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Message-Id: <20220302044406.63401-4-ash@heyquark.com> Date: Wed, 2 Mar 2022 15:43:57 +1100 From: Ash Logan <ash@...quark.com> To: paulus@...ba.org, mpe@...erman.id.au, christophe.leroy@...roup.eu, robh+dt@...nel.org, benh@...nel.crashing.org Cc: linux-kernel@...r.kernel.org, linuxppc-dev@...ts.ozlabs.org, j.ne@...teo.net, Emmanuel Gil Peyrot <linkmauve@...kmauve.fr> Subject: [PATCH 03/12] powerpc: wiiu: bootwrapper support Add support for the Nintendo Wii U game console to the powerpc bootwrapper. Signed-off-by: Ash Logan <ash@...quark.com> Co-developed-by: Emmanuel Gil Peyrot <linkmauve@...kmauve.fr> Signed-off-by: Emmanuel Gil Peyrot <linkmauve@...kmauve.fr> --- arch/powerpc/boot/Makefile | 4 ++ arch/powerpc/boot/wiiu-head.S | 103 ++++++++++++++++++++++++++++++++++ arch/powerpc/boot/wiiu.c | 73 ++++++++++++++++++++++++ arch/powerpc/boot/wrapper | 4 ++ 4 files changed, 184 insertions(+) create mode 100644 arch/powerpc/boot/wiiu-head.S create mode 100644 arch/powerpc/boot/wiiu.c diff --git a/arch/powerpc/boot/Makefile b/arch/powerpc/boot/Makefile index 9993c6256ad2..4e31bb648f4d 100644 --- a/arch/powerpc/boot/Makefile +++ b/arch/powerpc/boot/Makefile @@ -155,6 +155,7 @@ src-plat-$(CONFIG_EMBEDDED6xx) += cuboot-pq2.c cuboot-mpc7448hpc2.c \ gamecube-head.S gamecube.c \ wii-head.S wii.c holly.c \ fixed-head.S mvme5100.c +src-plat-$(CONFIG_WIIU) += wiiu-head.S wiiu.c src-plat-$(CONFIG_AMIGAONE) += cuboot-amigaone.c src-plat-$(CONFIG_PPC_PS3) += ps3-head.S ps3-hvcall.S ps3.c src-plat-$(CONFIG_EPAPR_BOOT) += epapr.c epapr-wrapper.c @@ -353,6 +354,9 @@ image-$(CONFIG_GAMECUBE) += dtbImage.gamecube image-$(CONFIG_WII) += dtbImage.wii image-$(CONFIG_MVME5100) += dtbImage.mvme5100 +# Board port in arch/powerpc/platform/wiiu/Kconfig +image-$(CONFIG_WIIU) += dtbImage.wiiu + # Board port in arch/powerpc/platform/amigaone/Kconfig image-$(CONFIG_AMIGAONE) += cuImage.amigaone diff --git a/arch/powerpc/boot/wiiu-head.S b/arch/powerpc/boot/wiiu-head.S new file mode 100644 index 000000000000..8586e2e992d5 --- /dev/null +++ b/arch/powerpc/boot/wiiu-head.S @@ -0,0 +1,103 @@ +/* SPDX-License-Identifier: GPL-2.0 */ +/* + * Entrypoint head asm + * This code expects to be called directly after the Espresso BootROM, which implies certain MSR + * states. + * + * Nintendo Wii U bootwrapper support + * Copyright (C) 2022 The linux-wiiu Team + */ + +#include "ppc_asm.h" + +.text +.global _zimage_start +_zimage_start: + /* Clear out all BATs. MMU is already off. */ + li r8, 0 + + mtspr 0x210, r8 /* IBAT0U */ + mtspr 0x212, r8 /* IBAT1U */ + mtspr 0x214, r8 /* IBAT2U */ + mtspr 0x216, r8 /* IBAT3U */ + mtspr 0x218, r8 /* DBAT0U */ + mtspr 0x21a, r8 /* DBAT1U */ + mtspr 0x21c, r8 /* DBAT2U */ + mtspr 0x21e, r8 /* DBAT3U */ + + mtspr 0x230, r8 /* IBAT4U */ + mtspr 0x232, r8 /* IBAT5U */ + mtspr 0x234, r8 /* IBAT6U */ + mtspr 0x236, r8 /* IBAT7U */ + mtspr 0x238, r8 /* DBAT4U */ + mtspr 0x23a, r8 /* DBAT5U */ + mtspr 0x23c, r8 /* DBAT6U */ + mtspr 0x23e, r8 /* DBAT7U */ + + /* MEM1 */ + /* 32MB, starting at 0x00000000... */ + li r8, 0x000003ff@l + mtspr 0x21a, r8 /* DBAT1U */ + mtspr 0x212, r8 /* IBAT1U */ + + /* mapped into phys 0x00000000; read-write; normal caching. */ + li r8, 0x00000002@l + mtspr 0x21b, r8 /* DBAT1L */ + mtspr 0x213, r8 /* IBAT1L */ + + /* Latte MMIO area */ + /* 64MB, starting at 0x0d800000... */ + lis r8, 0x0d8007ff@h + ori r8, r8,0x0d800007ff@l + mtspr 0x21c, r8 /* DBAT2U */ + + /* mapped into phys 0x0d800000; read-write; writethrough/nocache/guard*/ + lis r8, 0x0d80006A@h + ori r8, r8,0x0d80006A@l + mtspr 0x21d, r8 /* DBAT2L */ + + /* Bootloader comms area (actually 0x89200000) */ + /* 128MiB, starting at 0x88000000... */ + lis r8, 0x88000fff@h + ori r8, r8, 0x88000fff@l + mtspr 0x21e, r8 /* DBAT3U */ + + /* mapped into phys 0x88000000; read-write; normal caching. */ + lis r8, 0x88000002@h + ori r8, r8, 0x88000002@l + mtspr 0x21f, r8 /* DBAT3L */ + + /* Turn on BAT 4 through 7, configure CPU */ + mfspr r8, 0x3f3 /* HID4 */ + oris r8, r8, 0x3200 /* L2FM: 64-byte fetch, BPD: max depth is 4, SBE */ + mtspr 0x3f3, r8 + + /* Turn on and invalidate caches */ + mfspr r8, 0x3f0 /* HID0 */ + /* HID0_ICE | HID0_ICFI | HID0_DCE | HID0_DCFI */ + ori r8, r8, (1 << 15) | (1 << 11) | (1 << 14) | (1 << 10) + mtspr 0x3f0, r8 + isync + + li r3, 0 + li r4, 0 + li r5, 0 + + bl get_lr +get_lr: + mflr r8 + /* Get absolute address of done */ + addi r8, r8, done - get_lr + + /* Set up MSR */ + /* MSR_DR | MSR_IR | MSR_FP */ + /* Data/instruction MMUs, FPU because why not */ + ori r9, r3, (1 << 4) | (1 << 5) | (1 << 13) + + /* Apply our new MSR, starting execution at "done" */ + mtsrr0 r8 + mtsrr1 r9 + sync + rfi +done: + b _zimage_start_lib diff --git a/arch/powerpc/boot/wiiu.c b/arch/powerpc/boot/wiiu.c new file mode 100644 index 000000000000..fe88eb2c42ae --- /dev/null +++ b/arch/powerpc/boot/wiiu.c @@ -0,0 +1,73 @@ +// SPDX-License-Identifier: GPL-2.0 +/* + * Platform support and IPC debug console to linux-loader (on Starbuck) + * + * Nintendo Wii U bootwrapper support + * Copyright (C) 2022 The linux-wiiu Team + */ + +#include <stddef.h> +#include "string.h" +#include "stdio.h" +#include "types.h" +#include "io.h" +#include "ops.h" + +BSS_STACK(8192); + +// Volatile is used here since the io.h routines require it +#define LT_IPC_PPCMSG ((volatile u32 *)0x0d800000) +#define LT_IPC_PPCCTRL ((volatile u32 *)0x0d800004) +#define LT_IPC_PPCCTRL_X1 0x1 + +#define WIIU_LOADER_CMD_PRINT 0x01000000 + +static void wiiu_ipc_sendmsg(int msg) +{ + out_be32(LT_IPC_PPCMSG, msg); + out_be32(LT_IPC_PPCCTRL, LT_IPC_PPCCTRL_X1); + while (in_be32(LT_IPC_PPCCTRL) & LT_IPC_PPCCTRL_X1) + barrier(); +} + +/* + * Send logging string out over IPC to linux-loader for early printing. + * Packs 3 chars at a time where possible. + */ +static void wiiu_write_ipc(const char *buf, int len) +{ + int i = 0; + + for (i = 0; i + 2 < len; i += 3) { + int msg = WIIU_LOADER_CMD_PRINT | (buf[i + 0] << 16) | + (buf[i + 1] << 8) | buf[i + 2]; + + wiiu_ipc_sendmsg(msg); + } + + if (i < len) { + for (; i < len; i++) { + int msg = WIIU_LOADER_CMD_PRINT | (buf[i] << 16); + + wiiu_ipc_sendmsg(msg); + } + } +} + +/* + * Note 32MiB heap - not ideal but seems fine for the bootwrapper + */ +void platform_init(unsigned int r3, unsigned int r4, unsigned int r5) +{ + u32 heapsize; + + console_ops.write = wiiu_write_ipc; + printf("wiiu: bootwrapper ok\n"); + + heapsize = 32 * 1024 * 1024 - (u32)_end; + simple_alloc_init(_end, heapsize, 32, 64); + printf("wiiu: heap ok\n"); + + fdt_init(_dtb_start); + printf("wiiu: dtb ok\n"); +} diff --git a/arch/powerpc/boot/wrapper b/arch/powerpc/boot/wrapper index 9184eda780fd..f42abe4ebde2 100755 --- a/arch/powerpc/boot/wrapper +++ b/arch/powerpc/boot/wrapper @@ -344,6 +344,10 @@ gamecube|wii) link_address='0x600000' platformo="$object/$platform-head.o $object/$platform.o" ;; +wiiu) + link_address='0x600000' + platformo="$object/wiiu-head.o $object/$platform.o" + ;; microwatt) link_address='0x500000' platformo="$object/fixed-head.o $object/$platform.o" -- 2.35.1
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