEL);
> > > > @@ -713,7 +731,7 @@ static int con2fb_acquire_newinfo(struct vc_data *vc, struct fb_info *info,
> > > >
> > > > if (err) {
> > > > con2fb_map[unit] = oldidx;
> > > > - module_put(info->fbops->owner);
> > > > + fbcon_release(info);
> > > > }
> > > >
> > > > return err;
> > > > @@ -724,45 +742,34 @@ static int con2fb_release_oldinfo(struct vc_data *vc, struct fb_info *oldinfo,
> > > > int oldidx, int found)
> > > > {
> > > > struct fbcon_ops *ops = oldinfo->fbcon_par;
> > > > - int err = 0, ret;
> > > > + int ret;
> > > >
> > > > - if (oldinfo->fbops->fb_release &&
> > > > - oldinfo->fbops->fb_release(oldinfo, 0)) {
> > > > - con2fb_map[unit] = oldidx;
> > > The old code assigns con2fb_map[unit] before is calls
> > > newinfo->fbops->fb_release).
> > > I wonder if there can be any callback to fbcon where the value
> > > of con2fb_map[unit] matters?
> >
> > It's all protected by console_lock, so other threads cannot see the
> > inconsistent state.
> >
> > Essentially everything in fbcon.c is protected by console_lock().
> >
> > Do you want me to hammer this in somewhere (maybe in the commit message),
> > or good enough for your ack?
>
> No need to spell it out more.
I think this was a very good question, since I had to spend a few minutes
figuring out what exactly and why I've done it too.
So I'll add this explainer, it really should have been in the commit
message!
> Add my a-b and apply it.
Well I need to resend, since there was a minor change due to rebasing on
top of Helge's fbcon scrolling patches instead of mine.
Thanks for your review
-Daniel
>
> Sam
--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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