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Date:   Fri, 13 May 2022 06:13:25 -1000
From:   Tejun Heo <tj@...nel.org>
To:     "T.J. Mercier" <tjmercier@...gle.com>
Cc:     Nicolas Dufresne <nicolas@...fresne.ca>,
        Zefan Li <lizefan.x@...edance.com>,
        Johannes Weiner <hannes@...xchg.org>,
        Jonathan Corbet <corbet@....net>,
        Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
        Arve Hjønnevåg <arve@...roid.com>,
        Todd Kjos <tkjos@...roid.com>,
        Martijn Coenen <maco@...roid.com>,
        Joel Fernandes <joel@...lfernandes.org>,
        Christian Brauner <brauner@...nel.org>,
        Hridya Valsaraju <hridya@...gle.com>,
        Suren Baghdasaryan <surenb@...gle.com>,
        Sumit Semwal <sumit.semwal@...aro.org>,
        Christian König <christian.koenig@....com>,
        Benjamin Gaignard <benjamin.gaignard@...labora.com>,
        Liam Mark <lmark@...eaurora.org>,
        Laura Abbott <labbott@...hat.com>,
        Brian Starkey <Brian.Starkey@....com>,
        John Stultz <john.stultz@...aro.org>,
        Shuah Khan <shuah@...nel.org>, Daniel Vetter <daniel@...ll.ch>,
        John Stultz <jstultz@...gle.com>,
        Carlos Llamas <cmllamas@...gle.com>,
        Kalesh Singh <kaleshsingh@...gle.com>, Kenny.Ho@....com,
        Michal Koutný <mkoutny@...e.com>,
        Shuah Khan <skhan@...uxfoundation.org>,
        kernel-team@...roid.com, cgroups@...r.kernel.org,
        linux-doc@...r.kernel.org, linux-kernel@...r.kernel.org,
        linux-media@...r.kernel.org, dri-devel@...ts.freedesktop.org,
        linaro-mm-sig@...ts.linaro.org, linux-kselftest@...r.kernel.org
Subject: Re: [PATCH v7 0/6] Proposal for a GPU cgroup controller

Hello,

On Thu, May 12, 2022 at 08:43:52PM -0700, T.J. Mercier wrote:
> > I'm actually happy I've asked this question, wasn't silly after all. I think the
> > problem here is a naming issue. What you really are monitor is "video memory",
> > which consist of a memory segment allocated to store data used to render images
> > (its not always images of course, GPU an VPU have specialized buffers for their
> > purpose).
> >
> > Whether this should be split between what is used specifically by the GPU
> > drivers, the display drivers, the VPU (CODEC and pre/post-processor) or camera
> > drivers is something that should be discussed. But in the current approach, you
> > really meant Video memory as a superset of the above. Personally, I think
> > generically (to de-Andronized your work), en-globing all video memory is
> > sufficient. What I fail to understand is how you will manage to distinguished
> > DMABuf Heap allocation (which are used outside of Android btw), from Video
> > allocation or other type of usage. I'm sure non-video usage will exist in the
> > future (think of machine learning, compute, other high bandwidth streaming
> > thingy ...)
> >
> Ok thank you for pointing out the naming issue. The naming is a
> consequence of the initial use case, but I guess it's too specific.
> What I want out of this change is that android can track dmabufs that
> come out of heaps, and drm can track gpu memory. But other drivers
> could track different resources under different names. Imagine this
> were called a buffer cgroup controller instead of a GPU cgroup
> controller. Then the use component ("video memory") isn't tied up with
> the name of the controller, but it's up to the name of the bucket the
> resource is tracked under. I think this meets the needs of the two use
> cases I'm aware of now, while leaving the door open to other future
> needs. Really the controller is just enabling abstract named buckets
> for tracking and eventually limiting a type of resource.

So, there hasn't been whole lot of discussion w/ other GPU folks and what
comes up still seems to indicate that we're still long way away from having
a meaningful gpu controller. For your use case, would it make sense to just
add dmabuf as a key to the misc controller? I'm not sure it makes sense to
push "gpu controller" forward if there's no conceptual consensus around what
resources are.

Thanks.

-- 
tejun

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