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Message-Id: <20220815180455.975639104@linuxfoundation.org>
Date: Mon, 15 Aug 2022 19:56:04 +0200
From: Greg Kroah-Hartman <gregkh@...uxfoundation.org>
To: linux-kernel@...r.kernel.org
Cc: Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
stable@...r.kernel.org,
Dave Stevenson <dave.stevenson@...pberrypi.com>,
Maxime Ripard <maxime@...no.tech>,
Sasha Levin <sashal@...nel.org>
Subject: [PATCH 5.19 0408/1157] drm/vc4: plane: Fix margin calculations for the right/bottom edges
From: Dave Stevenson <dave.stevenson@...pberrypi.com>
[ Upstream commit b7c3d6821627861f4ea3e1f2b595d0ed9e80aac8 ]
The current plane margin calculation code clips the right and bottom
edges of the range based using the left and top margins.
This is obviously wrong, so let's fix it.
Fixes: 666e73587f90 ("drm/vc4: Take margin setup into account when updating planes")
Signed-off-by: Dave Stevenson <dave.stevenson@...pberrypi.com>
Link: https://lore.kernel.org/r/20220613144800.326124-6-maxime@cerno.tech
Signed-off-by: Maxime Ripard <maxime@...no.tech>
Signed-off-by: Sasha Levin <sashal@...nel.org>
---
drivers/gpu/drm/vc4/vc4_plane.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/drivers/gpu/drm/vc4/vc4_plane.c b/drivers/gpu/drm/vc4/vc4_plane.c
index 67402da89213..568371aa89c5 100644
--- a/drivers/gpu/drm/vc4/vc4_plane.c
+++ b/drivers/gpu/drm/vc4/vc4_plane.c
@@ -310,16 +310,16 @@ static int vc4_plane_margins_adj(struct drm_plane_state *pstate)
adjhdisplay,
crtc_state->mode.hdisplay);
vc4_pstate->crtc_x += left;
- if (vc4_pstate->crtc_x > crtc_state->mode.hdisplay - left)
- vc4_pstate->crtc_x = crtc_state->mode.hdisplay - left;
+ if (vc4_pstate->crtc_x > crtc_state->mode.hdisplay - right)
+ vc4_pstate->crtc_x = crtc_state->mode.hdisplay - right;
adjvdisplay = crtc_state->mode.vdisplay - (top + bottom);
vc4_pstate->crtc_y = DIV_ROUND_CLOSEST(vc4_pstate->crtc_y *
adjvdisplay,
crtc_state->mode.vdisplay);
vc4_pstate->crtc_y += top;
- if (vc4_pstate->crtc_y > crtc_state->mode.vdisplay - top)
- vc4_pstate->crtc_y = crtc_state->mode.vdisplay - top;
+ if (vc4_pstate->crtc_y > crtc_state->mode.vdisplay - bottom)
+ vc4_pstate->crtc_y = crtc_state->mode.vdisplay - bottom;
vc4_pstate->crtc_w = DIV_ROUND_CLOSEST(vc4_pstate->crtc_w *
adjhdisplay,
--
2.35.1
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