[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-ID: <89a08ce1cdb1cf0b4d46b916e7107eca0796ca9d.camel@pengutronix.de>
Date: Wed, 16 Feb 2022 17:09:32 +0100
From: Philipp Zabel <p.zabel@...gutronix.de>
To: Mark Jonas <mark.jonas@...bosch.com>,
David Airlie <airlied@...ux.ie>,
Daniel Vetter <daniel@...ll.ch>
Cc: dri-devel@...ts.freedesktop.org, linux-kernel@...r.kernel.org,
tingquan.ruan@...bosch.com
Subject: Re: [PATCH] gpu: ipu-v3: Fix dev_dbg frequency output
Hi Mark,
On Mon, 2022-02-07 at 16:14 +0100, Mark Jonas wrote:
> From: Leo Ruan <tingquan.ruan@...bosch.com>
>
> This commit corrects the printing of the IPU clock error percentage if
> it is between -0.1% to -0.9%. For example, if the pixel clock requested
> is 27.2 MHz but only 27.0 MHz can be achieved the deviation is -0.8%.
> But the fixed point math had a flaw and calculated error of 0.2%.
>
> Before:
> Clocks: IPU 270000000Hz DI 24716667Hz Needed 27200000Hz
> IPU clock can give 27000000 with divider 10, error 0.2%
> Want 27200000Hz IPU 270000000Hz DI 24716667Hz using IPU, 27000000Hz
>
> After:
> Clocks: IPU 270000000Hz DI 24716667Hz Needed 27200000Hz
> IPU clock can give 27000000 with divider 10, error -0.8%
> Want 27200000Hz IPU 270000000Hz DI 24716667Hz using IPU, 27000000Hz
>
> Signed-off-by: Leo Ruan <tingquan.ruan@...bosch.com>
> Signed-off-by: Mark Jonas <mark.jonas@...bosch.com>
> ---
> drivers/gpu/ipu-v3/ipu-di.c | 5 +++--
> 1 file changed, 3 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/gpu/ipu-v3/ipu-di.c b/drivers/gpu/ipu-v3/ipu-di.c
> index b4a31d506fcc..74eca68891ad 100644
> --- a/drivers/gpu/ipu-v3/ipu-di.c
> +++ b/drivers/gpu/ipu-v3/ipu-di.c
> @@ -451,8 +451,9 @@ static void ipu_di_config_clock(struct ipu_di *di,
>
> error = rate / (sig->mode.pixelclock / 1000);
>
> - dev_dbg(di->ipu->dev, " IPU clock can give %lu with divider %u, error %d.%u%%\n",
> - rate, div, (signed)(error - 1000) / 10, error % 10);
> + dev_dbg(di->ipu->dev, " IPU clock can give %lu with divider %u, error %c%d.%d%%\n",
> + rate, div, error < 1000 ? '-' : '+',
> + abs(error - 1000) / 10, abs(error - 1000) % 10);
>
> /* Allow a 1% error */
> if (error < 1010 && error >= 990) {
Rounding (always down) is still a bit unintuitive, but this certainly
improves things.
Reviewed-by: Philipp Zabel <p.zabel@...gutronix.de>
regards
Philipp
Powered by blists - more mailing lists