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Message-ID: <YzMO2jAHKNdSRltf@kroah.com>
Date: Tue, 27 Sep 2022 16:55:22 +0200
From: Greg Kroah-Hartman <gregkh@...uxfoundation.org>
To: Miguel Ojeda <ojeda@...nel.org>
Cc: Linus Torvalds <torvalds@...ux-foundation.org>,
rust-for-linux@...r.kernel.org, linux-kernel@...r.kernel.org,
linux-fsdevel@...r.kernel.org, patches@...ts.linux.dev,
Jarkko Sakkinen <jarkko@...nel.org>,
Kees Cook <keescook@...omium.org>,
Alex Gaynor <alex.gaynor@...il.com>,
Wedson Almeida Filho <wedsonaf@...gle.com>,
Gary Guo <gary@...yguo.net>, Boqun Feng <boqun.feng@...il.com>,
Matthew Wilcox <willy@...radead.org>
Subject: Re: [PATCH v10 04/27] kallsyms: support "big" kernel symbols
On Tue, Sep 27, 2022 at 03:14:35PM +0200, Miguel Ojeda wrote:
> Rust symbols can become quite long due to namespacing introduced
> by modules, types, traits, generics, etc.
>
> Increasing to 255 is not enough in some cases, therefore
> introduce longer lengths to the symbol table.
>
> In order to avoid increasing all lengths to 2 bytes (since most
> of them are small, including many Rust ones), use ULEB128 to
> keep smaller symbols in 1 byte, with the rest in 2 bytes.
>
> Reviewed-by: Kees Cook <keescook@...omium.org>
> Co-developed-by: Alex Gaynor <alex.gaynor@...il.com>
> Signed-off-by: Alex Gaynor <alex.gaynor@...il.com>
> Co-developed-by: Wedson Almeida Filho <wedsonaf@...gle.com>
> Signed-off-by: Wedson Almeida Filho <wedsonaf@...gle.com>
> Co-developed-by: Gary Guo <gary@...yguo.net>
> Signed-off-by: Gary Guo <gary@...yguo.net>
> Co-developed-by: Boqun Feng <boqun.feng@...il.com>
> Signed-off-by: Boqun Feng <boqun.feng@...il.com>
> Co-developed-by: Matthew Wilcox <willy@...radead.org>
> Signed-off-by: Matthew Wilcox <willy@...radead.org>
> Signed-off-by: Miguel Ojeda <ojeda@...nel.org>
> ---
> kernel/kallsyms.c | 26 ++++++++++++++++++++++----
> scripts/kallsyms.c | 29 ++++++++++++++++++++++++++---
> 2 files changed, 48 insertions(+), 7 deletions(-)
Reviewed-by: Greg Kroah-Hartman <gregkh@...uxfoundation.org>
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