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Message-Id: <20220309152653.1244096-1-Jason@zx2c4.com>
Date:   Wed,  9 Mar 2022 08:26:53 -0700
From:   "Jason A. Donenfeld" <Jason@...c4.com>
To:     linux-kernel@...r.kernel.org, linux-crypto@...r.kernel.org
Cc:     "Jason A. Donenfeld" <Jason@...c4.com>,
        Theodore Ts'o <tytso@....edu>,
        Dominik Brodowski <linux@...inikbrodowski.net>
Subject: [PATCH] random: reseed more often immediately after booting

In order to chip away at the "premature first" problem, we augment our
existing entropy accounting with increased reseedings at boot. The idea
is that at boot, we're getting entropy from various places, and we're
not very sure which of early boot entropy is good and which isn't. Even
when we're crediting the entropy, we're still not totally certain that
it's any good. Since boot is the one time (aside from a compromise) that
we have zero entropy, it's important that we shephard entropy into the
crng fairly often. At the same time, we don't want a "premature next"
problem, whereby an attacker can brute force individual bits of added
entropy. In lieu of going full-on Fortuna (for now), we can pick a
simpler strategy of just reseeding more often during the first 5 minutes
after boot. This is still bounded by the 256-bit entropy credit
requirement, so we'll skip a reseeding if we haven't reached that, but
in case entropy /is/ coming in, this ensures that it makes its way into
the crng rather rapidly during these early stages. For this we start at
5 seconds after boot, and double that interval until it's more than 5
minutes. After that, we then move to our normal schedule of reseeding
not more than once per 5 minutes.

Cc: Theodore Ts'o <tytso@....edu>
Cc: Dominik Brodowski <linux@...inikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@...c4.com>
---
 drivers/char/random.c | 27 ++++++++++++++++++++++++---
 1 file changed, 24 insertions(+), 3 deletions(-)

diff --git a/drivers/char/random.c b/drivers/char/random.c
index 0ceda9a12bfe..e86e093e1d67 100644
--- a/drivers/char/random.c
+++ b/drivers/char/random.c
@@ -333,6 +333,27 @@ static void crng_fast_key_erasure(u8 key[CHACHA_KEY_SIZE],
 	memzero_explicit(first_block, sizeof(first_block));
 }
 
+/*
+ * Return whether the crng seed is considered to be sufficiently
+ * old that a reseeding might be attempted. This is the case 5,
+ * 10, 20, 40, 80, and 160 seconds after boot, and after if the
+ * last reseeding was CRNG_RESEED_INTERVAL minutes ago.
+ */
+static bool crng_has_old_seed(void)
+{
+	static unsigned int next_init_secs = 5;
+
+	if (unlikely(next_init_secs < CRNG_RESEED_INTERVAL / HZ)) {
+		ktime_t uptime = ktime_get_seconds();
+		if (uptime >= READ_ONCE(next_init_secs)) {
+			WRITE_ONCE(next_init_secs, (1U << fls(uptime / 5)) * 5);
+			return true;
+		}
+		return false;
+	}
+	return time_after(jiffies, READ_ONCE(base_crng.birth) + CRNG_RESEED_INTERVAL);
+}
+
 /*
  * This function returns a ChaCha state that you may use for generating
  * random data. It also returns up to 32 bytes on its own of random data
@@ -366,10 +387,10 @@ static void crng_make_state(u32 chacha_state[CHACHA_STATE_WORDS],
 	}
 
 	/*
-	 * If the base_crng is more than 5 minutes old, we reseed, which
-	 * in turn bumps the generation counter that we check below.
+	 * If the base_crng is old enough, we try to reseed, which in turn
+	 * bumps the generation counter that we check below.
 	 */
-	if (unlikely(time_after(jiffies, READ_ONCE(base_crng.birth) + CRNG_RESEED_INTERVAL)))
+	if (unlikely(crng_has_old_seed()))
 		crng_reseed(false);
 
 	local_lock_irqsave(&crngs.lock, flags);
-- 
2.35.1

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