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Message-Id: <20220609113046.780504-1-elver@google.com>
Date: Thu, 9 Jun 2022 13:30:38 +0200
From: Marco Elver <elver@...gle.com>
To: elver@...gle.com, Peter Zijlstra <peterz@...radead.org>,
Frederic Weisbecker <frederic@...nel.org>,
Ingo Molnar <mingo@...nel.org>
Cc: Thomas Gleixner <tglx@...utronix.de>,
Arnaldo Carvalho de Melo <acme@...nel.org>,
Mark Rutland <mark.rutland@....com>,
Alexander Shishkin <alexander.shishkin@...ux.intel.com>,
Jiri Olsa <jolsa@...hat.com>,
Namhyung Kim <namhyung@...nel.org>,
Dmitry Vyukov <dvyukov@...gle.com>,
linux-perf-users@...r.kernel.org, x86@...nel.org,
linux-sh@...r.kernel.org, kasan-dev@...glegroups.com,
linux-kernel@...r.kernel.org
Subject: [PATCH 0/8] perf/hw_breakpoint: Optimize for thousands of tasks
The hw_breakpoint subsystem's code has seen little change in over 10
years. In that time, systems with >100s of CPUs have become common,
along with improvements to the perf subsystem: using breakpoints on
thousands of concurrent tasks should be a supported usecase.
The breakpoint constraints accounting algorithm is the major bottleneck
in doing so:
1. task_bp_pinned() has been O(#tasks), and called twice for each CPU.
2. Everything is serialized on a global mutex, 'nr_bp_mutex'.
This series first optimizes task_bp_pinned() to only take O(1) on
average, and then reworks synchronization to allow concurrency when
checking and updating breakpoint constraints for tasks. Along the way,
smaller micro-optimizations and cleanups are done as they seemed obvious
when staring at the code (but likely insignificant).
The result is (on a system with 256 CPUs) that we go from:
| $> perf bench -r 30 breakpoint thread -b 4 -p 64 -t 64
[ ^ more aggressive benchmark parameters took too long ]
| # Running 'breakpoint/thread' benchmark:
| # Created/joined 30 threads with 4 breakpoints and 64 parallelism
| Total time: 236.418 [sec]
|
| 123134.794271 usecs/op
| 7880626.833333 usecs/op/cpu
... to -- with all optimizations:
| $> perf bench -r 30 breakpoint thread -b 4 -p 64 -t 64
| # Running 'breakpoint/thread' benchmark:
| # Created/joined 30 threads with 4 breakpoints and 64 parallelism
| Total time: 0.071 [sec]
|
| 37.134896 usecs/op
| 2376.633333 usecs/op/cpu
On the used test system, that's an effective speedup of ~3315x per op.
Which is close to the theoretical ideal performance through
optimizations in hw_breakpoint.c -- for reference, constraints
accounting disabled:
| perf bench -r 30 breakpoint thread -b 4 -p 64 -t 64
| # Running 'breakpoint/thread' benchmark:
| # Created/joined 30 threads with 4 breakpoints and 64 parallelism
| Total time: 0.067 [sec]
|
| 35.286458 usecs/op
| 2258.333333 usecs/op/cpu
At this point, the current implementation is only ~5% slower than the
theoretical ideal. However, given constraints accounting cannot
realistically be disabled, this is likely as far as we can push it.
Marco Elver (8):
perf/hw_breakpoint: Optimize list of per-task breakpoints
perf/hw_breakpoint: Mark data __ro_after_init
perf/hw_breakpoint: Optimize constant number of breakpoint slots
perf/hw_breakpoint: Make hw_breakpoint_weight() inlinable
perf/hw_breakpoint: Remove useless code related to flexible
breakpoints
perf/hw_breakpoint: Reduce contention with large number of tasks
perf/hw_breakpoint: Optimize task_bp_pinned() if CPU-independent
perf/hw_breakpoint: Clean up headers
arch/sh/include/asm/hw_breakpoint.h | 5 +-
arch/x86/include/asm/hw_breakpoint.h | 5 +-
include/linux/hw_breakpoint.h | 1 -
include/linux/perf_event.h | 3 +-
kernel/events/hw_breakpoint.c | 374 +++++++++++++++++++--------
5 files changed, 276 insertions(+), 112 deletions(-)
--
2.36.1.255.ge46751e96f-goog
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