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Message-ID: <YzHttWsmFSMR8vCY@nvidia.com>
Date: Mon, 26 Sep 2022 15:21:41 -0300
From: Jason Gunthorpe <jgg@...dia.com>
To: Christophe JAILLET <christophe.jaillet@...adoo.fr>
Cc: Selvin Xavier <selvin.xavier@...adcom.com>,
Leon Romanovsky <leon@...nel.org>,
Potnuri Bharat Teja <bharat@...lsio.com>,
Yishai Hadas <yishaih@...dia.com>,
Michal Kalderon <mkalderon@...vell.com>,
Ariel Elior <aelior@...vell.com>,
Zhu Yanjun <zyjzyj2000@...il.com>,
linux-kernel@...r.kernel.org, kernel-janitors@...r.kernel.org,
linux-rdma@...r.kernel.org
Subject: Re: [PATCH] headers: Remove some left-over license text in
include/uapi/rdma/
On Sun, Sep 25, 2022 at 03:39:58PM +0200, Christophe JAILLET wrote:
> There is already a SPDX-License-Identifier tag, so the corresponding
> license text can be removed.
>
> Signed-off-by: Christophe JAILLET <christophe.jaillet@...adoo.fr>
> ---
> Changes in the 2 files under rdma/hfi/ is a bit more than just removing
> the license text. There were some Copyright(c) for GPL and BSD licence.
> I have simplified it to what look logical to me.
> But in case it matters, review with care.
Did you use a script or something to verify that the text being
removed is word for word identical to the text in LICENSES/ ?
I had understood this was the reason the original SPDX conversion left
the license text around?
It looks OK to me, but I didn't check it word for word :)
Is there a reason this series is coming up now around the uapi
headers? Are we doing them all or something?
Jason
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