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Message-ID: <CAPm50a+p2pSjExDwPmGpZ_aTuxs=x6RZ4-AAD19RDQx2o-=NCw@mail.gmail.com>
Date: Wed, 2 Mar 2022 09:30:44 +0800
From: Hao Peng <flyingpenghao@...il.com>
To: Sean Christopherson <seanjc@...gle.com>
Cc: pbonzini@...hat.com, kvm@...r.kernel.org,
linux-kernel@...r.kernel.org
Subject: Re: [PATCH] kvm: x86: Improve virtual machine startup performance
On Wed, Mar 2, 2022 at 1:54 AM Sean Christopherson <seanjc@...gle.com> wrote:
>
> On Tue, Mar 01, 2022, Peng Hao wrote:
> > From: Peng Hao <flyingpeng@...cent.com>
> >
> > vcpu 0 will repeatedly enter/exit the smm state during the startup
> > phase, and kvm_init_mmu will be called repeatedly during this process.
> > There are parts of the mmu initialization code that do not need to be
> > modified after the first initialization.
> >
> > Statistics on my server, vcpu0 when starting the virtual machine
> > Calling kvm_init_mmu more than 600 times (due to smm state switching).
> > The patch can save about 36 microseconds in total.
> >
> > Signed-off-by: Peng Hao <flyingpeng@...cent.com>
> > ---
> > @@ -5054,7 +5059,7 @@ void kvm_mmu_after_set_cpuid(struct kvm_vcpu *vcpu)
> > void kvm_mmu_reset_context(struct kvm_vcpu *vcpu)
> > {
> > kvm_mmu_unload(vcpu);
> > - kvm_init_mmu(vcpu);
> > + kvm_init_mmu(vcpu, false);
>
> This is wrong, kvm_mmu_reset_context() is the "big hammer" and is expected to
> unconditionally get the MMU to a known good state. E.g. failure to initialize
> means this code:
>
> context->shadow_root_level = kvm_mmu_get_tdp_level(vcpu);
>
> will not update the shadow_root_level as expected in response to userspace changing
> guest.MAXPHYADDR in such a way that KVM enables/disables 5-level paging.
>
Thanks for pointing this out. However, other than shadow_root_level,
other fields of context will not
change during the entire operation, such as
page_fault/sync_page/direct_map and so on under
the condition of tdp_mmu.
Is this patch still viable after careful confirmation of the fields
that won't be modified?
thanks.
> The SMM transitions definitely need to be fixed, and we're slowly getting there,
> but sadly there's no quick fix.
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