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Date:   Wed,  7 Sep 2022 19:34:00 +0800
From:   Jilin Yuan <yuanjilin@...rlc.com>
To:     airlied@...ux.ie, daniel@...ll.ch, shaoyun.liu@....com
Cc:     amd-gfx@...ts.freedesktop.org, dri-devel@...ts.freedesktop.org,
        linux-kernel@...r.kernel.org, Jilin Yuan <yuanjilin@...rlc.com>
Subject: [PATCH] drm/amdgpu: fix repeated words in comments

Delete the redundant word 'and'.
Delete the redundant word 'in'.
Delete the redundant word 'the'.
Delete the redundant word 'are'.

Signed-off-by: Jilin Yuan <yuanjilin@...rlc.com>
---
 drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
index afaa1056e039..71367b9dd590 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
@@ -958,7 +958,7 @@ static void amdgpu_device_vram_scratch_fini(struct amdgpu_device *adev)
  * @registers: pointer to the register array
  * @array_size: size of the register array
  *
- * Programs an array or registers with and and or masks.
+ * Programs an array or registers with and or masks.
  * This is a helper for setting golden registers.
  */
 void amdgpu_device_program_register_sequence(struct amdgpu_device *adev,
@@ -1569,7 +1569,7 @@ static int amdgpu_device_check_arguments(struct amdgpu_device *adev)
  * @state: vga_switcheroo state
  *
  * Callback for the switcheroo driver.  Suspends or resumes the
- * the asics before or after it is powered up using ACPI methods.
+ * asics before or after it is powered up using ACPI methods.
  */
 static void amdgpu_switcheroo_set_state(struct pci_dev *pdev,
 					enum vga_switcheroo_state state)
@@ -3203,7 +3203,7 @@ static int amdgpu_device_ip_resume_phase2(struct amdgpu_device *adev)
  *
  * Main resume function for hardware IPs.  The hardware IPs
  * are split into two resume functions because they are
- * are also used in in recovering from a GPU reset and some additional
+ * also used in recovering from a GPU reset and some additional
  * steps need to be take between them.  In this case (S3/S4) they are
  * run sequentially.
  * Returns 0 on success, negative error code on failure.
-- 
2.36.1

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