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Message-ID: <ea64b36c-ecc1-74db-dd2e-909e7e507ef8@nvidia.com>
Date: Wed, 11 May 2022 16:57:04 -0700
From: John Hubbard <jhubbard@...dia.com>
To: <paulmck@...nel.org>
CC: Minchan Kim <minchan@...nel.org>,
Andrew Morton <akpm@...ux-foundation.org>,
linux-mm <linux-mm@...ck.org>,
LKML <linux-kernel@...r.kernel.org>,
John Dias <joaodias@...gle.com>,
"David Hildenbrand" <david@...hat.com>
Subject: Re: [PATCH v4] mm: fix is_pinnable_page against on cma page
On 5/11/22 16:45, Paul E. McKenney wrote:
>>
>> Well no, because the "&" operation is a single operation on the CPU, and
>> isn't going to get split up like that.
>
> Chiming in a bit late...
Much appreciated!
>
> The usual way that this sort of thing causes trouble is if there is a
> single store instruction that changes the value from MIGRATE_ISOLATE
> to MIGRATE_CMA, and if the compiler decides to fetch twice, AND twice,
Doing an AND twice for "x & constant" this definitely blows my mind. Is
nothing sacred? :)
> and then combine the results. This could give a zero outcome where the
> underlying variable never had the value zero.
>
> Is this sort of thing low probability?
>
> Definitely.
>
> Isn't this sort of thing prohibited?
>
> Definitely not.
>
> So what you have will likely work for at least a while longer, but it
> is not guaranteed and it forces you to think a lot harder about what
> the current implementations of the compiler can and cannot do to you.
>
> The following LWN article goes through some of the possible optimizations
> (vandalisms?) in this area: https://lwn.net/Articles/793253/
>
hmm, I don't think we hit any of those cases, do we? Because here, the
"write" side is via a non-inline function that I just don't believe the
compiler is allowed to call twice. Or is it?
Minchan's earlier summary:
CPU 0 CPU1
set_pageblock_migratetype(MIGRATE_ISOLATE)
if (get_pageblock_migrate(page) & MIGRATE_CMA)
set_pageblock_migratetype(MIGRATE_CMA)
if (get_pageblock_migrate(page) & MIGRATE_ISOLATE)
...where set_pageblock_migratetype() is not inline.
thanks,
--
John Hubbard
NVIDIA
> In the end, it is your code, so you get to decide how much you would
> like to keep track of what compilers get up to over time. ;-)
>
> Thanx, Paul
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