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Message-ID: <YtUhp4NqtoZqNs/i@unreal>
Date: Mon, 18 Jul 2022 12:02:31 +0300
From: Leon Romanovsky <leon@...nel.org>
To: Christophe JAILLET <christophe.jaillet@...adoo.fr>
Cc: Dennis Dalessandro <dennis.dalessandro@...nelisnetworks.com>,
Jason Gunthorpe <jgg@...pe.ca>, linux-kernel@...r.kernel.org,
kernel-janitors@...r.kernel.org, linux-rdma@...r.kernel.org
Subject: Re: [PATCH] RDMA/qib: Use the bitmap API to allocate bitmaps
On Fri, Jul 08, 2022 at 07:20:39PM +0200, Christophe JAILLET wrote:
> Use bitmap_zalloc()/bitmap_free() instead of hand-writing them.
>
> It is less verbose and it improves the semantic.
>
> Signed-off-by: Christophe JAILLET <christophe.jaillet@...adoo.fr>
> ---
> drivers/infiniband/hw/qib/qib_init.c | 5 ++---
> 1 file changed, 2 insertions(+), 3 deletions(-)
>
Thanks, applied
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