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Date:   Wed, 27 Apr 2022 11:14:49 -0700
From:   Namhyung Kim <namhyung@...nel.org>
To:     Andrii Nakryiko <andrii.nakryiko@...il.com>
Cc:     Arnaldo Carvalho de Melo <acme@...nel.org>,
        Jiri Olsa <jolsa@...nel.org>, Ingo Molnar <mingo@...nel.org>,
        Peter Zijlstra <peterz@...radead.org>,
        LKML <linux-kernel@...r.kernel.org>,
        Andi Kleen <ak@...ux.intel.com>,
        Ian Rogers <irogers@...gle.com>,
        Song Liu <songliubraving@...com>, Hao Luo <haoluo@...gle.com>,
        bpf <bpf@...r.kernel.org>,
        "linux-perf-use." <linux-perf-users@...r.kernel.org>,
        Blake Jones <blakejones@...gle.com>
Subject: Re: [PATCH 4/4] perf record: Handle argument change in sched_switch

Hello,

On Tue, Apr 26, 2022 at 4:55 PM Andrii Nakryiko
<andrii.nakryiko@...il.com> wrote:
>
> On Fri, Apr 22, 2022 at 3:49 PM Namhyung Kim <namhyung@...nel.org> wrote:
> >
> > Recently sched_switch tracepoint added a new argument for prev_state,
> > but it's hard to handle the change in a BPF program.  Instead, we can
> > check the function prototype in BTF before loading the program.
> >
> > Thus I make two copies of the tracepoint handler and select one based
> > on the BTF info.
> >
> > Signed-off-by: Namhyung Kim <namhyung@...nel.org>
> > ---
> >  tools/perf/util/bpf_off_cpu.c          | 32 +++++++++++++++
> >  tools/perf/util/bpf_skel/off_cpu.bpf.c | 55 ++++++++++++++++++++------
> >  2 files changed, 76 insertions(+), 11 deletions(-)
> >
>
> [...]
>
> >
> > +SEC("tp_btf/sched_switch")
> > +int on_switch3(u64 *ctx)
> > +{
> > +       struct task_struct *prev, *next;
> > +       int state;
> > +
> > +       if (!enabled)
> > +               return 0;
> > +
> > +       /*
> > +        * TP_PROTO(bool preempt, struct task_struct *prev,
> > +        *          struct task_struct *next)
> > +        */
> > +       prev = (struct task_struct *)ctx[1];
> > +       next = (struct task_struct *)ctx[2];
>
>
> you don't have to have two BPF programs for this, you can use
> read-only variable to make this choice.
>
> On BPF side
>
> const volatile bool has_prev_state = false;
>
> ...
>
> if (has_prev_state) {
>     prev = (struct task_struct *)ctx[2];
>     next = (struct task_struct *)ctx[3];
> } else {
>     prev = (struct task_struct *)ctx[1];
>     next = (struct task_struct *)ctx[2];
> }
>
>
> And from user-space side you do your detection and before skeleton is loaded:
>
> skel->rodata->has_prev_state = <whatever you detected>

Nice, thanks for the tip!

Actually I tried something similar but it was with a variable (in bss)
so the verifier in an old kernel rejected it due to invalid arg access.

I guess now the const makes the verifier ignore the branch as if
it's dead but the compiler still generates the code, right?

>
> But I'm still hoping that this prev_state argument can be moved to the
> end ([0]) to make all this unnecessary.
>
>   [0] https://lore.kernel.org/lkml/93a20759600c05b6d9e4359a1517c88e06b44834.camel@fb.com/

Yeah, that would make life easier. :)

Thanks,
Namhyung

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