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Message-ID: <Ykv/k/WoVemoCJJA@phenom.ffwll.local>
Date: Tue, 5 Apr 2022 10:36:35 +0200
From: Daniel Vetter <daniel@...ll.ch>
To: Javier Martinez Canillas <javierm@...hat.com>
Cc: Daniel Vetter <daniel.vetter@...ll.ch>,
DRI Development <dri-devel@...ts.freedesktop.org>,
Intel Graphics Development <intel-gfx@...ts.freedesktop.org>,
linux-fbdev@...r.kernel.org, LKML <linux-kernel@...r.kernel.org>,
Thomas Zimmermann <tzimmermann@...e.de>,
Zack Rusin <zackr@...are.com>,
Hans de Goede <hdegoede@...hat.com>,
Ilya Trukhanov <lahvuun@...il.com>,
Daniel Vetter <daniel.vetter@...el.com>,
Peter Jones <pjones@...hat.com>
Subject: Re: [PATCH v2 18/19] Revert "fbdev: Prevent probing generic drivers
if a FB is already registered"
On Wed, Feb 09, 2022 at 01:19:26AM +0100, Javier Martinez Canillas wrote:
> On 2/8/22 22:08, Daniel Vetter wrote:
> > This reverts commit fb561bf9abde49f7e00fdbf9ed2ccf2d86cac8ee.
> >
> > With
> >
> > commit 27599aacbaefcbf2af7b06b0029459bbf682000d
> > Author: Thomas Zimmermann <tzimmermann@...e.de>
> > Date: Tue Jan 25 10:12:18 2022 +0100
> >
> > fbdev: Hot-unplug firmware fb devices on forced removal
> >
> > this should be fixed properly and we can remove this somewhat hackish
> > check here (e.g. this won't catch drm drivers if fbdev emulation isn't
> > enabled).
> >
>
> Unfortunately this hack can't be reverted yet. Thomas' patch solves the issue
> of platform devices matched with fbdev drivers to be properly unregistered if
> a DRM driver attempts to remove all the conflicting framebuffers.
>
> But the problem that fb561bf9abde ("fbdev: Prevent probing generic drivers if
> a FB is already registered") worked around is different. It happens when the
> DRM driver is probed before the {efi,simple}fb and other fbdev drivers, the
> kicking out of conflicting framebuffers already happened and these drivers
> will be allowed to probe even when a DRM driver is already present.
>
> We need a clearer way to prevent it, but can't revert fb561bf9abde until that.
Yeah that entire area is a mess still, ideally we'd have something else
creating the platform devices, and efifb/offb and all these would just
bind against them.
Hm one idea that just crossed my mind: Could we have a flag in fb_info for
fw drivers, and check this in framebuffer_register? Then at least all the
logic would be in the fbdev core.
-Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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