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Message-Id: <20220715061042.373640-2-john.ogness@linutronix.de>
Date: Fri, 15 Jul 2022 08:16:42 +0206
From: John Ogness <john.ogness@...utronix.de>
To: Petr Mladek <pmladek@...e.com>
Cc: Sergey Senozhatsky <senozhatsky@...omium.org>,
Steven Rostedt <rostedt@...dmis.org>,
linux-kernel@...r.kernel.org,
Todd Brandt <todd.e.brandt@...ux.intel.com>
Subject: [PATCH v3] printk: do not wait for consoles when suspended
The console_stop() and console_start() functions call pr_flush().
When suspending, these functions are called by the serial subsystem
while the serial port is suspended. In this scenario, if there are
any pending messages, a call to pr_flush() will always result in a
timeout because the serial port cannot make forward progress. This
causes longer suspend and resume times.
Add a check in pr_flush() so that it will immediately timeout if
the consoles are suspended.
Fixes: 3b604ca81202 ("printk: add pr_flush()")
Reported-by: Todd Brandt <todd.e.brandt@...ux.intel.com>
Signed-off-by: John Ogness <john.ogness@...utronix.de>
Tested-by: Todd Brandt <todd.e.brandt@...ux.intel.com>
---
v3: add more details to commit message and comment
v2: only avoid wait if suspended
kernel/printk/printk.c | 13 +++++++++++--
1 file changed, 11 insertions(+), 2 deletions(-)
diff --git a/kernel/printk/printk.c b/kernel/printk/printk.c
index b49c6ff6dca0..a1a81fd9889b 100644
--- a/kernel/printk/printk.c
+++ b/kernel/printk/printk.c
@@ -3380,6 +3380,7 @@ static bool __pr_flush(struct console *con, int timeout_ms, bool reset_on_progre
diff = 0;
console_lock();
+
for_each_console(c) {
if (con && con != c)
continue;
@@ -3389,11 +3390,19 @@ static bool __pr_flush(struct console *con, int timeout_ms, bool reset_on_progre
if (printk_seq < seq)
diff += seq - printk_seq;
}
- console_unlock();
- if (diff != last_diff && reset_on_progress)
+ /*
+ * If consoles are suspended, it cannot be expected that they
+ * make forward progress, so timeout immediately. @diff is
+ * still used to return a valid flush status.
+ */
+ if (console_suspended)
+ remaining = 0;
+ else if (diff != last_diff && reset_on_progress)
remaining = timeout_ms;
+ console_unlock();
+
if (diff == 0 || remaining == 0)
break;
--
2.30.2
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